Search found 3 matches

by ElizTriad
Sat Mar 14, 2020 1:56 pm
Forum: Mod-/Installation-Handling
Topic: ModMyFactory - mod manager and more
Replies: 365
Views: 62609

Re: ModMyFactory - mod manager and more

Use latest stable, the pre-release is buggy This fixed the problem, the program starts. But there are other problems. Whatever I do, any running version (17 or 18 / Steam or not) always watches mods in the folder C:\Users\user\AppData\Roaming\Factorio The game does not pay attention to the mods in ...
by ElizTriad
Sat Mar 14, 2020 8:52 am
Forum: Mod-/Installation-Handling
Topic: ModMyFactory - mod manager and more
Replies: 365
Views: 62609

Re: ModMyFactory - mod manager and more

Updating mods to 0.18 leads to a crash of ModMyFactory. All mods are successfully downloaded, after which the program says an error and no longer starts. The game starts without errors. MoonSharp.Interpreter.ScriptRuntimeException: attempt to index a nil value в MoonSharp.Interpreter.Execution.VM.Pr...
by ElizTriad
Sat Feb 15, 2020 11:30 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 2845
Views: 362547

Re: Bugs & FAQ

A typo in the boiler recipe leads to a malfunction of another mod https://github.com/Arch666Angel/mods/blob/master/angelspetrochem/prototypes/recipes/petrochem-entity.lua --ELECTRIC BOILER { type = "recipe", name = "angels-electric-boiler", energy_required = 5, enabled = false, ingredients ={ {"iron...

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