Search found 191 matches
- Tue Dec 03, 2024 1:40 pm
- Forum: Bug Reports
- Topic: Specific item lanches not launching but are accounted for
- Replies: 1
- Views: 67
Re: Specific item lanches not launching but are accounted for
The images are not loading for me. Consider putting them into your post directly (paste with ctrl+v didn't work for a while, but it does again! OR drag and drop AND wait for it to upload)
- Tue Dec 03, 2024 1:35 pm
- Forum: Assigned
- Topic: [Genhis][2.0.23] Spoilage (should be) auto trashed from a rocket silo when different item is requested
- Replies: 0
- Views: 57
[Genhis][2.0.23] Spoilage (should be) auto trashed from a rocket silo when different item is requested
12-03-2024, 14-02-23.png First of all: this is misleading 12-03-2024, 14-14-34.png 12-03-2024, 14-14-57.png It is not on the way, the rocket is stuck on the launch pad. Bug reproduction Flux will spoil.zip Reproduction: 1. Place request flux on a space platform. 2. Place 1000 flux into logistic sto...
- Sat Nov 23, 2024 8:23 pm
- Forum: Ideas and Suggestions
- Topic: [2.0.14] Don't reset the ctrl+F filter when ghost entity is built (replaced by real entity)
- Replies: 3
- Views: 178
Re: [2.0.14] Don't reset the ctrl+F filter when ghost entity is built (replaced by real entity)
It might be resolved now [2.0.21]. I noticed some improvement but didn't investigate further.
The game launches for 300seconds+ for me and I just turned it off (Lazy bastard)
The game launches for 300seconds+ for me and I just turned it off (Lazy bastard)
- Sat Nov 23, 2024 5:39 pm
- Forum: Duplicates
- Topic: [2.0.21] Wrigglers frozen mid attack
- Replies: 1
- Views: 92
[2.0.21] Wrigglers frozen mid attack
There are wrigglers scattered all over the map. They look like a frozen wave. I think they attacked the outpost, but then a tree got harvested, or maybe something else destroyed the harvester building. I didn't replicate it, if it is not straightforward, I will try the ideas I suggested. Video of th...
- Sat Nov 23, 2024 1:55 pm
- Forum: Ideas and Suggestions
- Topic: Drag and drop logistic request across groups
- Replies: 2
- Views: 129
Drag and drop logistic request across groups
Untitled.png On this picture, if I want to move efficiency module from 1 group to another I have to: 1. Delete it from the first group 2. Set it up in the other group What I want: 1. Drag 2. Drop It is not just here. It is personal logistics too. Expected implementation: When the drag finishes (it ...
- Fri Nov 22, 2024 9:23 pm
- Forum: Ideas and Suggestions
- Topic: Merge productivity bonuses that are of the same type
- Replies: 1
- Views: 152
Merge productivity bonuses that are of the same type
Here we see the bonuses window:
I marked bonuses (connected them with a line) that should be merged, just like mining prod and inserter capacity. These are from the same research for the same thing.
I marked bonuses (connected them with a line) that should be merged, just like mining prod and inserter capacity. These are from the same research for the same thing.
- Fri Nov 22, 2024 7:59 pm
- Forum: Ideas and Suggestions
- Topic: Expose Solar bonus and other in power armor
- Replies: 1
- Views: 208
Re: Expose Solar bonus and other in power armor
Fixed in 2.0.21
Through this report 118177
Through this report 118177
- Fri Nov 22, 2024 7:55 pm
- Forum: Resolved Problems and Bugs
- Topic: [StrangePan][2.0.11] Portable solar panel not affected by per-planet insolation
- Replies: 5
- Views: 1447
- Fri Nov 22, 2024 9:08 am
- Forum: Bug Reports
- Topic: [2.0.15] Map shows red dots where nothing exists
- Replies: 25
- Views: 1194
Re: [2.0.15] Map shows red dots where nothing exists
Segmenty nonsense. Happens on Vulcanus too.
- Fri Nov 22, 2024 12:11 am
- Forum: Duplicates
- Topic: [2.0.20] Demolisher segments visible on map after death
- Replies: 1
- Views: 176
[2.0.20] Demolisher segments visible on map after death
These seem to be demolisher segments. There are no other enemies on Vulcanus, that is why I guess that. demolisher segments map.png There is nothing there: demolisher segments vision.png However, the Demolisher has been dead for 100 hours, and when the radar reveals the fog of war, the enemy marker ...
