Search found 13 matches

by Till223
Thu Dec 17, 2020 11:45 pm
Forum: Minor issues
Topic: [1.1.6] Check signal icon is blurry on combinators
Replies: 3
Views: 1337

[1.1.6] Check signal icon is blurry on combinators

The check signal is blurry and looks like it's displayed two times overlapping each other at certain zoom levels. It makes my head hurt when I look at it.

Reproduce:
Place a constant combinator and select check signal. Zoom in as close as possible, zoom out twice.

Image
by Till223
Sat Aug 15, 2020 11:12 am
Forum: Resolved Problems and Bugs
Topic: [1.0.0] Spidertron rocket launcher soundeffect doesn't play during continous fire
Replies: 1
Views: 1008

[1.0.0] Spidertron rocket launcher soundeffect doesn't play during continous fire

When engaging large amounts of enemies, the rocket launcher soundeffects stop playing after the first barrage. You can see this happening in the video I posted here.
by Till223
Mon Aug 10, 2020 11:09 pm
Forum: Not a bug
Topic: [0.18.46] Select new contents for a blueprint automatically ticks the "train station" option
Replies: 2
Views: 752

[0.18.46] Select new contents for a blueprint automatically ticks the "train station" option

When you use the new "select new contents" feature on a blueprint with train stations, the option to save the station name is automatically activated. I expected it to transfer the setting from the origin blueprint, like it does with the name, icons and grid settings. This was already happ...
by Till223
Thu Aug 06, 2020 4:58 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.43] Map editor clone gui tab changes it's name when selected
Replies: 1
Views: 569

[0.18.43] Map editor clone gui tab changes it's name when selected

In the map editor, when you select the "Brush" tab in the cloning menu, the name of the tab changes to "Cursor".
Unselected:
Image

Selected:
Image
by Till223
Thu Jul 30, 2020 11:31 am
Forum: Resolved Problems and Bugs
Topic: [0.18.38] Crash switching between blueprint books in library "record->parent == nullptr was not true"
Replies: 1
Views: 676

[0.18.38] Crash switching between blueprint books in library "record->parent == nullptr was not true"

I take a book from the top level of the library, then open another book, then click on one of the books contained inside.

Split...
by Till223
Wed Jul 29, 2020 5:28 pm
Forum: Resolved Problems and Bugs
Topic: [wheybags] [0.18.37] Blueprint book names with bold rich text are misaligned
Replies: 4
Views: 4040

[wheybags] [0.18.37] Blueprint book names with bold rich text are misaligned

Blueprint books with a bold name have the text shifted to the left inside the blueprint library.

Image

The red box was edited in by me, you can see the bold name displayed correctly on the hover popup.
by Till223
Wed Jul 29, 2020 5:21 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.37] Crash when trying to switch book with another book inside a book
Replies: 1
Views: 816

[0.18.37] Crash when trying to switch book with another book inside a book

I take book1, open book2, drag it on top of book3 which is inside of book2. The game crashes. Also happens when you use a blueprint instead of the books, in every combination. I expected book1 to either be dropped into book2 or book3. Switching book1 and book3 would make sense from how it usually be...
by Till223
Wed Jun 24, 2020 9:49 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.33] Settings with sliders don't align to the right
Replies: 2
Views: 1008

[0.18.33] Settings with sliders don't align to the right

The settings with sliders don't align on the right anymore and it looks weird.

Image
by Till223
Wed Jun 24, 2020 9:34 pm
Forum: Won't fix.
Topic: [0.18.33] Rail planner selection box is asymetrical
Replies: 1
Views: 974

[0.18.33] Rail planner selection box is asymetrical

You can enter rail planner mode by holding a rail in your hand and then clicking on an existing rail piece. When you hover over two connected existing rail piece, the selection box for rail planner heading north is bigger than the one heading south. https://puu.sh/G036w/6a469d9ecd.png Green: Selecti...
by Till223
Sat May 23, 2020 10:15 pm
Forum: Ideas and Suggestions
Topic: Introduce an upper bound for construction robot response time
Replies: 1
Views: 633

Introduce an upper bound for construction robot response time

TL;DR Every time a ghost is created, the amount of ghosts checked per tick could be adjusted to ensure an upper limit on the response time to new materials in the logistic system. What ? Right now, when new construction materials are added to a logistic network, it can take anywhere from 1 tick to ...
by Till223
Thu Apr 30, 2020 6:13 pm
Forum: Ideas and Suggestions
Topic: "Enable/disable" AND "Set filter" possible for filter inserter
Replies: 13
Views: 4245

"Enable/disable" AND "Set filter" possible for filter inserter

TL;DR Filter inserters should be able to have filters set and be enabled/disabled by circuit conditions. This would open up new possibilities for black list mode. What ? Right now you can only select either "enable/disable" or "Set filters" as a circuit network mode of operation...
by Till223
Wed Jul 24, 2019 1:04 pm
Forum: Not a bug
Topic: [0.17.58] Train blueprints with reserved slots are not buildable by hand
Replies: 3
Views: 1249

Re: [0.17.58] Train blueprints with reserved slots are not buildable by hand

When i build the train at a station, it automatically snaps to the the station, so it should be perfectly aligned with the blueprint? Also this isn't coming out of nowhere, I always build my mall before getting robots and my new design happens to use reserved slots.
by Till223
Wed Jul 24, 2019 1:21 am
Forum: Not a bug
Topic: [0.17.58] Train blueprints with reserved slots are not buildable by hand
Replies: 3
Views: 1249

[0.17.58] Train blueprints with reserved slots are not buildable by hand

What did you do? - I made a blueprint of a station with a train LC with reserved slots in the cargo wagon. I placed said blueprint, placed the rails, placed the station, placed the loco and the cargo wagon. What happened? - The cargo wagon had no reserved slots. It happened every time that I tried t...

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