Search found 9 matches

by Solar
Sat Nov 07, 2015 11:58 am
Forum: Mods
Topic: [Mod 0.13.11+]The Underground(Release 0.0.9)(26.7.16)
Replies: 58
Views: 51598

Re: [Mod 0.12.11+]The Underground(Release 0.0.6)More Control!

V. 0.0.6 Released! Compatible with Factorio versions 0.12.11 and above! Hi there, I am back i am in the progress in updating my mods, and after what seems like chaos form the October update, I am unable to load your mod :( . After downloading all my mods i get an error that says you are missing som...
by Solar
Thu Aug 06, 2015 5:40 am
Forum: Mods
Topic: [Mod 0.13.11+]The Underground(Release 0.0.9)(26.7.16)
Replies: 58
Views: 51598

Re: [0.12.2]The Underground(Release 0.0.3)More Stable :)

Thank you jorgenRe :)
by Solar
Thu Aug 06, 2015 5:38 am
Forum: Bob's mods
Topic: Bobs mods are not working (0.12.02)
Replies: 18
Views: 14009

Re: Bobs mods are not working (0.12.02)

Thank you for your help, I guess I will have to wait a little while longer. I don't want to have to rollback versions and I can do other things while I wait.
Have a good day and I am looking forwards to playing your mods soon :)

Kind regards
by Solar
Wed Aug 05, 2015 8:39 am
Forum: Bob's mods
Topic: Bobs mods are not working (0.12.02)
Replies: 18
Views: 14009

Re: Bobs mods are not working (0.12.02)

I just download the newest mods (Dytech, Bob and landfill) You didn't mention before that you were running with more than just bob's mods. Are you sure it's an issue with mine, and not one of the others? What does the redded out one say when you click on it, it should list all the prerequisites on ...
by Solar
Tue Aug 04, 2015 11:16 am
Forum: Mods
Topic: [Mod 0.13.11+]The Underground(Release 0.0.9)(26.7.16)
Replies: 58
Views: 51598

Re: [0.12.2]The Underground(Release 0.0.2)Enemies and Recipies!

HI there, I am wondering if you have made the mod work for 0.12.2 build for Factorio and if you don't how long do you think you could make the port ready. I am aware there will be at least one more patch to go to make the stable +, it would be nice if you could include the dependency of your mod and...
by Solar
Tue Aug 04, 2015 11:01 am
Forum: Ideas and Requests For Mods
Topic: [Idea]multi-worlds and new mining mechanic
Replies: 4
Views: 6679

Re: [Idea]multi-worlds and new mining mechanic

Cheers,
I will have a look in to you mod and may have some suggestions if you want them ;)

Kind regards
by Solar
Tue Aug 04, 2015 6:44 am
Forum: Ideas and Requests For Mods
Topic: [Idea]multi-worlds and new mining mechanic
Replies: 4
Views: 6679

[Idea]multi-worlds and new mining mechanic

Hi there, I got 2 ideas that would be nice to have either in a mod or base game. Idea 1 Now that the base game can support multiple worlds, it would be nice to develop a mod that can use the space launch mechanic to finally go into space. If you launched into space then one would think that you coul...
by Solar
Tue Aug 04, 2015 6:07 am
Forum: Yuoki Industries
Topic: Yuoki Industries - Informations, Suggestions, Questions
Replies: 1195
Views: 562585

Re: Yuoki Industries - Informations, Suggestions, Questions

Hi there, I would like to try your mod pack but are you able to release a new version the new stable build for Factorio.yin Also is it possible to add a dependency list in your download section down the version required including the base game requirement. I am looking forward in trying out your mod...
by Solar
Tue Aug 04, 2015 5:48 am
Forum: Bob's mods
Topic: Bobs mods are not working (0.12.02)
Replies: 18
Views: 14009

Re: Bobs mods are not working (0.12.02)

Hi there, It would seem that the mods are only for 0.12.0 or at lease that is their dependencies, I have that same issue with most mods :(. Hopefully Bobs mod is updated to the build soon as with all the major mods Hope this helps, I won't play yet until most of my favourite mods are fixed to the ne...

Go to advanced search