- Thu Nov 14, 2024 11:05 pm
- Forum: Pending
- Topic: [2.0.14] Nuclear Power achievement not triggering
- Replies: 8
- Views: 643
Re: [2.0.14] Nuclear Power achievement not triggering
The achievement doesn't trigger for me either. I use nuclear power only on my space platform. (I just noticed there is a Steam achievement for it and I don't have it!) Maybe the problem is there are no wires? Probably not, but guessing is fun. EDIT: You said it yourself: it only counts them when the...
- Mon Nov 11, 2024 6:27 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.16] Save file corruption: Invalid bool loaded (including autosaves)
- Replies: 15
- Views: 881
- Sun Nov 10, 2024 5:23 pm
- Forum: Ideas and Suggestions
- Topic: [2.0.14] Don't reset the ctrl+F filter when ghost entity is built (replaced by real entity)
- Replies: 3
- Views: 178
Re: [2.0.14] Don't reset the ctrl+F filter when entity is built
Typical usage:
1. place down ghost entity
2. open it
3. ctrl+F "gear"
4. ctrl+F "gear"
5. click gear
1. place down ghost entity
2. open it
3. ctrl+F "gear"
4. ctrl+F "gear"
5. click gear
- Sun Nov 10, 2024 12:05 pm
- Forum: Resolved Problems and Bugs
- Topic: [Lou][2.0.14] Lightning coverage preview is ugly and doesn't match
- Replies: 2
- Views: 868
Re: [Lou][2.0.14] Lightning coverage preview is ugly and doesn't match
Thanks, works great now!
- Fri Nov 08, 2024 1:23 pm
- Forum: Duplicates
- Topic: [2.0.15] Small Asteroid chunk phasing through platform
- Replies: 1
- Views: 77
[2.0.15] Small Asteroid chunk phasing through platform
Attached is the save. Quickly go to the "Huge" platform and observe the asteroid. It might have a different texture, reloading doesn't preserve the texture.
- Fri Nov 08, 2024 11:59 am
- Forum: Bug Reports
- Topic: [2.0.15] Accumulators in statistics show more charge that they can have
- Replies: 1
- Views: 154
[2.0.15] Accumulators in statistics show more charge that they can have
11-08-2024, 12-52-46.png The charge cycles 75 MJ; 75.1 MJ; 75.2 MJ; repeat; All accumulators are full, they are not used. I assume there is a bug with the integration. I think more steps are counted than should be. It probably counts steps for 10min; 10min 1sec; 10min 2 sec; repeat. Then divide by ...
- Tue Nov 05, 2024 10:25 pm
- Forum: Minor issues
- Topic: [2.0.14] Yumako & Jelly spoils in 1h17m59s instead of 1h18m
- Replies: 3
- Views: 407
Re: [2.0.14] Yumako & Jelly spoils in 1h17m59s instead of 1h18m
There is another one.
In these cases, I recommend rounding to 3 decimals since two decimals are often shown, this would solve only those cases. Unless this is a deeper bug with Factorio floating point™ numbers.- Tue Nov 05, 2024 3:28 pm
- Forum: Bug Reports
- Topic: Missing vampiric regen in `Big premature wriggler pentapod` wiki entry
- Replies: 1
- Views: 203
Re: Missing vampiric regen in `Big premature wriggler pentapod` wiki entry
As a side note, wiki descriptions of Yumako and Jelly could mention the exact speed bonus they give.
- Tue Nov 05, 2024 3:25 pm
- Forum: Bug Reports
- Topic: [2.0.14] Super force build over an underground belt can build the wrong underground
- Replies: 0
- Views: 91
[2.0.14] Super force build over an underground belt can build the wrong underground
Reproduce: Build a red belt leading into the yellow underground as shown in the picture. 11-05-2024, 16-14-37.png Pick an entity (like an inserter) and super force build it over the input underground belt. Observe: it builds red underground instead of yellow, breaking the chain. 11-05-2024, 16-19-24...
- Tue Nov 05, 2024 10:01 am
- Forum: Bug Reports
- Topic: Missing vampiric regen in `Big premature wriggler pentapod` wiki entry
- Replies: 1
- Views: 203
Missing vampiric regen in `Big premature wriggler pentapod` wiki entry
I wanted to let this guy die of age, as my shields defend me fully and I don't even notice them in remote mode: 11-05-2024, 10-46-04.png I have seen them die in the wild. They have negative healing, as denoted in the wiki. 11-05-2024, 10-48-23.png However, this wiki fails to note they heal when they...