Search found 5 matches
- Fri Oct 16, 2020 9:35 am
- Forum: Not a bug
- Topic: [1.0.0] Memory Leak
- Replies: 2
- Views: 1128
Re: [1.0.0] Memory Leak
Thank you. I did not notice that corpses occupied memory.
- Thu Oct 15, 2020 12:52 pm
- Forum: Not a bug
- Topic: [1.0.0] Memory Leak
- Replies: 2
- Views: 1128
[1.0.0] Memory Leak
Memory leak when creating lots of bitters by script. Memory usage does not drop even if all of the bitters are killed.
How to reproduce?
Surround the origin point of the map with flamethrowers to kill bitters. Then run this code to generate bitters at origin.
script.on_event(defines.events.on ...
How to reproduce?
Surround the origin point of the map with flamethrowers to kill bitters. Then run this code to generate bitters at origin.
script.on_event(defines.events.on ...
- Mon Feb 17, 2020 4:02 pm
- Forum: Not a bug
- Topic: [0.17.9] Cannot save the game more than 3 times
- Replies: 7
- Views: 3486
Re: [0.17.9] Cannot save the game more than 3 times
It seems that the bug is fixed in Visual Studio 2019, according to https://devblogs.microsoft.com/cppblog/ ... n-vs-2019/.
Worked around the POSIX deletion mode delete function existing on Windows 10 LTSB 1609 but not actually being capable of deleting files.
- Sun Sep 29, 2019 5:13 am
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1787
- Views: 704147
Re: pY Coal Processing - Discussion
The game desynced when we were playing multiplayer game with all six py mods. After some tests I found that this desync issue may relate to tailings pond. To reproduce it, start a multiplayer game on server, place lots of tailings ponds by robots (don't place them in map editor), fill them with ...
- Sat Sep 28, 2019 7:36 am
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1787
- Views: 704147
Re: pY Coal Processing - Discussion
The game desynced when we were playing multiplayer game with all six py mods. After some tests I found that this desync issue may relate to tailings pond. To reproduce it, start a multiplayer game on server, place lots of tailings ponds by robots (don't place them in map editor), fill them with tar ...