Search found 356 matches

by Gammro
Tue May 24, 2016 11:57 pm
Forum: Mods
Topic: [MOD 0.12.x] Colorblind Ores (1.0.1)
Replies: 9
Views: 5246

Re: [MOD 0.12.x] Colorblind Ores (1.0.1)

looney wrote:On the subject of colour, can you tweak the hue of oil fields on the map? When zoomed out, I always mistake them for biters at first glance.
This should be possible iirc. I might work on that somewhere this week.
by Gammro
Thu Apr 07, 2016 7:34 pm
Forum: Releases
Topic: Version 0.12.30
Replies: 25
Views: 29614

Re: Version 0.12.30

spinba11 wrote:There is only one option for me which is none.
If the dropdown menu doesnt show this, restart steam to see if that works. (It often does)

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by Gammro
Thu Apr 07, 2016 3:17 pm
Forum: Releases
Topic: Version 0.12.30
Replies: 25
Views: 29614

Re: Version 0.12.30

Stop asking for stable release. A stable release wont make .13 show up any faster. It just stops fixes/updates that are done while working on .13 from being backported. So please keep up with the updates on .12 devs. There is no advantage in delaying them. Also it seems to me the hash check on mods...
by Gammro
Wed Mar 30, 2016 9:47 pm
Forum: Mods
Topic: [MOD 0.12.20+] Misanthrope 0.3.7 -- Better Biter Mechanics
Replies: 179
Views: 67328

Re: [MOD 0.12.20+] Misanthrope 0.3.1 -- Better Biter Mechanics

Thanks, I removed WaiTex to cut down on filesize but I dont think that should be too much of a problem. (please dont judge that they almost immediately destroy my rail network. it worked fine in 0.2.4 :lol: ) File available here: https://dl.dropboxusercontent.com/u/16933717/save%2Bmods.zip I found ...
by Gammro
Wed Mar 30, 2016 4:57 pm
Forum: Modding discussion
Topic: [Multiplayer] independant mods ?
Replies: 12
Views: 1342

Re: [Multiplayer] independant mods ?

One question: Is it currently saved as a bitmap then? If this is a yes I might have an idea on paper in front of me I drew up in a few minutes. Edit: Is similar to ratchetfreak's idea http://i.imgur.com/zNqZFbP.jpg?1 Sorry for the weird format, the other side is a receipt for my pizza order :lol:
by Gammro
Wed Mar 30, 2016 4:26 pm
Forum: Modding discussion
Topic: [Multiplayer] independant mods ?
Replies: 12
Views: 1342

Re: [Multiplayer] independant mods ?

For reference, this is the mod: https://forums.factorio.com/viewtopic.php?f=92&t=22652 The mod has a tiny amount of scripting to refresh the minimap to update to the correct colors on existing saves. Outside of that its only for graphics change. I think making it possible to have client side only g...
by Gammro
Wed Mar 30, 2016 4:21 pm
Forum: Mods
Topic: [MOD 0.12.20+] Misanthrope 0.3.7 -- Better Biter Mechanics
Replies: 179
Views: 67328

Re: [MOD 0.12.20+] Misanthrope 0.3.1 -- Better Biter Mechanics

Thanks, I removed WaiTex to cut down on filesize but I dont think that should be too much of a problem. (please dont judge that they almost immediately destroy my rail network. it worked fine in 0.2.4 :lol: ) File available here: https://dl.dropboxusercontent.com/u/16933717/save%2Bmods.zip I found i...
by Gammro
Wed Mar 30, 2016 4:10 pm
Forum: Modding discussion
Topic: [Multiplayer] independant mods ?
Replies: 12
Views: 1342

Re: [Multiplayer] independant mods ?

For reference, this is the mod: https://forums.factorio.com/viewtopic.php?f=92&t=22652 The mod has a tiny amount of scripting to refresh the minimap to update to the correct colors on existing saves. Outside of that its only for graphics change. I think making it possible to have client side only gf...
by Gammro
Wed Mar 30, 2016 12:25 pm
Forum: Mods
Topic: [MOD 0.12.20+] Misanthrope 0.3.7 -- Better Biter Mechanics
Replies: 179
Views: 67328

Re: [MOD 0.12.20+] Misanthrope 0.3.1 -- Better Biter Mechanics

After I upgrade to 0.3.1, the FPS/UPS goes down a bit(3 to 15 UPS/FPS lower) for a while every 5-10 seconds. It seems the scriptupdate for Misanthrope uses a lot of time every time this happens. Not sure if this will stabilize because it needs to update all biters first or that the script for 0.3.1 ...
by Gammro
Tue Mar 29, 2016 5:53 pm
Forum: Mods
Topic: [MOD 0.12.x] Colorblind Ores (1.0.1)
Replies: 9
Views: 5246

