Search found 16 matches
- Mon Jan 11, 2021 8:53 pm
- Forum: Duplicates
- Topic: [1.1.8] Crash: Train::getStateDescription
- Replies: 0
- Views: 636
[1.1.8] Crash: Train::getStateDescription
Right before the crash, I deleted the train station, then proceeded to paste a previous copy of it, and then tried to open the station
- Sun Jan 10, 2021 5:27 pm
- Forum: Not a bug
- Topic: [1.1.8] Trying to place tiles with increased character speed skips placing
- Replies: 3
- Views: 1748
Re: [1.1.8] Trying to place tiles with increased character speed skips placing
Its not necessarily super speeds. It happens when running with power armor mk2 with exo skeletons and barely moving the mouse forward. It can also be triggered by building and moving the map in map view.
- Sun Jan 10, 2021 1:44 am
- Forum: Not a bug
- Topic: [1.1.8] Train no-pathing when all stops are disabled
- Replies: 2
- Views: 987
- Sun Jan 10, 2021 1:41 am
- Forum: Not a bug
- Topic: [1.1.8] Trying to place tiles with increased character speed skips placing
- Replies: 3
- Views: 1748
[1.1.8] Trying to place tiles with increased character speed skips placing
When the character is placing tiles while running at a fast speed, tiles are skipped and not always placed. This behavior is different than the behavior in 1.1.6 where it would not skip at faster speeds. I have attached a save that can be used to reproduce the issue.
- Sun Jan 10, 2021 1:15 am
- Forum: Not a bug
- Topic: [1.1.8] Train no-pathing when all stops are disabled
- Replies: 2
- Views: 987
[1.1.8] Train no-pathing when all stops are disabled
I have stops that are disabled via circuit conditions, and occasionally ill see a no path train just stopped randomly in the middle of the tracks saying no path, despite having a path to the stop, and a path to the next stop. I would expect that if the stop gets disabled that the train not stop sudd...
- Wed Feb 27, 2019 1:31 am
- Forum: Not a bug
- Topic: [0.17.0] Pick ghost item while crafting
- Replies: 4
- Views: 1455
[0.17.0] Pick ghost item while crafting
1. turn ghost pick items on 2. start crafting an item 3. quickly ghost pick the item you are crafting (i.e an inserter) 4. when you finish crafting the item, the ghost you are holding does not get updated, causing you to have to drop the ghost and re-pick the item that you are trying to place. I fin...
- Mon Jul 25, 2016 2:27 pm
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] Crash when hovering mod-recipe that crafts base items
- Replies: 4
- Views: 3758
- Sun Jul 24, 2016 1:00 pm
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] Crash when hovering mod-recipe that crafts base items
- Replies: 4
- Views: 3758
- Sat Jul 23, 2016 8:43 pm
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] Crash when hovering mod-recipe that crafts base items
- Replies: 4
- Views: 3758
[Oxyd] Crash when hovering mod-recipe that crafts base items
there are a few bugs related to this, no icons being displayed in the recipe unlocks, as well as a crash when hovering over them related to RecipeSlot::createToolTip, the recipes are also not unlocked when the research is completed, however the recipies work fine on their own (when not being enabled...
- Sat Jul 18, 2015 4:43 pm
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] 0.12 world deleted
- Replies: 9
- Views: 3737
Re: 0.12 world deleted
that is what happened luckly autosave ftw!
- Sat Jul 18, 2015 3:19 am
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] 0.12 world deleted
- Replies: 9
- Views: 3737
Re: 0.12 world deleted
yea it was while i was uploading the world to here, but the world should not delete itself if this happens
- Sat Jul 18, 2015 1:14 am
- Forum: Resolved Problems and Bugs
- Topic: 0.12 blueprint crash
- Replies: 7
- Views: 4619
Re: 0.12 blueprint crash
homefully it doesnt delete the save this time!
just confirmed pressing r does crash it.
https://forums.factorio.com/forum/vie ... =7&t=13578
just confirmed pressing r does crash it.
https://forums.factorio.com/forum/vie ... =7&t=13578
- Sat Jul 18, 2015 1:10 am
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] 0.12 world deleted
- Replies: 9
- Views: 3737
[Oxyd] 0.12 world deleted
so as i was going to upload the world for another bug report while i was still playing on that world i got an access is denied world and now there is no world save in the game or in the saves folder. 0.011 2015-07-17 19:57:34; Factorio 0.12.0 (Build 103, win64) 0.011 Operating system: Windows 8 0.01...
- Sat Jul 18, 2015 12:05 am
- Forum: Resolved Problems and Bugs
- Topic: 0.12 blueprint crash
- Replies: 7
- Views: 4619
Re: 0.12 blueprint crash
how do i do that?
also only seems to happen when i try and rotate now.
also only seems to happen when i try and rotate now.
- Fri Jul 17, 2015 11:57 pm
- Forum: Resolved Problems and Bugs
- Topic: 0.12 blueprint crash
- Replies: 7
- Views: 4619
Re: 0.12 blueprint crash
sorry couldnt find crash log location. seems the issue is due to rendering transport belts as i removed them and it worked. all i did is select the blueprint and press wsad e or r and they all crashed. 0.009 2015-07-17 19:51:40; Factorio 0.12.0 (Build 103, win64) 0.009 Operating system: Windows 8 0....
- Fri Jul 17, 2015 11:39 pm
- Forum: Resolved Problems and Bugs
- Topic: 0.12 blueprint crash
- Replies: 7
- Views: 4619
0.12 blueprint crash
trying to place a blueprint and pressing e or r causes it to crash