Search found 6 matches

by Havoc_mayhem
Fri Apr 22, 2016 5:18 pm
Forum: News
Topic: Friday Facts #135 - Getting Organized
Replies: 60
Views: 20576

Re: Friday Facts #135 - Getting Organized

If these turrets are going to need fuel piped in, can we please get liquid tankers to go along with them? Or at least the ability to barrel up the necessary fuel.
by Havoc_mayhem
Sun Aug 16, 2015 6:16 pm
Forum: Gameplay Help
Topic: Equalize input from 43 parallel belts onto 23
Replies: 7
Views: 4758

Re: Equalize input from 43 parallel belts onto 23

This may be slightly off-topic, but I'd really love to see a map of a base with 43 mining stations being handled only on belts with no trains.
by Havoc_mayhem
Thu Aug 06, 2015 7:47 am
Forum: Ideas and Suggestions
Topic: Request blueprint materials from logistic system
Replies: 42
Views: 8337

Re: Request blueprint materials from logistic system

Edit: It would still be really easy to circumvent logistic slot limitations with the method I propose. So instead, I propose a new "Advanced Character Logistic Slots" tech that requires Character Logistic Slots 4 and gives you five new "advanced" logistic slots that can hold blu...
by Havoc_mayhem
Fri Jul 31, 2015 6:41 pm
Forum: News
Topic: Friday Facts #97 - Greenlight preparations
Replies: 46
Views: 32155

Re: Friday Facts #97 - Greenlight preparations

For someone who's relatively late to the Factorio scene, is 'kovarex stable' a more stringent or lenient condition than 'stable'?
by Havoc_mayhem
Fri Jun 05, 2015 4:22 pm
Forum: News
Topic: Friday Facts #89 Timetables
Replies: 82
Views: 46671

Re: Friday Facts #89 Timetables

Those turrets are really gorgeous. Are those coming in 0.12 or 0.13? I need to plan my factory revamp accordingly.
by Havoc_mayhem
Fri May 29, 2015 7:10 pm
Forum: News
Topic: Friday Facts #88 - Combinators
Replies: 129
Views: 55116

Re: Friday Facts #88 - Combinators

Any chance of getting a set of dummy items we can use for signals? I think it would be cleaner than using actual items.

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