Search found 40 matches

by ilbJanissary
Fri Dec 13, 2024 1:50 pm
Forum: Not a bug
Topic: [2.0.25] Data JSON dump recycling recipes missing subgroup
Replies: 5
Views: 1169

Re: [2.0.25] Data JSON dump recycling recipes missing subgroup

OK - So just to make sure then, since these recipes have no main product and no subgroup, I should assume their subgroup is "other".
I can do that, it just didn't sound like that was the intent from the first two replies.
by ilbJanissary
Fri Dec 13, 2024 1:37 pm
Forum: Not a bug
Topic: [2.0.25] Data JSON dump recycling recipes missing subgroup
Replies: 5
Views: 1169

Re: [2.0.25] Data JSON dump recycling recipes missing subgroup

I don't think I understand. Your replies seem to say "the subgroup is now the subgroup of the item being recycled", but the issue I am seeing is there is no subgroup assigned to the recipes at all.

Is it because the subgroup is not assigned until a later point in the game startup process now, and ...
by ilbJanissary
Thu Dec 12, 2024 8:27 pm
Forum: Not a bug
Topic: [2.0.25] Data JSON dump recycling recipes missing subgroup
Replies: 5
Views: 1169

[2.0.25] Data JSON dump recycling recipes missing subgroup

Running --data-raw-dump on version 2.0.25, the resulting JSON data seems to be missing the subgroup field on recycling recipes. This field was present in the dump from 2.0.24 (the value was "other").
by ilbJanissary
Wed Oct 23, 2024 1:34 am
Forum: Minor issues
Topic: [Rseding91] [2.0.8 + SA] Data dump JSON floats off
Replies: 7
Views: 776

[Rseding91] [2.0.8 + SA] Data dump JSON floats off

From the `--dump-data` file `data-raw-dump.json`. The beacon "profile" field in the JSON data dump has badly converted floats. I would consider this a minor issue, but it would be very nice if these were as clean as they are in the Lua state.
10-22-2024, 21-33-33.png
10-22-2024, 21-33-33.png (42.55 KiB) Viewed 776 times
by ilbJanissary
Mon Oct 21, 2024 2:00 pm
Forum: Resolved Requests
Topic: Circular reference in prototype docs: ProcessionLayer <-> PodDistanceTraveledProcessionLayer
Replies: 1
Views: 294

Circular reference in prototype docs: ProcessionLayer <-> PodDistanceTraveledProcessionLayer

In the 2.0.7 prototype docs, "ProcessionLayer" is listed as a type with options which include the type "PodDistanceTraveledProcessionLayer".
"PodDistanceTraveledProcessionLayer" is listed as a type which matches type "ProcessionLayer".

This appears to be a circular reference.

10-21-2024, 10-00 ...
by ilbJanissary
Wed Sep 11, 2024 4:45 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.85] Icon dump truncates names with `:`
Replies: 15
Views: 3959

Re: [1.1.85] Icon dump truncates names with `:`

Awesome, thank you for the update!
by ilbJanissary
Fri Aug 30, 2024 6:10 pm
Forum: Modding interface requests
Topic: Specify size in draw_sprite
Replies: 0
Views: 272

Specify size in draw_sprite

I would like to request the ability to pass a specific size (height, width) when calling LuaRendering draw_sprite.
Currently, you can specify a scale, but this only really works if you know the original size of the sprite, which we don't at runtime (unless you are the author of the sprite, and you ...
by ilbJanissary
Tue Nov 21, 2023 4:45 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.85] Icon dump truncates names with `:`
Replies: 15
Views: 3959

Re: [1.1.85] Icon dump truncates names with `:`

URL encoding also seems like a great way to address this issue.
by ilbJanissary
Mon Aug 14, 2023 2:33 pm
Forum: Minor issues
Topic: [1.1.88] Dump commands failing with Combat Mechanics Overhaul
Replies: 11
Views: 2724

Re: [1.1.88] Dump commands failing with Combat Mechanics Overhaul

After getting it to work, I reverted back to my original settings and now it continues to work.
I've no idea what's going on at this point.
by ilbJanissary
Mon Aug 14, 2023 1:26 pm
Forum: Minor issues
Topic: [1.1.88] Dump commands failing with Combat Mechanics Overhaul
Replies: 11
Views: 2724

Re: [1.1.88] Dump commands failing with Combat Mechanics Overhaul

For what it's worth, I can confirm that setting "Sprite resolution" to "Normal" serves as a workaround for this issue.

