Search found 49 matches

by gabberworld
Wed Oct 16, 2019 7:49 am
Forum: Modding discussion
Topic: collider
Replies: 2
Views: 87

Re: collider

kind off odd that they made function called secondary_collision_box

instead using the collision_box as table and add as may collision whatever you needed

anyway i not see easy way to-do U collision for single object soo i guess i skip that idea for now
by gabberworld
Wed Oct 16, 2019 6:50 am
Forum: Modding discussion
Topic: collider
Replies: 2
Views: 87

collider

is there possible add multi collider for single object ?
by gabberworld
Sun Oct 13, 2019 7:10 am
Forum: Modding discussion
Topic: walls and wapons
Replies: 1
Views: 69

walls and wapons

is there way for make that you cant shoot over walls ?
by gabberworld
Sun Oct 13, 2019 4:39 am
Forum: Ideas and Suggestions
Topic: clouds
Replies: 1
Views: 89

clouds

support for multi clouds at same time?
also if they move little differed directions and speed
would be nice.

this way possible make weather i guess for mods ?
by gabberworld
Wed Oct 02, 2019 6:35 am
Forum: Technical Help
Topic: bug: Game will not start
Replies: 3
Views: 128

Re: bug: Game will not start

for me it looks like your game opens at in Intel(R) HD Graphics 5500 and not in NVIDIA GeForce 840M

common mistake if there 2 video cards at same notebook

maybe helps maybe not
by gabberworld
Sun Sep 22, 2019 1:10 pm
Forum: This Forum
Topic: forum
Replies: 4
Views: 228

Re: forum

yes for me reminded that the communism time from old russia.
by gabberworld
Sun Sep 22, 2019 11:17 am
Forum: This Forum
Topic: forum
Replies: 4
Views: 228

forum

i not like this forum, all the time i see unnecessarily deleted posts
by gabberworld
Sat Sep 21, 2019 9:03 am
Forum: Technical Help
Topic: map performance
Replies: 3
Views: 182

Re: map performance

instead draw tile by tile all the time would it not be better just draw a single image in map view when locations are all ready opened ? That is how it works now. i guess it's pollution then what makes huge fps/ups drop at there but still i really not get why it drop 60 to 35 when i look map in zoo...
by gabberworld
Fri Sep 20, 2019 2:17 pm
Forum: Technical Help
Topic: map performance
Replies: 3
Views: 182

map performance

better map view performance would be nice too. instead draw tile by tile all the time would it not be better just draw a single image in map view when locations are all ready opened ? right now i am testing command /c local radius=10000 game.player.force.chart(game.player.surface, {{game.player.posi...
by gabberworld
Fri Sep 13, 2019 10:06 pm
Forum: Ideas and Suggestions
Topic: Mod Groups
Replies: 1
Views: 58

Re: Mod Groups

had to say i think'ed something like that myself too, i play with some mods in one game and also play base game without mods, switch them on and off all the time is annoying
by gabberworld
Thu Sep 12, 2019 5:04 am
Forum: Balancing
Topic: Landfill needs a change. 20 Stone for 1 tile? Ridiculous!
Replies: 38
Views: 1638

Re: Landfill needs a change. 20 Stone for 1 tile? Ridiculous!

if we talk about landfill vs water then in reality water wins, so i think 20 stones for landfill is a cheap price,

that's what i think about balance for landfill
by gabberworld
Wed Sep 11, 2019 9:26 am
Forum: Balancing
Topic: Landfill needs a change. 20 Stone for 1 tile? Ridiculous!
Replies: 38
Views: 1638

Re: Landfill needs a change. 20 Stone for 1 tile? Ridiculous!

if you not play in multiplayer then you can easily change this inside recipe.lua { type = "recipe", name = "landfill", energy_required = 0.5, enabled = false, category = "crafting", ingredients = { {"stone", 20} -- 20 stones used for craft }, result= "landfill", result_count = 1 -- how many are made...
by gabberworld
Wed Sep 11, 2019 4:08 am
Forum: Not a bug
Topic: [0.17.68] Biters vs obstacles
Replies: 5
Views: 286

Re: [0.17.68] Biters vs obstacles

i think ed about this kind problem myself some time ago why get stuck myself, when i look game debug then i see it uses for collision the rectangle, for avoid this first place then game need use also circle for lower the collision corners
by gabberworld
Mon Sep 09, 2019 12:10 pm
Forum: Ideas and Suggestions
Topic: water tile
Replies: 0
Views: 107

water tile

making water tile animated for base game?
by gabberworld
Mon Sep 09, 2019 11:00 am
Forum: General discussion
Topic: Licensing and mod portal
Replies: 90
Views: 3435

Re: Licensing and mod portal

one thing what i forget say, if make stream viewing as payable then this is fully commercial, donation self is not commercial so you really can't sue someone about that
by gabberworld
Mon Sep 09, 2019 8:52 am
Forum: General discussion
Topic: Licensing and mod portal
Replies: 90
Views: 3435

Re: Licensing and mod portal

well factorio team can make ,
a function for users that they can sell mod or get free, and also get little profit from them self too at your selling if they want.
that is they right todo.

unity engine and some others make this way, allows customers sell they products at they web page
by gabberworld
Mon Sep 09, 2019 8:24 am
Forum: General discussion
Topic: Licensing and mod portal
Replies: 90
Views: 3435

Re: Licensing and mod portal

funny thing is,word commercial usually is used if you sell something, but in this case you not actually sell product but only advertising and get sometimes money about that if donators enjoy.

i would send that product to hell who want get profit about that
by gabberworld
Mon Sep 09, 2019 7:44 am
Forum: General discussion
Topic: Licensing and mod portal
Replies: 90
Views: 3435

Re: Licensing and mod portal

sometimes i think why i should promo/advertising games or other stuff in live stream first place.
by gabberworld
Mon Sep 09, 2019 7:16 am
Forum: Technical Help
Topic: [0.17.68] Server is not responding - Multiplayer Issues.
Replies: 5
Views: 241

Re: [0.17.68] Server is not responding - Multiplayer Issues.

Steam issue or it happens all the time? i seen steam have sometimes problems for login the online multiplayer games
by gabberworld
Mon Sep 09, 2019 3:47 am
Forum: Off topic
Topic: Games Like Factorio
Replies: 165
Views: 185104

Re: Games Like Factorio

i just looked that old factorio looked like civilization 3, probably that's why i like factorio myself

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