Search found 876 matches
- Thu Oct 30, 2025 2:33 pm
 - Forum: This Forum
 - Topic: Spoiler tag
 - Replies: 30
 - Views: 8608
 
Re: Spoiler tag
Yes, prosilver_wide now shows spoilers and opens threads. Thank you for your effort.
					- Thu Oct 30, 2025 11:15 am
 - Forum: This Forum
 - Topic: Spoiler tag
 - Replies: 30
 - Views: 8608
 
Re: Spoiler tag
This seemingly now broke prosilver_wide entirely, 500 on opening topics  
 
I surrender, I will use the white text on black background
					I surrender, I will use the white text on black background
- Tue Oct 28, 2025 7:08 pm
 - Forum: News
 - Topic: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
 - Replies: 49
 - Views: 8109
 
Re: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
I love that everyone has his own ups and downs with the SA, and a lot of the opinions are diametrally opposite :D 
I dislike in turn the inability to consume "overqualified" items, but love the new miners. The worst part of old 1k+h saves was the constant, unsatiable expansion for new orefields.
I ...
					I dislike in turn the inability to consume "overqualified" items, but love the new miners. The worst part of old 1k+h saves was the constant, unsatiable expansion for new orefields.
I ...
- Tue Oct 28, 2025 7:07 pm
 - Forum: This Forum
 - Topic: Spoiler tag
 - Replies: 30
 - Views: 8608
 
Re: Spoiler tag
The simple spoiler breaks in prosilver again, just FYI.
					- Fri Oct 24, 2025 1:33 pm
 - Forum: News
 - Topic: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
 - Replies: 49
 - Views: 8109
 
Re: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
Glad to hear that you are taking the time for 2.1. Really looking forward to it.
@Twinsen - I hope you found the time to set up zigbee
					@Twinsen - I hope you found the time to set up zigbee
- Tue Oct 21, 2025 7:47 pm
 - Forum: General discussion
 - Topic: Status of 2.1?
 - Replies: 31
 - Views: 13732
 
Re: Status of 2.1?
On the friday, that is, at the usual time  
					- Fri Oct 17, 2025 4:56 pm
 - Forum: Balancing
 - Topic: Increase Accumulator Maximum Output Rate
 - Replies: 19
 - Views: 1301
 
Re: Increase Accumulator Maximum Output Rate
+1. The accumulators for a very long time feel kinda useless, unless you are spamming them with solar, and caching steam is cheapper/better/faster/stronger. 
I don't play too seriously in the last year, so I don't have an opinion on the number, but even twice the current value wouldn't be too much ...
					I don't play too seriously in the last year, so I don't have an opinion on the number, but even twice the current value wouldn't be too much ...
- Tue Oct 07, 2025 8:47 am
 - Forum: Ideas and Suggestions
 - Topic: When mining drills run out of expected resources, they should mark themselves for deletion
 - Replies: 26
 - Views: 12359
 
Re: When mining drills run out of expected resources, they should mark themselves for deletion
Perhaps there could be a checkbox in the miner, "mark for decon on empty"?
					- Mon Oct 06, 2025 7:36 pm
 - Forum: General discussion
 - Topic: The Kids have won.
 - Replies: 21
 - Views: 2699
 
Re: The Kids have won.
Man after all this time I don't even remember what the classic oil processing was exactly. I believe, that instead of gas only, you would receive all 3, without the ability to crack, right? 
I remember beelining to t2 oil proc because of it, and spamming tanks. I mean, you could stay in that ...
					I remember beelining to t2 oil proc because of it, and spamming tanks. I mean, you could stay in that ...
- Mon Sep 29, 2025 5:03 pm
 - Forum: Releases
 - Topic: Version 2.0.69
 - Replies: 19
 - Views: 9704
 
Re: Version 2.0.69
nice
					- Sun Sep 28, 2025 12:58 pm
 - Forum: Balancing
 - Topic: Make Lamp in Electromagnetic Plant
 - Replies: 34
 - Views: 2613
 
