Search found 5 matches
- Mon Dec 23, 2019 12:59 am
- Forum: Ideas and Requests For Mods
- Topic: Delivery drones mod
- Replies: 10
- Views: 4293
Re: Delivery drones mod
It's a nice idea to utilize roads. Although I think making the path-finding system work would not only be extremely difficult for such a minor fun, but it would also impact FPS more than anything else. Bots do and they only have straight lines to fly. Inserters do and they are static. Maybe if you ...
- Sun Dec 22, 2019 10:49 pm
- Forum: Ideas and Requests For Mods
- Topic: [Request] Hotbar changes
- Replies: 1
- Views: 1021
[Request] Hotbar changes
I've had incredibly toxic reaction to suggestions the last time I visited forums but I'll try...
It would be sweet if someone could make a mod for the hotbar. 0.17 wrecks what worked fine and makes something nice at the same time. The idea would be to combine 0.16 and 0.17 hotbars.
-Let newly ...
It would be sweet if someone could make a mod for the hotbar. 0.17 wrecks what worked fine and makes something nice at the same time. The idea would be to combine 0.16 and 0.17 hotbars.
-Let newly ...
- Sun Aug 25, 2019 9:26 am
- Forum: Ideas and Suggestions
- Topic: Modular game build
- Replies: 13
- Views: 3785
Re: Modular game build
Again, what I suggest is pretty much similar to the factories you build. When you're new you start without a plan, you just build what you need right this moment, creating a huge, gappy factory with many belts going over one another for no reason. But when you're in end-game you can't afford to ...
- Wed Jul 31, 2019 10:17 pm
- Forum: Ideas and Suggestions
- Topic: Modular game build
- Replies: 13
- Views: 3785
Re: Modular game build
...
That's the way to improve ANY similar game. A natural balance. If devs make a game very strict, it must be an extremely refined game, with utmost and careful tuning. And still most people will hate it. I come to 17.60 and I don't have mods there, I can't tune stacks multiplier, I can't make ...
- Wed Jul 31, 2019 1:54 pm
- Forum: Ideas and Suggestions
- Topic: Modular game build
- Replies: 13
- Views: 3785
Modular game build
TL;DR
Let player pick a set of modules they prefer, including mods, in a convenient way.
What ?
Modules = parts of the game. Map generator, interface, recipes version etc. It could all be set in a convenient way. Mods could be put into groups and saved to easily return the right combos. Same ...
Let player pick a set of modules they prefer, including mods, in a convenient way.
What ?
Modules = parts of the game. Map generator, interface, recipes version etc. It could all be set in a convenient way. Mods could be put into groups and saved to easily return the right combos. Same ...