Search found 14 matches

by Premier2k
Thu Jul 25, 2019 3:50 pm
Forum: Questions, reviews and ratings
Topic: [0.17] Bob's, Angels and Pyanodon
Replies: 10
Views: 3535

Re: [0.17] Bob's, Angels and Pyanodon

Hey,

yeah, thanks man. I came up with the same summation myself. It seems there's a compatibility issue with the latest version. PyTBAA needs updating I think.
by Premier2k
Wed Jul 24, 2019 4:01 pm
Forum: Questions, reviews and ratings
Topic: [0.17] Bob's, Angels and Pyanodon
Replies: 10
Views: 3535

Re: [0.17] Bob's, Angels and Pyanodon

Yeah, that's the bug that's fixed by using the attached FNEI zip file. If you're still getting the bug then I have no idea why. You need to move the old one out and replace the ZIP with the one I've provided.
by Premier2k
Wed Jul 24, 2019 3:38 pm
Forum: Questions, reviews and ratings
Topic: [0.17] Bob's, Angels and Pyanodon
Replies: 10
Views: 3535

Re: [0.17] Bob's, Angels and Pyanodon

I'm running latest 0.17 version. Be aware that there is a bug with FNEI currently. You'll need the attached ZIP file to use it.
Just replace this zip with the one in your AppData C:\Users\{username}\AppData\Roaming\Factorio\mods
by Premier2k
Wed Jul 24, 2019 2:41 pm
Forum: Questions, reviews and ratings
Topic: [0.17] Bob's, Angels and Pyanodon
Replies: 10
Views: 3535

Re: [0.17] Bob's, Angels and Pyanodon

No worries my friend. Appreciate you taking a look :D
by Premier2k
Wed Jul 24, 2019 2:32 pm
Forum: Questions, reviews and ratings
Topic: [0.17] Bob's, Angels and Pyanodon
Replies: 10
Views: 3535

Re: [0.17] Bob's, Angels and Pyanodon

Of course, here you go
by Premier2k
Wed Jul 24, 2019 2:06 pm
Forum: Questions, reviews and ratings
Topic: [0.17] Bob's, Angels and Pyanodon
Replies: 10
Views: 3535

[0.17] Bob's, Angels and Pyanodon

Hey all, I ventured into the world of mods after launching a few rockets in vanilla and having a play on seablock. I've ventured into the hardest challenge available, Bob's, Angel's and Pyanodons (with PyCoal touched) and right off the starting blocks I've hit a bit of a wall that I'm not sure how t...
by Premier2k
Wed Jul 24, 2019 2:05 pm
Forum: Mods
Topic: [0.17] Bob's, Angels and Pyanodon
Replies: 2
Views: 1763

Re: [0.17] Bob's, Angels and Pyanodon

I think I posted this in the wrong forum

Sorry!
by Premier2k
Wed Jul 24, 2019 1:50 pm
Forum: Mods
Topic: [0.17] Bob's, Angels and Pyanodon
Replies: 2
Views: 1763

[0.17] Bob's, Angels and Pyanodon

Hey all, I ventured into the world of mods after launching a few rockets in vanilla and having a play on seablock. I've ventured into the hardest challenge available, Bob's, Angel's and Pyanodons (with PyCoal touched) and right off the starting blocks I've hit a bit of a wall that I'm not sure how t...
by Premier2k
Sat Jul 20, 2019 10:12 am
Forum: Duplicates
Topic: Crash when putting down either light or pole power (can't remember)
Replies: 2
Views: 924

Crash when putting down either light or pole power (can't remember)

Factorio crashed whilst I was placing either a power pole or light ontop of a placed blueprint. Attempted to reproduce but was unable. Also attached a couple of saves, autosave 3 happened a couple of minutes before the crash and autosave 1 was either just before or just after. This is a vanilla rail...
by Premier2k
Mon Jul 01, 2019 1:04 pm
Forum: Gameplay Help
Topic: Calculating ratios
Replies: 4
Views: 21385

Re: Calculating ratios

Well that's an awesome response and explanation! I've just been solving linear expressions and simplifying algebraic equations for my maths and algorithms module for my degree so I'm pretty familiar with all of that now :lol: As a developer, it might be an interesting side project to code my own cal...
by Premier2k
Fri Jun 07, 2019 10:51 am
Forum: General discussion
Topic: Adding mods, which mods?
Replies: 9
Views: 4077

Re: Adding mods, which mods?

My question though, I assume Bobs, Angels, SpaceX, Pyanadon and Seablock will play nicely together? Are there any known issues that could scupper my weekend? Must be compatible. If not, then you can ask someone to made some SeaBAPS where they are adjusted to each other. Sea Block Pack Lovely! Thank...
by Premier2k
Fri Jun 07, 2019 10:12 am
Forum: General discussion
Topic: Adding mods, which mods?
Replies: 9
Views: 4077

Re: Adding mods, which mods?

Thanks all for some brilliant replies, what a friendly helpful community! After some further research, I had a test game using Bobs mods only (without electronics and bobs enemies(?)), I didn't get far before I realised I wanted more. So I then installed Angels mods as well....That blew my mind. Eve...
by Premier2k
Mon Jun 03, 2019 9:02 am
Forum: General discussion
Topic: Adding mods, which mods?
Replies: 9
Views: 4077

Adding mods, which mods?

Hey all, After 304 hours of vanilla I'm looking to expand the complexity of Factorio. I've heard of Angels and Bobs, and more recently Pyanodon/SpaceX? Are these standalone, do they work with each other? Is one harder than the other? I'm not looking to increase the complexity as high as it can go, b...
by Premier2k
Thu May 30, 2019 7:09 am
Forum: Gameplay Help
Topic: Calculating ratios
Replies: 4
Views: 21385

Calculating ratios

Hey all, After almost 300 hours in this game and 1 rocket launched I finally feel like I'm past the super newbie stage and now heading into ' fully addicted slight newbie ' stage. Previously (and in my current game) I'm not considering ratios or numbers and I'm just building what feels right. For ex...

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