Search found 16 matches

by Riley19280
Mon Jan 11, 2021 8:53 pm
Forum: Duplicates
Topic: [1.1.8] Crash: Train::getStateDescription
Replies: 0
Views: 636

[1.1.8] Crash: Train::getStateDescription

Right before the crash, I deleted the train station, then proceeded to paste a previous copy of it, and then tried to open the station
by Riley19280
Sun Jan 10, 2021 5:27 pm
Forum: Not a bug
Topic: [1.1.8] Trying to place tiles with increased character speed skips placing
Replies: 3
Views: 1748

Re: [1.1.8] Trying to place tiles with increased character speed skips placing

Its not necessarily super speeds. It happens when running with power armor mk2 with exo skeletons and barely moving the mouse forward. It can also be triggered by building and moving the map in map view.
by Riley19280
Sun Jan 10, 2021 1:44 am
Forum: Not a bug
Topic: [1.1.8] Train no-pathing when all stops are disabled
Replies: 2
Views: 987

Re: [1.1.8] Train no-pathing when all stops are disabled

Guenni7 wrote: ↑Sun Jan 10, 2021 1:32 am That only happens if there is an activated train stop with same name unreachable by rails, otherwise the train would skip the waypoint if all are disabled.
Ah that makes a lot of sense, thank you!
by Riley19280
Sun Jan 10, 2021 1:41 am
Forum: Not a bug
Topic: [1.1.8] Trying to place tiles with increased character speed skips placing
Replies: 3
Views: 1748

[1.1.8] Trying to place tiles with increased character speed skips placing

When the character is placing tiles while running at a fast speed, tiles are skipped and not always placed. This behavior is different than the behavior in 1.1.6 where it would not skip at faster speeds. I have attached a save that can be used to reproduce the issue.
tile_skip.gif
tile_skip.gif (26.24 MiB) Viewed 1748 times
by Riley19280
Sun Jan 10, 2021 1:15 am
Forum: Not a bug
Topic: [1.1.8] Train no-pathing when all stops are disabled
Replies: 2
Views: 987

[1.1.8] Train no-pathing when all stops are disabled

I have stops that are disabled via circuit conditions, and occasionally ill see a no path train just stopped randomly in the middle of the tracks saying no path, despite having a path to the stop, and a path to the next stop. I would expect that if the stop gets disabled that the train not stop sudd...
by Riley19280
Wed Feb 27, 2019 1:31 am
Forum: Not a bug
Topic: [0.17.0] Pick ghost item while crafting
Replies: 4
Views: 1455

[0.17.0] Pick ghost item while crafting

1. turn ghost pick items on 2. start crafting an item 3. quickly ghost pick the item you are crafting (i.e an inserter) 4. when you finish crafting the item, the ghost you are holding does not get updated, causing you to have to drop the ghost and re-pick the item that you are trying to place. I fin...
by Riley19280
Sat Jul 23, 2016 8:43 pm
Forum: Resolved Problems and Bugs
Topic: [Oxyd] Crash when hovering mod-recipe that crafts base items
Replies: 4
Views: 3758

[Oxyd] Crash when hovering mod-recipe that crafts base items

there are a few bugs related to this, no icons being displayed in the recipe unlocks, as well as a crash when hovering over them related to RecipeSlot::createToolTip, the recipes are also not unlocked when the research is completed, however the recipies work fine on their own (when not being enabled...
by Riley19280
Sat Jul 18, 2015 4:43 pm
Forum: Resolved Problems and Bugs
Topic: [Oxyd] 0.12 world deleted
Replies: 9
Views: 3737

Re: 0.12 world deleted

that is what happened luckly autosave ftw!
by Riley19280
Sat Jul 18, 2015 3:19 am
Forum: Resolved Problems and Bugs
Topic: [Oxyd] 0.12 world deleted
Replies: 9
Views: 3737

Re: 0.12 world deleted

yea it was while i was uploading the world to here, but the world should not delete itself if this happens
by Riley19280
Sat Jul 18, 2015 1:14 am
Forum: Resolved Problems and Bugs
Topic: 0.12 blueprint crash
Replies: 7
Views: 4619

Re: 0.12 blueprint crash

homefully it doesnt delete the save this time!
just confirmed pressing r does crash it.

https://forums.factorio.com/forum/vie ... =7&t=13578
by Riley19280
Sat Jul 18, 2015 1:10 am
Forum: Resolved Problems and Bugs
Topic: [Oxyd] 0.12 world deleted
Replies: 9
Views: 3737

[Oxyd] 0.12 world deleted

so as i was going to upload the world for another bug report while i was still playing on that world i got an access is denied world and now there is no world save in the game or in the saves folder. 0.011 2015-07-17 19:57:34; Factorio 0.12.0 (Build 103, win64) 0.011 Operating system: Windows 8 0.01...
by Riley19280
Sat Jul 18, 2015 12:05 am
Forum: Resolved Problems and Bugs
Topic: 0.12 blueprint crash
Replies: 7
Views: 4619

Re: 0.12 blueprint crash

how do i do that?
also only seems to happen when i try and rotate now.
by Riley19280
Fri Jul 17, 2015 11:57 pm
Forum: Resolved Problems and Bugs
Topic: 0.12 blueprint crash
Replies: 7
Views: 4619

Re: 0.12 blueprint crash

sorry couldnt find crash log location. seems the issue is due to rendering transport belts as i removed them and it worked. all i did is select the blueprint and press wsad e or r and they all crashed. 0.009 2015-07-17 19:51:40; Factorio 0.12.0 (Build 103, win64) 0.009 Operating system: Windows 8 0....
by Riley19280
Fri Jul 17, 2015 11:39 pm
Forum: Resolved Problems and Bugs
Topic: 0.12 blueprint crash
Replies: 7
Views: 4619

0.12 blueprint crash

trying to place a blueprint and pressing e or r causes it to crash

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