Search found 6 matches
- Fri Dec 06, 2024 11:09 am
- Forum: Releases
- Topic: Version 2.0.24
- Replies: 51
- Views: 15904
Re: Version 2.0.24
My suggestion is, landmines in space destroy all landmines in a certain radius and those landmines will not deal damage. So using landmine as a last resort is still acceptable, but abusing them in large scale will not be practical. This feels like it could also work if the design was "Landmine...
- Fri Dec 06, 2024 8:29 am
- Forum: Releases
- Topic: Version 2.0.24
- Replies: 51
- Views: 15904
Re: Version 2.0.24
My suggestion is, landmines in space destroy all landmines in a certain radius and those landmines will not deal damage. So using landmine as a last resort is still acceptable, but abusing them in large scale will not be practical.
- Sun Nov 24, 2024 2:26 am
- Forum: Duplicates
- Topic: [2.0.21] Smart belt building will not turn ghosts into actual buildings.
- Replies: 1
- Views: 179
- Sun Nov 24, 2024 1:59 am
- Forum: Duplicates
- Topic: [2.0.21] Smart belt building will not turn ghosts into actual buildings.
- Replies: 1
- Views: 179
[2.0.21] Smart belt building will not turn ghosts into actual buildings.
Reproduce: build underground belt ghosts on where smart belt building will build them. Drag actual belt through, and only the entrance underground belt will be built.
- Sat Nov 23, 2024 8:28 am
- Forum: Assigned
- Topic: [pard] [2.0.21] Achievement completion status not syncing across saves
- Replies: 2
- Views: 240
[pard] [2.0.21] Achievement completion status not syncing across saves
In version 1.1, achievements remain marked as completed across all saves once unlocked, even if the conditions to complete them are later broken. This behavior persists unless the achievement is manually reset. I unlocked the "Logistic Network Embargo" and "Rush to Space" achieve...
- Sun Jan 17, 2021 2:28 am
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [1.1.12] Ghost smart belt building creates real underground belt without item consumption
- Replies: 3
- Views: 2953
[kovarex] [1.1.12] Ghost smart belt building creates real underground belt without item consumption
Reproduce: 1. Turn on "Pick ghost item if no items are available" and "Smart belt dragging". 2. Get rid of the belts in the inventory but have at least 2 underground belts of the same tier. 3. Build the ghost belt(DO NOT hold shift) through one building. 4. Underground belts are ...