Hey,
yeah, thanks man. I came up with the same summation myself. It seems there's a compatibility issue with the latest version. PyTBAA needs updating I think.
Search found 14 matches
- Thu Jul 25, 2019 3:50 pm
- Forum: Questions, reviews and ratings
- Topic: [0.17] Bob's, Angels and Pyanodon
- Replies: 10
- Views: 4170
- Wed Jul 24, 2019 4:01 pm
- Forum: Questions, reviews and ratings
- Topic: [0.17] Bob's, Angels and Pyanodon
- Replies: 10
- Views: 4170
Re: [0.17] Bob's, Angels and Pyanodon
Yeah, that's the bug that's fixed by using the attached FNEI zip file. If you're still getting the bug then I have no idea why. You need to move the old one out and replace the ZIP with the one I've provided.
- Wed Jul 24, 2019 3:38 pm
- Forum: Questions, reviews and ratings
- Topic: [0.17] Bob's, Angels and Pyanodon
- Replies: 10
- Views: 4170
Re: [0.17] Bob's, Angels and Pyanodon
I'm running latest 0.17 version. Be aware that there is a bug with FNEI currently. You'll need the attached ZIP file to use it.
Just replace this zip with the one in your AppData C:\Users\{username}\AppData\Roaming\Factorio\mods
Just replace this zip with the one in your AppData C:\Users\{username}\AppData\Roaming\Factorio\mods
- Wed Jul 24, 2019 2:41 pm
- Forum: Questions, reviews and ratings
- Topic: [0.17] Bob's, Angels and Pyanodon
- Replies: 10
- Views: 4170
Re: [0.17] Bob's, Angels and Pyanodon
No worries my friend. Appreciate you taking a look
- Wed Jul 24, 2019 2:32 pm
- Forum: Questions, reviews and ratings
- Topic: [0.17] Bob's, Angels and Pyanodon
- Replies: 10
- Views: 4170
Re: [0.17] Bob's, Angels and Pyanodon
Of course, here you go
- Wed Jul 24, 2019 2:06 pm
- Forum: Questions, reviews and ratings
- Topic: [0.17] Bob's, Angels and Pyanodon
- Replies: 10
- Views: 4170
[0.17] Bob's, Angels and Pyanodon
Hey all, I ventured into the world of mods after launching a few rockets in vanilla and having a play on seablock. I've ventured into the hardest challenge available, Bob's, Angel's and Pyanodons (with PyCoal touched) and right off the starting blocks I've hit a bit of a wall that I'm not sure how t...
- Wed Jul 24, 2019 2:05 pm
- Forum: Mods
- Topic: [0.17] Bob's, Angels and Pyanodon
- Replies: 2
- Views: 1934
Re: [0.17] Bob's, Angels and Pyanodon
I think I posted this in the wrong forum
Sorry!
Sorry!
- Wed Jul 24, 2019 1:50 pm
- Forum: Mods
- Topic: [0.17] Bob's, Angels and Pyanodon
- Replies: 2
- Views: 1934
[0.17] Bob's, Angels and Pyanodon
Hey all, I ventured into the world of mods after launching a few rockets in vanilla and having a play on seablock. I've ventured into the hardest challenge available, Bob's, Angel's and Pyanodons (with PyCoal touched) and right off the starting blocks I've hit a bit of a wall that I'm not sure how t...
- Sat Jul 20, 2019 10:12 am
- Forum: Duplicates
- Topic: Crash when putting down either light or pole power (can't remember)
- Replies: 2
- Views: 1116
Crash when putting down either light or pole power (can't remember)
Factorio crashed whilst I was placing either a power pole or light ontop of a placed blueprint. Attempted to reproduce but was unable. Also attached a couple of saves, autosave 3 happened a couple of minutes before the crash and autosave 1 was either just before or just after. This is a vanilla rail...
- Mon Jul 01, 2019 1:04 pm
- Forum: Gameplay Help
- Topic: Calculating ratios
- Replies: 4
- Views: 28797
Re: Calculating ratios
Well that's an awesome response and explanation! I've just been solving linear expressions and simplifying algebraic equations for my maths and algorithms module for my degree so I'm pretty familiar with all of that now :lol: As a developer, it might be an interesting side project to code my own cal...
- Fri Jun 07, 2019 10:51 am
- Forum: General discussion
- Topic: Adding mods, which mods?
- Replies: 9
- Views: 4602
Re: Adding mods, which mods?
My question though, I assume Bobs, Angels, SpaceX, Pyanadon and Seablock will play nicely together? Are there any known issues that could scupper my weekend? Must be compatible. If not, then you can ask someone to made some SeaBAPS where they are adjusted to each other. Sea Block Pack Lovely! Thank...
- Fri Jun 07, 2019 10:12 am
- Forum: General discussion
- Topic: Adding mods, which mods?
- Replies: 9
- Views: 4602
Re: Adding mods, which mods?
Thanks all for some brilliant replies, what a friendly helpful community! After some further research, I had a test game using Bobs mods only (without electronics and bobs enemies(?)), I didn't get far before I realised I wanted more. So I then installed Angels mods as well....That blew my mind. Eve...
- Mon Jun 03, 2019 9:02 am
- Forum: General discussion
- Topic: Adding mods, which mods?
- Replies: 9
- Views: 4602
Adding mods, which mods?
Hey all, After 304 hours of vanilla I'm looking to expand the complexity of Factorio. I've heard of Angels and Bobs, and more recently Pyanodon/SpaceX? Are these standalone, do they work with each other? Is one harder than the other? I'm not looking to increase the complexity as high as it can go, b...
- Thu May 30, 2019 7:09 am
- Forum: Gameplay Help
- Topic: Calculating ratios
- Replies: 4
- Views: 28797
Calculating ratios
Hey all, After almost 300 hours in this game and 1 rocket launched I finally feel like I'm past the super newbie stage and now heading into ' fully addicted slight newbie ' stage. Previously (and in my current game) I'm not considering ratios or numbers and I'm just building what feels right. For ex...