Re: Make Lamp in Electromagnetic Plant
I would also find it "thematically" correct to make lamps in the EM plant , +1  
					- Tue Sep 23, 2025 3:03 pm
 - Forum: Balancing
 - Topic: Deathworld has lost its Fangs. Factorio needs its own NIGHTMARE mode
 - Replies: 8
 - Views: 1036
 
Re: Deathworld has lost its Fangs. Factorio needs its own NIGHTMARE mode
Eh, a common preset for everyone to compare against is fun.
					- Mon Sep 22, 2025 8:41 pm
 - Forum: Releases
 - Topic: Version 2.0.67
 - Replies: 19
 - Views: 8960
 
Re: Version 2.0.67
For decadesthedoh wrote: Mon Sep 22, 2025 4:35 pmfor many years.Splitters can be connected to circuit network.
Smart splitters ahoy! Thanks a lot for the implementationm, wube!
- Mon Sep 22, 2025 8:39 pm
 - Forum: Balancing
 - Topic: Deathworld has lost its Fangs. Factorio needs its own NIGHTMARE mode
 - Replies: 8
 - Views: 1036
 
Re: Deathworld has lost its Fangs. Factorio needs its own NIGHTMARE mode
IMO the biggest differentiator are the expensive recipes. The rush to flamethrowers, and the steel investment into the flamethrowers was the fun ballbusting part. Afterwards, when scaling up, I perceived oil and circuits as main bottlenecks (both also "solved" in a way, by pipes and by the circuit ...
					- Mon Sep 22, 2025 3:28 pm
 - Forum: Implemented Suggestions
 - Topic: Smart Splitters
 - Replies: 73
 - Views: 32122
 
Re: Smart Splitters
Haha, amazing! I have waited for this longer than this request existsBilka wrote: Mon Sep 22, 2025 3:19 pm With 2.0.67 splitters can be connected to the circuit network.
- Sat Sep 20, 2025 3:14 pm
 - Forum: General discussion
 - Topic: Status of 2.1?
 - Replies: 31
 - Views: 13732
 
Re: Status of 2.1?
HYPE TRAIN THIS WAY I WAS TOLD
					spoiler
- Sat Sep 20, 2025 11:47 am
 - Forum: Fixed for 2.1
 - Topic: Hello
 - Replies: 5
 - Views: 1933
 
Re: Hello
ALL ABOARD THE HYPE TRAIN
					- Sat Aug 30, 2025 11:24 am
 - Forum: Ideas and Suggestions
 - Topic: Bots: automatical side job, press button due to fps/ups (maybe)
 - Replies: 5
 - Views: 638
 
Re: Bots: automatical side job, press button due to fps/ups (maybe)
This was so provocative, I won't manage to not go offtopic hereCyberCider wrote: Sat Aug 30, 2025 10:41 am
Vulcanus is the “rotten egg” of an otherwise really good expansion.
It is literally the best part of the expansion, directly after the QoL stuff.
- Sat Aug 16, 2025 1:18 pm
 - Forum: Show your Creations
 - Topic: Cursed rare tungsten ore setup
 - Replies: 3
 - Views: 1074
 
- Fri Aug 08, 2025 2:25 pm
 - Forum: Ideas and Suggestions
 - Topic: Inserter Filtering as a Tech Unlock
 - Replies: 24
 - Views: 2005
 
Re: Inserter Filtering as a Tech Unlock
Filtered item insertion is (imo) a challenge in games, where any item can be inserted anywhere and clog. 
Since insertion does not clog on its own either way, I always experienced the filtered inserter as a detriment. It's not as straightforward a "detriment" as you imply it to be, when it is no ...
					Since insertion does not clog on its own either way, I always experienced the filtered inserter as a detriment. It's not as straightforward a "detriment" as you imply it to be, when it is no ...