EDIT: I had "Atlas texture size" set to the default "Largest possible", but setting it to "4096" while still using high resolution graphics also seems to work around the issue.
by ilbJanissary
Mon Aug 14, 2023 4:12 am
Forum: Minor issues
Topic: [1.1.88] Dump commands failing with Combat Mechanics Overhaul
Replies: 11
Views: 2724

Re: [1.1.88] Dump commands failing with Combat Mechanics Overhaul

Thanks for looking into this Honktown, I've been away from my PC for the weekend but sure looks like you've gotten to (or close to) the bottom of it.

Mods/devs, if this is a duplicate of the thread Honktown opened: https://forums.factorio.com/viewtopic.php?f=7&t=104320, feel free to do what you ...
by ilbJanissary
Sat Aug 12, 2023 12:22 am
Forum: Minor issues
Topic: [1.1.88] Dump commands failing with Combat Mechanics Overhaul
Replies: 11
Views: 2724

Re: [1.1.88] Dump commands failing with Combat Mechanics Overhaul

I definitely wouldn't expect the monitor to matter when I'm exporting data only, but I do have an ultrawide monitor. I can also try running the dump from one of my smaller monitors.
by ilbJanissary
Fri Aug 11, 2023 10:11 pm
Forum: Minor issues
Topic: [1.1.88] Dump commands failing with Combat Mechanics Overhaul
Replies: 11
Views: 2724

Re: [1.1.88] Dump commands failing with Combat Mechanics Overhaul

Interesting! I am on Windows and I tried updating all mods to the latest version before I posted my issue but I'll have to try again and post my logs.

I will note that I was running with 248K, Krastorio 2, and Space Exploration. My guess now is that maybe it's something about those three combined ...
by ilbJanissary
Fri Aug 11, 2023 5:52 pm
Forum: Minor issues
Topic: [1.1.88] Dump commands failing with Combat Mechanics Overhaul
Replies: 11
Views: 2724

[1.1.88] Dump commands failing with Combat Mechanics Overhaul

1. Attempting to use the --dump-data and --dump-prototype-locale commands with the mod "Combat Mechanics Overhaul" (combat-mechanics-overhaul), a dependency of "Space Exploration", to get icons from this mod for use in FactorioLab.
2. The commands fail with an error:

Error while loading entity ...
by ilbJanissary
Fri Aug 11, 2023 5:48 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.85] Icon dump truncates names with `:`
Replies: 15
Views: 3959

Re: [1.1.85] Icon dump truncates names with `:`

Is there any further information I can provide to get traction on this issue? The author of Exotic Industries is holding off on making any changes pending any possible fix to the dump command itself, since their mod is unlikely to be the only one affected by this issue. I think if we had a mapping ...
by ilbJanissary
Thu Jul 06, 2023 2:32 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.85] Icon dump truncates names with `:`
Replies: 15
Views: 3959

Re: [1.1.85] Icon dump truncates names with `:`

That makes sense. I obviously didn't author the mod, so I could suggest to the author not to use that character but in general that seems like it might not be the best approach.

Could the dump swap any disallowed characters for "_" underscore characters, or something like that? Any tool reading ...
by ilbJanissary
Mon Jun 19, 2023 6:45 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.85] Icon dump truncates names with `:`
Replies: 15
Views: 3959

[1.1.85] Icon dump truncates names with `:`

1. Attempting to use the --dump-icon-sprites command with the mod "Exotic Industries: Official Modpack" (exotic-industries-modpack) and its required dependencies, to get icons from this mod for use in FactorioLab.
2. The icons for many recipes appear to be generated but use names that are truncated ...
by ilbJanissary
Mon Jun 19, 2023 3:45 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.85] Icon dump fails for some icons
Replies: 3
Views: 957

Re: [1.1.85] Icon dump fails for some icons

Well that makes sense when you put it that way. Sorry to waste your time :)
by ilbJanissary
Mon Jun 19, 2023 1:59 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.85] Icon dump fails for some icons
Replies: 3
Views: 957

Re: [1.1.85] Icon dump fails for some icons

I can't seem to confirm whether this recipe's icons work in-game, because the recipe is hidden, so if the answer is "this icon specification is invalid," feel free to close this issue, as it may be irrelevant.
by ilbJanissary
Mon Jun 19, 2023 1:48 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.85] Icon dump fails for some icons
Replies: 3
Views: 957

[1.1.85] Icon dump fails for some icons

Likely somewhat related to:
https://forums.factorio.com/viewtopic.php?f=11&t=106069

1. Attempting to use the --dump-icon-sprites command with the mod "Sea Block Pack" (SeaBlockMetaPack) and its required dependencies, to get icons from this mod for use in FactorioLab.
2. The icon for the "Steel ...

Go to advanced search