win 10 x64 after update technology price multiplier sets = 1
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Search found 9 matches
- Tue May 22, 2018 4:18 pm
- Forum: Resolved Problems and Bugs
- Topic: [SOLVED][0.16.44] technology price multiplier sets = 1
- Replies: 12
- Views: 10626
- Sun Mar 25, 2018 3:06 pm
- Forum: Duplicates
- Topic: [0.16.35] inserter can not pick up from an underground belt
- Replies: 4
- Views: 1782
[0.16.35] inserter can not pick up from an underground belt
inserter can not pick up an items from an underground belt
win 10 x64
look at gif =)
win 10 x64
look at gif =)
- Thu Dec 14, 2017 2:47 pm
- Forum: Duplicates
- Topic: [0.16.2] empty list of change
- Replies: 1
- Views: 869
[0.16.2] empty list of change
Win 10 x64 update from 0.16.0 to 0.16.2
- Fri Jul 07, 2017 3:42 pm
- Forum: Pending
- Topic: GUI Overlap
- Replies: 5
- Views: 5919
Re: GUI Overlap
UP! =) We have done three things so far: 1) The entity info is on top of the armor gui. 2) There is less space between the rows. 3) The image is smaller. This should help in most of the cases. Still not guaranteed though (because things like logistic system can have a lot of items). Why not make all...
- Thu Apr 27, 2017 8:33 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.2] cant autoupdate to 0.15.3
- Replies: 6
- Views: 4520
Re: [0.15.3] cant autoupdate
it was so hard, update first message, add logLoewchen wrote:Post your log, see my signature.
- Thu Apr 27, 2017 8:25 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.2] cant autoupdate to 0.15.3
- Replies: 6
- Views: 4520
Re: [0.15.3] cant autoupdate
yea, try found it xDLoewchen wrote:Post your log, see my signature.
- Thu Apr 27, 2017 8:21 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.2] cant autoupdate to 0.15.3
- Replies: 6
- Views: 4520
[0.15.2] cant autoupdate to 0.15.3
When i use autoupdate: downloaded file and "restart Factorio" then close app and error "bad conversion" and update fail
windows 10
windows 10
- Mon Apr 24, 2017 5:12 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.0] Wrong work "Reset" button when create game
- Replies: 1
- Views: 2425
[0.15.0] Wrong work "Reset" button when create game
1) click on "Play" click on "New game" double click on "Reset" -> create game 2) if we create game then click on "Quit game" click on "Play" click on "New game" click on "Reset" -> Nothing happens on "Resource setting"
- Fri Oct 16, 2015 4:19 pm
- Forum: Mods
- Topic: [MOD 0.12.21] Wind Turbine
- Replies: 32
- Views: 64330
Re: [MOD 0.12.x] Wind Turbine
error atfer update to Game version 0.12.11. __Wind_Turbine__/control.lua:6: attempt to index global 'game' (a nil value) When start new game, or load save. - Lua API calls on_load, on_init, on_configuration_changed, on_event and generate_event_name have been moved to a new namespace called script (s...