Search found 4 matches

by scottmsul
Sat Jan 15, 2022 7:36 pm
Forum: Gameplay Help
Topic: Base consuming more power than it should
Replies: 4
Views: 2862

Base consuming more power than it should

I was working on my kovarex setup, when out of nowhere, my entire power grid shut down. I was quite surprised when I saw a satisfaction of 0/9.5 GW in my ~300 MW base. Fortunately I had some autosaves so I could replay how the problem developed. In the earliest autosave (21:10:00) things seemed pret...
by scottmsul
Sat Feb 22, 2020 10:51 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3891
Views: 1367464

Re: Bugs & FAQ

This is the mod-list.json file in my AppData\Roaming\Factorio\mods folder. { "mods": [ { "name": "base", "enabled": true }, { "name": "A Sea Block Config", "enabled": true }, { "name": "angelsaddons-cab", "...
by scottmsul
Sat Feb 22, 2020 10:24 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3891
Views: 1367464

Re: Bugs & FAQ

I updated to the latest version and am getting the following error. Not sure if it's a problem with angelsrefining or SeaBlock. Error loading mods Failed to load mods: Error while loading recipe "slag-processing-5" (recipe): Key "icon_size" not found in property tree at ROOT.reci...
by scottmsul
Fri Jul 12, 2019 1:58 am
Forum: Mods
Topic: [MOD 0.15.15+] FNEI Mod
Replies: 129
Views: 65305

Re: [MOD 0.15.15+] FNEI Mod

Whenever I open "craft" or "usage" for any item or fluid, all I see is a single gray box with green text that says "recipe_name". Is this a bug? This only started happening recently, I opened the game for the first time in about a week and just started happening.

Go to advanced search