You have just rocked my world! Thank you.
Search found 52 matches
- Thu Oct 06, 2016 11:31 pm
- Forum: Ideas and Requests For Mods
- Topic: Request: Iron Electric Pole.
- Replies: 6
- Views: 2223
Re: Request: Iron Electric Pole.
You have just rocked my world! Thank you.
- Thu Oct 06, 2016 11:05 pm
- Forum: Ideas and Requests For Mods
- Topic: Request: Iron Electric Pole.
- Replies: 6
- Views: 2223
Re: Request: Iron Electric Pole.
Nexela wrote:The coding is the easiest part, If you don't mind the iron pole looking the the wooden pole I can whip this up for you in 5 minutes
Bless you, I don't care about the graphics, this is so great! Thank you So So MUCH!!!!!!!
- Thu Oct 06, 2016 10:37 pm
- Forum: Ideas and Requests For Mods
- Topic: Request: Iron Electric Pole.
- Replies: 6
- Views: 2223
Re: Request: Iron Electric Pole.
Both the big electric pole above and the regular steel electric poles need to have steel processing researched. since in a tree less game you have no way to connect electricity to anything you can't research anything, thus dead game. the poles I need have to be produce-able from a new game with no r...
- Thu Oct 06, 2016 10:23 pm
- Forum: Ideas and Requests For Mods
- Topic: Request: Iron Electric Pole.
- Replies: 6
- Views: 2223
Request: Iron Electric Pole.
Howdy, Let me begin with this fact about myself, I HATE TREES, I hate them so much I pray for a mod that will make trees scream in pain when I cut them down or burn them hate hate hate trees. OK there are blessed beautiful mod's that will remove all trees from the game thank you thank you so much fo...
- Sat Oct 01, 2016 6:15 pm
- Forum: Gameplay Help
- Topic: Help please.
- Replies: 5
- Views: 1956
Re: Help please.
Nexela wrote:If you are using mods, small-fixes mod disables the ability to mine bots.
That was the problem. disabling the "small-fixes" mod did the trick. thank you, I was a little frantic for a bit.
- Sat Oct 01, 2016 8:18 am
- Forum: Gameplay Help
- Topic: Help please.
- Replies: 5
- Views: 1956
Re: Help please.
Thank you for the suggestion, I had not thought about just picking them up. Unfortunately that is not working Right clicking on them does apparently nothing. that was with my guy standing right next to the robot. mouseing over the robots shows power at 0J. is there mebby a console command to charge ...
- Sat Oct 01, 2016 7:54 am
- Forum: Gameplay Help
- Topic: Help please.
- Replies: 5
- Views: 1956
Help please.
Some of my roboports ran out of power un noticed by me . So now I have repowered all my roboports but I have a ton of robots just stuck in the air floating and not moving. how do I resolve this ? trying to shotgun them does not work.
- Mon Jul 25, 2016 12:09 pm
- Forum: Gameplay Help
- Topic: input's on oil refinery
- Replies: 8
- Views: 5452
Re: input's on oil refinery
kingarthur wrote:water is on the side closest to heavy oil for advanced processing. i believe that would be the right side input if you have crude coming in from the top
Thank you!! I will know for sure in a day or 2. blue science is such a pita.
- Mon Jul 25, 2016 12:46 am
- Forum: Gameplay Help
- Topic: input's on oil refinery
- Replies: 8
- Views: 5452
input's on oil refinery
hi quick question I hope somone knows off hand. I am in a game and am about to start setting up my oil production and I want to prepare for advanced refining so my question is What side of the inputs is water ? Right or left input ? thank you. I suppose I should state that the input's in my game are...
- Fri Jul 01, 2016 1:24 pm
- Forum: Ideas and Requests For Mods
- Topic: Total pain package - machines running on coal
- Replies: 1
- Views: 747
Total pain package - machines running on coal
I have been luving the .13 and I have always disliked being able to hand craft stuff. I just found a no hand crafting mod and am really enjoying the new experience, but what's missing is the total Pain package. does anyone know of a mod that makes all inserters run on coal ? how about the assembly m...
