Search found 879 matches
- Fri Nov 21, 2025 10:41 pm
- Forum: General discussion
- Topic: Gleba has killed the game for me.
- Replies: 423
- Views: 133160
Re: Gleba has killed the game for me.
I feel like the most important circuit missing for my enjoyment, after all this time remains cross-surface comms. I still don't vibe with "but let it run constantly and void stuff".
- Thu Nov 20, 2025 6:05 pm
- Forum: General discussion
- Topic: Gleba has killed the game for me.
- Replies: 423
- Views: 133160
Re: Gleba has killed the game for me.
Attempted a SpoilAge re-run, and still, can't bring myself to pull through Gleba. It just does not click with me, especially knowing I will have to repeat it with biter eggs...
I am really on the edge of my seat for 2.1, if it will maybe reignite my passion for factorio
I am really on the edge of my seat for 2.1, if it will maybe reignite my passion for factorio
- Tue Nov 18, 2025 8:02 pm
- Forum: News
- Topic: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
- Replies: 63
- Views: 14917
Re: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
It's high quality bait though 
- Thu Oct 30, 2025 2:33 pm
- Forum: This Forum
- Topic: Spoiler tag
- Replies: 30
- Views: 9213
Re: Spoiler tag
Yes, prosilver_wide now shows spoilers and opens threads. Thank you for your effort.
- Thu Oct 30, 2025 11:15 am
- Forum: This Forum
- Topic: Spoiler tag
- Replies: 30
- Views: 9213
Re: Spoiler tag
This seemingly now broke prosilver_wide entirely, 500 on opening topics
I surrender, I will use the white text on black background
I surrender, I will use the white text on black background
- Tue Oct 28, 2025 7:08 pm
- Forum: News
- Topic: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
- Replies: 63
- Views: 14917
Re: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
I love that everyone has his own ups and downs with the SA, and a lot of the opinions are diametrally opposite :D
I dislike in turn the inability to consume "overqualified" items, but love the new miners. The worst part of old 1k+h saves was the constant, unsatiable expansion for new orefields.
I ...
I dislike in turn the inability to consume "overqualified" items, but love the new miners. The worst part of old 1k+h saves was the constant, unsatiable expansion for new orefields.
I ...
- Tue Oct 28, 2025 7:07 pm
- Forum: This Forum
- Topic: Spoiler tag
- Replies: 30
- Views: 9213
Re: Spoiler tag
The simple spoiler breaks in prosilver again, just FYI.
- Fri Oct 24, 2025 1:33 pm
- Forum: News
- Topic: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
- Replies: 63
- Views: 14917
Re: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
Glad to hear that you are taking the time for 2.1. Really looking forward to it.
@Twinsen - I hope you found the time to set up zigbee
@Twinsen - I hope you found the time to set up zigbee
- Tue Oct 21, 2025 7:47 pm
- Forum: General discussion
- Topic: Status of 2.1?
- Replies: 31
- Views: 16059
Re: Status of 2.1?
On the friday, that is, at the usual time 
- Fri Oct 17, 2025 4:56 pm
- Forum: Balancing
- Topic: Increase Accumulator Maximum Output Rate
- Replies: 21
- Views: 2300
Re: Increase Accumulator Maximum Output Rate
+1. The accumulators for a very long time feel kinda useless, unless you are spamming them with solar, and caching steam is cheapper/better/faster/stronger.
I don't play too seriously in the last year, so I don't have an opinion on the number, but even twice the current value wouldn't be too much ...
I don't play too seriously in the last year, so I don't have an opinion on the number, but even twice the current value wouldn't be too much ...
- Tue Oct 07, 2025 8:47 am
- Forum: Ideas and Suggestions
- Topic: When mining drills run out of expected resources, they should mark themselves for deletion
- Replies: 26
- Views: 12646
Re: When mining drills run out of expected resources, they should mark themselves for deletion
Perhaps there could be a checkbox in the miner, "mark for decon on empty"?
- Mon Oct 06, 2025 7:36 pm
- Forum: General discussion
- Topic: The Kids have won.
- Replies: 21
- Views: 3344
Re: The Kids have won.
Man after all this time I don't even remember what the classic oil processing was exactly. I believe, that instead of gas only, you would receive all 3, without the ability to crack, right?
I remember beelining to t2 oil proc because of it, and spamming tanks. I mean, you could stay in that ...
I remember beelining to t2 oil proc because of it, and spamming tanks. I mean, you could stay in that ...
- Mon Sep 29, 2025 5:03 pm
- Forum: Releases
- Topic: Version 2.0.69
- Replies: 19
- Views: 11928
Re: Version 2.0.69
nice
- Sun Sep 28, 2025 12:58 pm
- Forum: Balancing
- Topic: Make Lamp in Electromagnetic Plant
- Replies: 34
- Views: 3218
Re: Make Lamp in Electromagnetic Plant
I would also find it "thematically" correct to make lamps in the EM plant , +1 
- Tue Sep 23, 2025 3:03 pm
- Forum: Balancing
- Topic: Deathworld has lost its Fangs. Factorio needs its own NIGHTMARE mode
- Replies: 8
- Views: 1235
Re: Deathworld has lost its Fangs. Factorio needs its own NIGHTMARE mode
Eh, a common preset for everyone to compare against is fun.
- Mon Sep 22, 2025 8:41 pm
- Forum: Releases
- Topic: Version 2.0.67
- Replies: 20
- Views: 10846
Re: Version 2.0.67
For decadesthedoh wrote: Mon Sep 22, 2025 4:35 pmfor many years.Splitters can be connected to circuit network.
Smart splitters ahoy! Thanks a lot for the implementationm, wube!
- Mon Sep 22, 2025 8:39 pm
- Forum: Balancing
- Topic: Deathworld has lost its Fangs. Factorio needs its own NIGHTMARE mode
- Replies: 8
- Views: 1235
Re: Deathworld has lost its Fangs. Factorio needs its own NIGHTMARE mode
IMO the biggest differentiator are the expensive recipes. The rush to flamethrowers, and the steel investment into the flamethrowers was the fun ballbusting part. Afterwards, when scaling up, I perceived oil and circuits as main bottlenecks (both also "solved" in a way, by pipes and by the circuit ...
- Mon Sep 22, 2025 3:28 pm
- Forum: Implemented Suggestions
- Topic: Smart Splitters
- Replies: 73
- Views: 33382
Re: Smart Splitters
Haha, amazing! I have waited for this longer than this request existsBilka wrote: Mon Sep 22, 2025 3:19 pm With 2.0.67 splitters can be connected to the circuit network.
- Sat Sep 20, 2025 3:14 pm
- Forum: General discussion
- Topic: Status of 2.1?
- Replies: 31
- Views: 16059
Re: Status of 2.1?
HYPE TRAIN THIS WAY I WAS TOLD
spoiler
- Sat Sep 20, 2025 11:47 am
- Forum: Fixed for 2.1
- Topic: Hello
- Replies: 5
- Views: 2124
Re: Hello
ALL ABOARD THE HYPE TRAIN