Search found 4 matches

by darkweaver
Fri Dec 09, 2016 8:13 pm
Forum: News
Topic: Friday Facts #168 - Nightvision Nightmare
Replies: 188
Views: 74735

Re: Friday Facts #168 - Nightvision Nightmare

nightvision has always been ugly. And it's just a game, no need for reality stuff, i'm an advocate for the no green filter.
Heck, let's get rid of those useless googles and use a lit armor (don't know how to word it in english :X) that turns you into a powerful lamp.
by darkweaver
Tue May 27, 2014 7:26 pm
Forum: News
Topic: Friday Facts #35 The lighthouse keeper
Replies: 43
Views: 32302

Re: Friday Facts #35 The lighthouse keeper

The reason why I'm writing this is not to get better precision, it is not needed at all. The reason is, that the result of sin/cos/asin/acos/atan etc. are different on different platforms, and I need the results to be exactly the same to achieve determinism. hi, why don't you use lookup tables to g...
by darkweaver
Sat Sep 28, 2013 7:16 pm
Forum: Gameplay Help
Topic: weird performance issue (fps)
Replies: 0
Views: 4256

weird performance issue (fps)

Hi, I've noticed the problem during the firsts 3 lvls of the campaign. The character running was not smooth, it was like : fast-fast-slow-fast-slow-... The problem is that the fps was not 60 but 40. Before going further I've tested this on 0.6.4 and 0.7.0 with both 32 and 64 bits. Onto the weird par...
by darkweaver
Sat Sep 28, 2013 6:26 pm
Forum: Resolved Problems and Bugs
Topic: [0.6.0] Electric network info incompatible with 1280x1024
Replies: 10
Views: 3901

Re: [0.6.0] Electric network info incompatible with 1280x102

hi, I didn't test this with the electric network but with the production in 7.0. It's the same problem.
I think the info window size is based on the game window height which is problematic with 4/3 and other resolution.

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