- Thu Jun 16, 2016 10:14 am
- Forum: General discussion
- Topic: Is there a mod for this ?
- Replies: 2
- Views: 1414
Re: Is there a mod for this ?
Look for a mod called autofill . It automatically adds a certain amount of ammos in a turret when you put it down. It makes combat somewhat easier which some take as cheating. Personally, I don't think the UI should be the bottleneck to your combat skills. So, a great mod. https://forums.factorio.c...
- Thu Jun 16, 2016 4:46 am
- Forum: General discussion
- Topic: Is there a mod for this ?
- Replies: 2
- Views: 1414
Is there a mod for this ?
I have been playing factorio for a long time now and I am pretty comfortable with the game. One aspect of the game the combat I had no intrest in and I used peace mod to play the game how I wanted to play. Now I have reciently started a normal game with alien's/biters just to try it out. I am being ...
- Thu Apr 21, 2016 2:27 pm
- Forum: General discussion
- Topic: Robo ports
- Replies: 9
- Views: 3836
Re: Robo ports
Um I am not supposed to use all the stacks ? and vanilla I see only 7 stacks. per roboport
- Thu Apr 21, 2016 6:59 am
- Forum: General discussion
- Topic: Robo ports
- Replies: 9
- Views: 3836
Re: Robo ports
starting to fiddle with drones, is there a way for the roboports to filter what drones they will take. ? if not in vanella is there a mod to allow a roboport to filter ? thx. There is no way to filter in vanella and I do not think there is a mod to do it. I dont see why you would want to. If you co...
- Thu Apr 21, 2016 4:14 am
- Forum: General discussion
- Topic: Robo ports
- Replies: 9
- Views: 3836
Robo ports
starting to fiddle with drones, is there a way for the roboports to filter what drones they will take. ?
if not in vanella is there a mod to allow a roboport to filter ?
thx.
if not in vanella is there a mod to allow a roboport to filter ?
thx.
- Tue Apr 19, 2016 2:06 am
- Forum: General discussion
- Topic: useing the map editor on a save game ? possible ?
- Replies: 3
- Views: 2671
useing the map editor on a save game ? possible ?
can anyone tell me how to use the map editor on my current save of a game I am playing ?
I don't know if it's possible.
I don't know if it's possible.
- Sat Apr 02, 2016 9:38 pm
- Forum: Gameplay Help
- Topic: daylight
- Replies: 7
- Views: 2534
Re: daylight
Thank you.
- Sat Apr 02, 2016 1:36 pm
- Forum: Gameplay Help
- Topic: daylight
- Replies: 7
- Views: 2534
daylight
I cant remember how to turn daylight always on. if you know how please tell me.
thank you.
thank you.
- Wed Dec 30, 2015 5:08 pm
- Forum: General discussion
- Topic: Is peaceful mode interesting? What is your aim then?
- Replies: 6
- Views: 30228
Re: Is peaceful mode interesting? What is your aim then?
I love peace mode :-) what has me so hooked is the building of the factory and all the complexity of automating the creation of production chains and all that. the whole thing with TD and biters is that it's just a pita that get's in the way of what is actually the fun part of the game for me. get a...
- Sat Dec 05, 2015 3:53 pm
- Forum: General discussion
- Topic: Building a portable pc to play Factorio input needed.
- Replies: 3
- Views: 9852
Re: Building a portable pc to play Factorio input needed.
perhaps I spoke to hasty regarding laptops, I was thinking of typical gaming laptops that run 800 to way over 2k. more searching I found this. http://www.newegg.com/Product/Product.aspx?Item=N82E16834298347 at only 429 $ seems like a good fit. if only there was some way to determine just how well fa...