When dragging a belt ghost over something so tunnels are inserted and then manually build those ghosts while always miss the exit in 2.0.13
Starting Point with Obstacle
Screenshot from 2024-11-03 00-00-51.png
Dragging ghost
Screenshot from 2024-11-03 00-01-04.png
Then placing manually by ...
Search found 6 matches
- Sat Nov 02, 2024 11:06 pm
- Forum: Duplicates
- Topic: [2.0.13] Belt drag over ghost does not insert "exit"
- Replies: 1
- Views: 136
- Thu Oct 31, 2024 4:54 pm
- Forum: Ideas and Suggestions
- Topic: Pin as tool in the tool-panel
- Replies: 1
- Views: 487
Pin as tool in the tool-panel
Hello,
in the beginning of my space age run I stumble over the problem that the pin-this shortcut (alt +left-click) was never mentioned in game outside of the settings menu
for newer players a button in the tools section would be nice or at least a tip in the help section of the game.
in the beginning of my space age run I stumble over the problem that the pin-this shortcut (alt +left-click) was never mentioned in game outside of the settings menu
for newer players a button in the tools section would be nice or at least a tip in the help section of the game.
- Tue Nov 01, 2016 2:49 pm
- Forum: Ideas and Suggestions
- Topic: Filter Crafting Menu
- Replies: 2
- Views: 1157
Filter Crafting Menu
The idea came in my Mind when I started a new Map with my little brother to show him the game.
A menu to disable enties from the crafting menu that they dont appear in the crafting Menu would be handy.
The general use of this is to disable "old" crafting recipes like wood chest, wooden power poles ...
A menu to disable enties from the crafting menu that they dont appear in the crafting Menu would be handy.
The general use of this is to disable "old" crafting recipes like wood chest, wooden power poles ...
- Sun Jul 24, 2016 5:18 pm
- Forum: Not a bug
- Topic: [0.13.09] Waterpump in dry areas
- Replies: 1
- Views: 924
[0.13.09] Waterpump in dry areas
Hey there,
i wanted to fill up all the water but keep my Waterpumps in this little pool of water they had to use

I miss a check here if the player is able to edit the Landscape on this spot
Greetings
Julian
i wanted to fill up all the water but keep my Waterpumps in this little pool of water they had to use

I miss a check here if the player is able to edit the Landscape on this spot
Greetings
Julian
- Sun Mar 27, 2016 3:05 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.28][Oxyd] Timeout on Closerequest
- Replies: 2
- Views: 3299
Re: [0.12.28][Oxyd] Timeout on Closerequest
Thanks, that's fast. Glad I could help
- Wed Mar 23, 2016 4:09 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.28][Oxyd] Timeout on Closerequest
- Replies: 2
- Views: 3299
[0.12.28][Oxyd] Timeout on Closerequest
Hello,
When another Player is on a Multiplayermap an closes the game via Close Request(Pressing the X, Rightclick->Close), than this Player has a PingTimeout.
The Application should process the Close Request and DIsconnect from a Game before Killing the Application itself, that other Players in ...
When another Player is on a Multiplayermap an closes the game via Close Request(Pressing the X, Rightclick->Close), than this Player has a PingTimeout.
The Application should process the Close Request and DIsconnect from a Game before Killing the Application itself, that other Players in ...