Re: [MOD 0.12.x] Colorblind Ores (1.0.0)

ratchetfreak wrote:
- Map colours only work on new games and unexplored chunks, have to find out how to update on an existing save.
maybe on all forces do a rechart()?
Thanks, that's exactly what I was looking for. Updated to 1.0.1 with a migration script that does that.
by Gammro
Tue Mar 29, 2016 12:50 pm
Forum: Mods
Topic: [MOD 0.12.x] Colorblind Ores (1.0.1)
Replies: 9
Views: 5246

[MOD 0.12.x] Colorblind Ores (1.0.1)

Name: Colorblind_ores Description: Changes the color of ores to be more distinguishable to colour-blind players License: https://licensebuttons.net/l/by-nc/4.0/88x31.png Version: 1.0.1 Release: 2016-03-29 Tested-With-Factorio-Version: 0.12.29 Download: See below Long description Changes the sprites ...
by Gammro
Sun Mar 20, 2016 9:27 pm
Forum: Mods
Topic: [MOD 0.17.x] WaiTex 1.3.5: A HD Texture Pack
Replies: 238
Views: 228677

Re: [MOD 0.12.x] WaiTex 1.0.0: A HD Texture Pack

I love this mod, great work! But there might be something wrong with the yellow inserter: http://i.imgur.com/NI6maIw.png I'm using Factorio 0.12.26 and WaiTex 1.0.0 and a couple of other mods. There is definetly something wrong with that inserter. I will i will make a new release today that will fi...
by Gammro
Tue Mar 15, 2016 2:26 am
Forum: General discussion
Topic: Illegal copies and youtube
Replies: 55
Views: 11385

Re: Illegal copies and youtube

Im generally against DRM, but these solutions seemed pretty funny: Operation Flashpoint/ARMA series: Degrading game experience. Your weapons get more inaccurate over time and eventually you turn into a seagull or rabbit. Garry's mod: Gave an error 'Unable to shade polygon normals' with the steamID a...
by Gammro
Mon Mar 14, 2016 3:19 pm
Forum: Mods
Topic: [MOD 0.12.x] Menu++ 0.1.0
Replies: 4
Views: 14595

Re: [MOD 0.12.x] Menu++ 0.1.0

Looks like some good improvements. However the download comes out as Menu%2B%2B_0.1.0.zip and the game expects it to be Menu++_0.1.0.zip. It only requires a rename of the file, but it would be nice if you could fix that :)
by Gammro
Mon Mar 14, 2016 8:32 am
Forum: General discussion
Topic: Quantified lack of sleep
Replies: 9
Views: 2521

Re: Quantified lack of sleep

Guess where I started playing Factorio again :D
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by Gammro
Fri Mar 04, 2016 7:02 pm
Forum: News
Topic: Friday Facts #128 - Back down to earth
Replies: 422
Views: 108522

Re: Friday Facts #128 - Back down to earth

Lubricant sounds good! As well as that it can't be places perpendicular to the belt direction, and possibly only from chest to belt and belt to chest. With that, I can see it be a valuable addition.
by Gammro
Wed Mar 02, 2016 11:34 am
Forum: General discussion
Topic: Performance comparison for CPUs
Replies: 68
Views: 32407

Re: Performance comparison for different computer setups

Just built my new PC so I can test the steam version:
CPU: Intel i5-6500(running stock 3,2GHz with 3,6GHz Turbo)
RAM: 16GB DDR4-2133
GPU: Asus STRIX-GTX970-DC2OC-4GD5

UPS: ~28000
FPS: 28-29

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by Gammro
Wed Mar 02, 2016 11:28 am
Forum: General discussion
Topic: Buying on factorio.com vs on Steam
Replies: 9
Views: 3508

Re: Buying on factorio.com vs on Steam

I guess you can maybe get a bulk discount if you buy >100 copies at the same time. :lol:
by Gammro
Tue Mar 01, 2016 8:57 pm
Forum: Ideas and Suggestions
Topic: Switch audio output device
Replies: 1
Views: 496

Re: Switch audio output device

AntiElite wrote:Most AAA titles offer the possibility to choose the audio output device (in their audio options)
Have we been seeing the same AAA games? :lol:

That said, it's a welcome change. More power to the user.
by Gammro
Sat Feb 27, 2016 1:12 pm
Forum: Off topic
Topic: What is the maximum distance from the map? 0.12.24
Replies: 11
Views: 4151

Re: What is the maximum distance from the map? 0.12.24

There's practical limits on the game map. But can be considered infinite for the human experience. Because no way are you ever getting there while playing the game normally. There was a topic on the steam discussion page: http://steamcommunity.com/app/427520/discussions/0/412448158152542286/ Also, t...

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