Search found 15 matches

by Krypt
Mon Nov 25, 2019 11:37 am
Forum: Pending
Topic: [0.17.74] Crash while saving: "lua_traceandabort"
Replies: 8
Views: 1174

Re: [0.17.74] Crash while saving: "lua_traceandabort"

RAM is ok. Does not exclude something like hdd cache corruption, but RAM itself is ok
by Krypt
Sat Nov 16, 2019 1:35 am
Forum: Pending
Topic: [0.17.74] Crash while saving: "lua_traceandabort"
Replies: 8
Views: 1174

Re: [0.17.74] Crash while saving: "lua_traceandabort"

Well, not yet retested memory. I had a faulty stick of this brand (replaced by store with one of current ones, and, apparently all three sticks are from the same batch). Errors occurred only on 3rd pass (single bit had invalid value in pattern writing/reading test), but system was unstable. But it w...
by Krypt
Fri Nov 15, 2019 12:41 am
Forum: Pending
Topic: [0.17.74] Crash while saving: "lua_traceandabort"
Replies: 8
Views: 1174

Re: [0.17.74] Crash while saving: "lua_traceandabort"

Can it be caused by system running out of memory?
by Krypt
Thu Nov 14, 2019 3:50 am
Forum: Pending
Topic: [0.17.74] Crash while saving: "lua_traceandabort"
Replies: 8
Views: 1174

Re: [0.17.74] Crash while saving: "lua_traceandabort"

1 pass - no errors (I probably will leave it to run over night later for multiple passes) My CPU is overclocked (but I have no stability issues) 3.3 -> 4.1 GHz, and system seen some shenanigans in general. > Do you have any way to reproduce the crash? i No, it was a single time Which kind of impossi...
by Krypt
Thu Nov 14, 2019 2:37 am
Forum: Pending
Topic: [0.17.74] Crash while saving: "lua_traceandabort"
Replies: 8
Views: 1174

Re: [0.17.74] Crash while saving: "lua_traceandabort"

> Can you try running memtest86+?
Will do it
by Krypt
Sun Nov 03, 2019 3:52 pm
Forum: Pending
Topic: [0.17.74] Crash while saving: "lua_traceandabort"
Replies: 8
Views: 1174

[0.17.74] Crash while saving: "lua_traceandabort"

Crash during game saving, progress bar stuck at beginning unusually long and then game crashed. 639 Kb long temp file was generated About paths: For some reason Factorio able to see through ntfs junctions: D:\Program Files (x86)\Steam\steamapps\common\Factorio -> F:/games/Factorio %appdata%\Factorio...
by Krypt
Wed Oct 30, 2019 12:37 pm
Forum: Not a bug
Topic: Comodo Internet Security isolates this version as untrusted [0.17.74]
Replies: 6
Views: 1323

Re: Comodo Internet Security isolates this version as untrusted [0.17.74]

I think it is worth to notify the devs anyway
by Krypt
Wed Oct 30, 2019 9:14 am
Forum: Not a bug
Topic: Comodo Internet Security isolates this version as untrusted [0.17.74]
Replies: 6
Views: 1323

Comodo Internet Security isolates this version as untrusted [0.17.74]

Comodo Internet Security isolated this version as untrusted (runs in in a sandbox) which causes Factorio to fail launching.

I noticed this version is not signed, probably it was the reason why application got isolated.
by Krypt
Wed Oct 16, 2019 11:03 pm
Forum: Ideas and Requests For Mods
Topic: Radar module compatible with Vehicle Grid mod
Replies: 3
Views: 601

Radar module compatible with Vehicle Grid mod

Vehicle Grid adds module grids to vehicles (like one in player's armor), which allows to install modules on vehicles So, the idea is an armor module, which reveals map then installed on vehicle. Vehicle grid: https://mods.factorio.com/mod/VehicleGrid Mod which adds radar to trains (but does not uses...
by Krypt
Wed Oct 16, 2019 9:59 pm
Forum: Tools
Topic: Command line belt balancer analyzer
Replies: 20
Views: 77124

Re: Command line belt balancer analyzer

I trough you answered on different message
well, looks like it not 100% correct, but the point stands: it messes 100% of input to output
by Krypt
Wed Oct 16, 2019 9:56 pm
Forum: Mods
Topic: [MOD 0.12.x][0.0.2] Programmable Controllers
Replies: 41
Views: 22235

Re: [MOD 0.12.x][0.0.2] Programmable Controllers

Yeh, I have this version version installed. Like I said, GUI buttons does not work. Looks like any of buttons added by mod.
by Krypt
Sun Oct 13, 2019 4:46 pm
Forum: Tools
Topic: Command line belt balancer analyzer
Replies: 20
Views: 77124

Re: Command line belt balancer analyzer

One with priority actually should work. It works as an infinite progression which starts as 2:1:1, but goes to 1:1:1 over time (in Factorio in should be pretty fast) Math: a+b/2+c/2 (a + b/2 + c/2)/2 + a/2 + b/2 + c/2 = a/2 + b/4 + c/4 + a/2 + b/2 + c/2 = a + 3b/4 +3c/4 (a + 3b/4 +3c/4)/2 + a/2 + b/...
by Krypt
Sat Oct 12, 2019 9:07 pm
Forum: Tools
Topic: Command line belt balancer analyzer
Replies: 20
Views: 77124

Re: Command line belt balancer analyzer

Speaking about weird cases: 0eNqdlttugzAMht/F12FKzKnwKtM09RBVkWhASZhaVbz7Au2mbnVb8BUKhC/2799JzrBpet05YwPUZzDb1nqo38/gzd6um/FdOHUaajBBH0CAXR/GkT52TnufBLe2vmtdSDa6CTAIMHanj1CrQcyG+K4xIWh38zsOHwK0DSYYfQloGpw+bX/YxJm1ehWKgK718ffWjutHpBRwgjophjGyfzRcTEvUE1z6OMV7kHzLL6icQmXsyFIKl7NxGYUruFVIY6l3xunt5VNBsMs...
by Krypt
Sat Oct 05, 2019 8:28 am
Forum: Mods
Topic: [MOD 0.12.x][0.0.2] Programmable Controllers
Replies: 41
Views: 22235

Re: [MOD 0.12.x][0.0.2] Programmable Controllers

No buttons works in code window :(
by Krypt
Sat Oct 05, 2019 7:45 am
Forum: Mods
Topic: [MOD 0.12.x][0.0.2] Programmable Controllers
Replies: 41
Views: 22235

Re: [MOD 0.12.x][0.0.2] Programmable Controllers

Just installed this mod in existing world and there is no way to craft it. Apparently the reason is Advanced Automation being already researched. Workaround was to "unresearch" tech using console and research it again Command: /c game.player.force.technologies["advanced-electronics&qu...

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