Search found 5 matches
- Mon May 18, 2020 6:03 pm
- Forum: Gameplay Help
- Topic: Pick-A-Signal combinator?
- Replies: 39
- Views: 28451
Re: Pick-A-Signal combinator?
Did you notice both our designs have overflow errors in the negative filter path?
stone input of -2147483648 only outputs -2147483647, easy test is to hook a cc with -1 to the output pole, stone should overflow to +2147483647
Heh, my approach cannot handle -2147483648, because there is no ...
- Sat May 16, 2020 11:22 pm
- Forum: Gameplay Help
- Topic: Pick-A-Signal combinator?
- Replies: 39
- Views: 28451
Re: Pick-A-Signal combinator?
How would your design look for filtering positive and negative signals?
Whew, it took me a couple days to understand it well enough, but it is possible to do in fewer combinators!
doublefilter.png
This design doesn't require overflow--just a number that is larger in magnitude than any ...
- Thu May 14, 2020 1:10 am
- Forum: Gameplay Help
- Topic: Pick-A-Signal combinator?
- Replies: 39
- Views: 28451
Re: Pick-A-Signal combinator?
I know I'm a bit late to the party. Here's the whitelist filter for positive signals I've been using for a year.
It uses integer overflow to filter signals.
Hi Optera, your whitelist filter is awesome! I'm definitely going to use it to index my memory cells. Could you explain what the multiply ...
- Sun May 10, 2020 9:04 pm
- Forum: Mods
- Topic: [MOD 0.14] AAI Programmable Structures
- Replies: 99
- Views: 118003
Re: [MOD 0.14] AAI Programmable Structures
Hi, I've programmed a car to bring me drills if the amount in my inventory gets low. The problem I'm having is that items you've picked up in your cursor don't seem to count as being in your inventory, so the car drives to me any time I am placing drills. Am I doing something wrong?
I've fixed ...
- Fri May 08, 2020 7:21 pm
- Forum: Mods
- Topic: [MOD 0.14] AAI Programmable Structures
- Replies: 99
- Views: 118003
Re: [MOD 0.14] AAI Programmable Structures
Hi, I've programmed a car to bring me drills if the amount in my inventory gets low. The problem I'm having is that items you've picked up in your cursor don't seem to count as being in your inventory, so the car drives to me any time I am placing drills. Am I doing something wrong?
https://i ...
https://i ...