Nope now the server doenst respond. Couldn't establish network connection with the server. But he answers pings.
EDIT: Now i can connect.
Search found 15 matches
- Wed Sep 02, 2015 12:42 pm
- Forum: Multiplayer
- Topic: [Public Uk/Eu] PvP Server
- Replies: 15
- Views: 16454
- Wed Sep 02, 2015 12:38 pm
- Forum: Multiplayer
- Topic: [Public Uk/Eu] PvP Server
- Replies: 15
- Views: 16454
Re: [Public Uk/Eu] PvP Server
Is some1 on the map because i got disconnected from the server and when i killed my game and try to join again i got the message Failed to establish connection with peer and a ip (not the ip from the server)
- Wed Sep 02, 2015 12:31 pm
- Forum: Multiplayer
- Topic: [Public Uk/Eu] PvP Server
- Replies: 15
- Views: 16454
Re: [Public Uk/Eu] PvP Server
EDIT2 :D : How is pvp meant. Do you mean you can pvp other peoples or do you mean try making the other team life to hell aka attacking their base. or do you mean friendly pvp aka just trying to launch the rocket without confrontations? Well its PvP... but I wouldn't thinks its too fair to attack th...
- Wed Sep 02, 2015 10:43 am
- Forum: Multiplayer
- Topic: [Public Uk/Eu] PvP Server
- Replies: 15
- Views: 16454
Re: [Public Uk/Eu] PvP Server
I just tried to join but getting a desync loop that already happened to me on another server not sure if its me or the server. My version is 12.6 i have bobs mods installed but all deactivated. EDIT: I now tried joining with a totally unmodded version and it works now. Looks like bobs mods are still...
- Wed Sep 02, 2015 10:38 am
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server
- Replies: 331
- Views: 154083
Re: [Public/Europe] Dedicated Server [0.12.6/Bob's mods]
And how should the server know that he is desynced. Isnt the server the client which says what is the actuall state of the game and everyone who hasnt that state is desynced? the same way you and I know - ie by comparing to the collective peers gamestate; if we have 10 peers (including the server) ...
- Tue Sep 01, 2015 8:35 pm
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server
- Replies: 331
- Views: 154083
Re: [Public/Europe] Dedicated Server [0.12.6/Bob's mods]
And how should the server know that he is desynced. Isnt the server the client which says what is the actuall state of the game and everyone who hasnt that state is desynced?
- Tue Sep 01, 2015 6:04 pm
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server
- Replies: 331
- Views: 154083
Re: [Public/Europe] Dedicated Server [0.12.6/Bob's mods]
Im not sure if you already now it but we crashed the server :D. It was acutally quite funny first it looked like the server crashed when you tried to join. After that we had a desync loop. Then the funny things started: The server it self got desynced (however this is even possible) he rejoined like...
- Tue Sep 01, 2015 11:51 am
- Forum: Multiplayer
- Topic: [0.12.5] Factorio Dedicated Server Command Options
- Replies: 8
- Views: 20267
Re: [0.12.5] Factorio Dedicated Server Command Options
I've tried locating the commandline option for the non-peer to peer connection method for dedicated servers. However, despite mention of this existing in several places I'm totally unable to locate what the commandline trigger actually *is*. There is no such option in 0.12.5: The server is always i...
- Tue Sep 01, 2015 10:42 am
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server
- Replies: 331
- Views: 154083
Re: [Public/Europe] Dedicated Server [0.12.5/Bob's mods]
I just tried joining the server too. But i also get the a desync loop after i join i get instantly a desync. But my download is normal (500 kbits) so i can download the map quiet fast but yeah i get instant desync even after several tries. How about restarting the server or reverting to the last aut...
- Sun Aug 30, 2015 7:40 pm
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server
- Replies: 331
- Views: 154083
Re: [Public/Europe] Dedicated Server [0.12.5/Bob's mods]
I never install factorio i always download the zip so i can have multiply versions also downloading a older version shouldnt take to long for most users. But lets see how often that occurs. (the problem is i rly like messing with logistic systems but with that bugs its nearly impossible.)
- Sun Aug 30, 2015 7:34 pm
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server
- Replies: 331
- Views: 154083
Re: [Public/Europe] Dedicated Server [0.12.5/Bob's mods]
Thank you. I havent played Factorio for a long time but i heard about a bug (something with logistics network) which makes the map corrupt. How about downgrading the server 12.4 (if thats possible) until 12.6 is released?
- Sun Aug 30, 2015 6:42 pm
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server
- Replies: 331
- Views: 154083
Re: [Public/Europe] Dedicated Server [0.12.5/Bob's mods]
Is the map corrupted again? Every time i try to join it says unknown key can't load downloaded map (something like that) i have installed all the mods from the linked zip folder (they work in sp). I also use version 12.5. I found that in my logs: Map loading failed: Corrupted map, contains id not in...
- Sat Aug 08, 2015 5:25 pm
- Forum: Multiplayer
- Topic: [Vanilla|0.14|US] SUG Dedicated Server
- Replies: 416
- Views: 195879
Re: Multiplayer Dedicated Server [0.12.3]
Is the website in maintance? (http://www.sugaming.us/)
Because my browser (Chrome) is showing me standard apache site.
EDIT: Hmm looks like the whole server has got reseted (status.php doenst exist anymore and also i cant connect with factorio to the server)
Because my browser (Chrome) is showing me standard apache site.
EDIT: Hmm looks like the whole server has got reseted (status.php doenst exist anymore and also i cant connect with factorio to the server)
- Tue Aug 04, 2015 4:48 pm
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server
- Replies: 331
- Views: 154083
Re: [Public/Europe] Dedicated Server [0.12.2]
Played a lot of time already yesterday on this server. But today i reconnected and had to find our base mostly detsroyed (the whole smeltery has gonel. I will try to fix this now feel free to join and help. Before I will make some screenshots. Another player just joined and told me that it came from...
- Sat Aug 01, 2015 4:06 pm
- Forum: Multiplayer
- Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
- Replies: 311
- Views: 126878
Re: [Public] Dedicated MP Server with Crash Detection
Hi forums, first this is a great server and i had lot of fun playing on it but since the update to 1.22 and the reset the server is lagging if i connect. Now the strange thing i have 25 mbits download and about 5 mbits upload (a little bit less) also if i ping the server is have mostly 69 ms ping. B...