Thanks for going to such lengths to figure this out and even looking into performance improvements!
I guess in my base this is a (rare?) edge case, where all my roboports lose power at the exact same time and I happen to have around >20k of them, as you already mentioned.
This scenario only ...
Search found 12 matches
- Thu Jul 17, 2025 4:26 pm
- Forum: Not a bug
- Topic: [2.0.60] Game freezes at specific time
- Replies: 4
- Views: 214
- Thu Jul 17, 2025 2:40 pm
- Forum: Not a bug
- Topic: [2.0.60] Game freezes at specific time
- Replies: 4
- Views: 214
Re: [2.0.60] Game freezes at specific time
Thank you very much!
That’s exactly whats causing my freeze. Just like you said, the logs don’t show any crash and there isn’t one, the game simply freezes while processing all the roboports. If I just wait for about 3 minutes, the game eventually recovers and I can continue playing.
Just for ...
That’s exactly whats causing my freeze. Just like you said, the logs don’t show any crash and there isn’t one, the game simply freezes while processing all the roboports. If I just wait for about 3 minutes, the game eventually recovers and I can continue playing.
Just for ...
- Thu Jul 17, 2025 12:55 pm
- Forum: Not a bug
- Topic: [2.0.60] Game freezes at specific time
- Replies: 4
- Views: 214
[2.0.60] Game freezes at specific time
1. What did you do?
I was just playing the game as usual. The crash happens regardless of what actions I'm performing, it doesn't seem to be tied to anything specific.
2. What happened?
The game consistently crashes at exactly 203:10:10 in-game time, every single time. There's no error message or ...
I was just playing the game as usual. The crash happens regardless of what actions I'm performing, it doesn't seem to be tied to anything specific.
2. What happened?
The game consistently crashes at exactly 203:10:10 in-game time, every single time. There's no error message or ...
- Sat Nov 16, 2024 9:26 am
- Forum: Resolved Problems and Bugs
- Topic: [Genhis][2.0.15] Crash searching for item in logistic network overview as last roboport loses power
- Replies: 1
- Views: 1414
[Genhis][2.0.15] Crash searching for item in logistic network overview as last roboport loses power
What did you do?
I opened map view (M) → pressed the Logistic Network button (L) → pressed the Search icon (Control + F) → searched for an item ("Long-handed Inserters") while the only Roboport in that network was running out of power.
What happened?
I had placed a single Roboport so it has ...
I opened map view (M) → pressed the Logistic Network button (L) → pressed the Search icon (Control + F) → searched for an item ("Long-handed Inserters") while the only Roboport in that network was running out of power.
What happened?
I had placed a single Roboport so it has ...
- Wed Jun 05, 2024 5:04 pm
- Forum: Technical Help
- Topic: [1.1.101] Cloud Error: Unable to sync game with Steam Cloud storage
- Replies: 6
- Views: 7639
Re: [1.1.101] Cloud Error: Unable to sync game with Steam Cloud storage
So, I informed Steam support about this problem and got this (summarized) response:
The error occurred because the cloud file size was too large for a single save file, so Steam didn't allow it to be uploaded.
The friendly Steam supporter provided an "unsupported" guide to reset my Steam cloud ...
The error occurred because the cloud file size was too large for a single save file, so Steam didn't allow it to be uploaded.
The friendly Steam supporter provided an "unsupported" guide to reset my Steam cloud ...
- Mon Jun 03, 2024 9:46 am
- Forum: Technical Help
- Topic: [1.1.101] Cloud Error: Unable to sync game with Steam Cloud storage
- Replies: 6
- Views: 7639
Re: [1.1.101] Cloud Error: Unable to sync game with Steam Cloud storage
Leave the beta release branch.
Thank you for the suggestion. I didn't think about the beta versions.
So I left the beta release branch. To do this, I (please tell me if I did anything wrong):
- Opened my Steam library
- Right-clicked Factorio -> Properties...
- Opened the Beta tab
- Set the ...
- Sun Jun 02, 2024 11:07 am
- Forum: Technical Help
- Topic: [1.1.101] Cloud Error: Unable to sync game with Steam Cloud storage
- Replies: 6
- Views: 7639
[1.1.101] Cloud Error: Unable to sync game with Steam Cloud storage
Description
First of all, I am not sure which support I have to contact (Steam or Factorio) since it's a Steam cloud sync error. I decided to try to get help from Factorio first since cloud syncing works fine for other games.
What did you do?
I played SE with a lot of mods. Since SE files can ...
First of all, I am not sure which support I have to contact (Steam or Factorio) since it's a Steam cloud sync error. I decided to try to get help from Factorio first since cloud syncing works fine for other games.
What did you do?
I played SE with a lot of mods. Since SE files can ...
- Thu Apr 01, 2021 11:01 pm
- Forum: Technical Help
- Topic: Last hope: blueprint library recovery from save file. (v1.1.9+)
- Replies: 26
- Views: 28886
Re: Last hope: blueprint library recovery from save file. (v1.1.9+)
This Post literally saved me many hours of work. Thank you very much!
- Fri Feb 26, 2021 5:48 pm
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 1060905
Re: 4-way intersections: Throughput and deadlocks [image heavy]
What spacing of rails are you using? If you have 4 tiles between them, I would recommend the Celtic knot. If you have 6 or 8 tiles spacing, I would recommend this one or similar:
[...]
(It can be compacted and therefore have more throughout at larger sizes)
[/quote]
Thank you very much for your ...
[...]
(It can be compacted and therefore have more throughout at larger sizes)
[/quote]
Thank you very much for your ...
- Fri Feb 26, 2021 12:59 pm
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 1060905
Re: 4-way intersections: Throughput and deadlocks [image heavy]
Hello guys, i know this is a nooby question to ask, but i just dont unterstand all the mechanisms behind a clean 4-way intersection. I read some of the replys of this thread and also the original post. But i still struggle with finding a good interstection. I want to build a first time Cityblock ...
- Tue Aug 11, 2020 9:10 pm
- Forum: General discussion
- Topic: Accumulator / Solar panel ratio
- Replies: 171
- Views: 708417
Re: Accumulator / Solar panel ratio
n / m = [ (0.5 + 0.2) * [0.1 + 0.2* (( 0.5+0.2) / 1.0 ] / 1.0 ] * (25 000 / 60) * (60 / 5000) = 0.84
should be read :
[Edited]
n / m = [ (0.5 + 0.2) * [0.1 + 0.2* ( 0.5+0.2) / 1.0 ] / 1.0 ] * (25 000 / 60) * (60 / 5000) = 0.84
Iam sry i dont want to be inpolite or proof something wrong. I ...
- Mon Aug 10, 2020 10:48 pm
- Forum: General discussion
- Topic: Accumulator / Solar panel ratio
- Replies: 171
- Views: 708417
Re: Accumulator / Solar panel ratio
Sry if i dont get this correct but i have one question. The equation from the first post:
n / m = [ (0.5 + 0.2) * [0.1 + 0.2*((0.5+0.2) / 1.0] / 1.0 ] * (25 000 / 60) * (60 / 5000) = 0.84
Iam i stupid or cant i count? There are more open brackets than close brackets right ?? I dont say there ...
n / m = [ (0.5 + 0.2) * [0.1 + 0.2*((0.5+0.2) / 1.0] / 1.0 ] * (25 000 / 60) * (60 / 5000) = 0.84
Iam i stupid or cant i count? There are more open brackets than close brackets right ?? I dont say there ...