Search found 8 matches

by johnney5
Tue Apr 12, 2016 10:40 pm
Forum: Mods
Topic: [WIP][0.12.22+] Subsurfaces 0.0.4 : build beneath your base
Replies: 222
Views: 135668

Re: [WIP][0.12.22+] Subsurfaces 0.0.3 : build beneath your base

Szentigrade wrote:just tried this in mutipler and if more than 1 person tries to go into the tunnels this (refer to image) gets stuck on players

Image
^^^^
Go to page 11 of the thread responses, I already went over this one and the fix is posted.

Good luck!
by johnney5
Thu Apr 07, 2016 5:26 am
Forum: Mods
Topic: [WIP][0.12.22+] Subsurfaces 0.0.4 : build beneath your base
Replies: 222
Views: 135668

Re: [WIP][0.12.22+] Subsurfaces 0.0.3 : build beneath your base

---Sigh---

It's me again...
I found another,

Error while running the event handler:
__Subsurface__/control.lua:241:User isn't
connected; can't read character


Looking through the code we think its trying to poison us, but can't find the player.
by johnney5
Tue Mar 29, 2016 10:53 pm
Forum: Mods
Topic: [WIP][0.12.22+] Subsurfaces 0.0.4 : build beneath your base
Replies: 222
Views: 135668

Re: [WIP][0.12.22+] Subsurfaces 0.0.3 : build beneath your base

Ok, so got it to work so far. Line 364 is changed to "if associative_table_count(time_spent_dict) == 0 then" and seems to work so far. As for the GUI error a quick fix is to dump all belongings into a box, quit to menu, change your player name then rejoin game. So far loving the mod. I usu...
by johnney5
Tue Mar 29, 2016 1:51 am
Forum: Mods
Topic: [WIP][0.12.22+] Subsurfaces 0.0.4 : build beneath your base
Replies: 222
Views: 135668

Re: [WIP][0.12.22+] Subsurfaces 0.0.3 : build beneath your base

Ok so I changed line 364 from "if time_spent_dict == 0 then", to "if associative_table_count(time_spent_dict) == 0 then" One of us got ----Error while running the event handler: __Subsurface__/lib.lua:86: bad argument #1 to 'pairs' (table expected, got number)---- The other one g...
by johnney5
Mon Mar 28, 2016 5:21 am
Forum: Mods
Topic: [WIP][0.12.22+] Subsurfaces 0.0.4 : build beneath your base
Replies: 222
Views: 135668

Re: [WIP][0.12.22+] Subsurfaces 0.0.3 : build beneath your base

Downloading and using the zip for 0.0.3 the line "if #global.time_spent_dict == 0 then" does not exist. "if time_spent_dict == 0 then" is on line 364, but not the whole global thing. Downloading and using the git hub stuff first, gotta rename zip to Subsurface_0.0.3 or it throws ...
by johnney5
Fri Mar 25, 2016 9:15 pm
Forum: Mods
Topic: [WIP][0.12.22+] Subsurfaces 0.0.4 : build beneath your base
Replies: 222
Views: 135668

Re: [WIP][0.12.22+] Subsurfaces 0.0.3 : build beneath your base

Couldn't find anything about this in a previous post, (I looked, I swear! :) ) but, I play with some (about 3 at any given time) friends. Randomly at times, but noticeably often when multiple people are using the lift at the same time, one of us will get a bit of a bug. The notification about being ...
by johnney5
Tue May 19, 2015 3:55 am
Forum: Mods
Topic: [0.11.18+] Hardcorio:SC2 FINALE, 20 chance to win, 1-7 June
Replies: 170
Views: 116714

Re: [0.11.18+] Hardcorio:SC2 v.2.2.15 NOW FOR BAD COMPUTERS

Seem to be having a slight issue... When trying to place a turret a message pops up, \\ ------------------------------------------------------ CANT BUILT CLOSE TO THE ENEMY ------------------------------------------------------ \\ Is this normal? I'm relatively sure there are no enemies nearby, and ...

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