Search found 41 matches

by infantryman4life
Mon Aug 10, 2020 3:36 pm
Forum: Technical Help
Topic: Weird FPS/UPS decrease during item craft lookup
Replies: 6
Views: 305

Re: Weird FPS/UPS decrease during item craft lookup

Bilka wrote:
Mon Aug 10, 2020 3:02 pm

Code: Select all

data.raw["utility-constants"]["default"].recipe_step_limit = 10000
and pack it into a data.lua file and mod, or use the attached mod (licensed under Unlicense).
thank you :)
by infantryman4life
Mon Aug 10, 2020 2:08 pm
Forum: Technical Help
Topic: Weird FPS/UPS decrease during item craft lookup
Replies: 6
Views: 305

Re: Weird FPS/UPS decrease during item craft lookup

That's why this mod exists. Even the in-game option to remove the raw ingredients display doesn't prevent this slowdown in many cases. I'd recommend to use the recipe_step_limit utility constant to decrease the maximum amount of recursive steps that Factorio does to calculate raw recipe ingredients...
by infantryman4life
Sat Aug 08, 2020 2:05 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.45] Crash: BoundingBox::distance
Replies: 6
Views: 690

Re: [0.18.45] Crash: BoundingBox::distance

https://clips.twitch.tv/IntelligentArti ... entSleeper

this is a clip from my stream last night when it crashed twice, but this is my second crash of the stream.

hope this helps
by infantryman4life
Sat Aug 08, 2020 6:58 am
Forum: Resolved Problems and Bugs
Topic: [0.18.45] Crash: BoundingBox::distance
Replies: 6
Views: 690

[0.18.45] Crash: BoundingBox::distance

is anybody factorio client crashing after a save?

i never had it happen to me in the previous version of factorio.
by infantryman4life
Wed Aug 05, 2020 6:45 pm
Forum: Releases
Topic: Version 0.18.42
Replies: 28
Views: 7936

Re: Version 0.18.42

I've seen/have the mouse /map problem. The issue seems compound 1 if you have an item picked it doesn't drop if you don't move the cursor 2 if you move the cursor it randomly drops it round the cursor - the faster you drag the cursor the wide the places the item is dropped. 3 if you disable drag ma...
by infantryman4life
Tue Aug 04, 2020 5:50 pm
Forum: Releases
Topic: Version 0.18.42
Replies: 28
Views: 7936

Re: Version 0.18.42

ptx0 wrote:
Tue Aug 04, 2020 4:50 pm
drizzt90 wrote:
Tue Aug 04, 2020 3:53 am
infantryman4life wrote:
Mon Aug 03, 2020 6:46 pm
i still have to drag the map in zoomed in map to place an item down
Found a solution
Settings>controls>Advanced interaction>drag map. Unbind that. Fixed.
bind it to middle mouse button. then you can drag map and send artillery strikes.
thats true
by infantryman4life
Tue Aug 04, 2020 4:31 pm
Forum: Releases
Topic: Version 0.18.42
Replies: 28
Views: 7936

Re: Version 0.18.42

drizzt90 wrote:
Tue Aug 04, 2020 3:53 am
infantryman4life wrote:
Mon Aug 03, 2020 6:46 pm
i still have to drag the map in zoomed in map to place an item down
Found a solution
Settings>controls>Advanced interaction>drag map. Unbind that. Fixed.

Dumb that it caused it for me. Didn’t have that problem before this update.
it worked thanks :)
by infantryman4life
Tue Aug 04, 2020 7:26 am
Forum: Releases
Topic: Version 0.18.42
Replies: 28
Views: 7936

Re: Version 0.18.42

drizzt90 wrote:
Tue Aug 04, 2020 3:53 am
infantryman4life wrote:
Mon Aug 03, 2020 6:46 pm
i still have to drag the map in zoomed in map to place an item down
Found a solution
Settings>controls>Advanced interaction>drag map. Unbind that. Fixed.

Dumb that it caused it for me. Didn’t have that problem before this update.
thanks. i had it from .41
by infantryman4life
Mon Aug 03, 2020 7:52 pm
Forum: Releases
Topic: Version 0.18.42
Replies: 28
Views: 7936

Re: Version 0.18.42

DanGio wrote:
Mon Aug 03, 2020 7:12 pm
I'm gonna test this and make a bug report if needed

Edit : did you upgrade to latest version ? it works fine for me.
yup i did and i still have to drag it to place an item
by infantryman4life
Mon Aug 03, 2020 6:46 pm
Forum: Releases
Topic: Version 0.18.42
Replies: 28
Views: 7936

Re: Version 0.18.42

i still have to drag the map in zoomed in map to place an item down
by infantryman4life
Mon Aug 03, 2020 4:29 pm
Forum: Releases
Topic: Version 0.18.41
Replies: 5
Views: 4672

Re: Version 0.18.41

DanGio wrote:
Mon Aug 03, 2020 4:19 pm
infantryman4life wrote:
Mon Aug 03, 2020 4:17 pm
i was able to place items down on map mode before and now i have to move the map view to be able to put an item down.
The issue you're talking about makes me think of a bug which is resolved in the next version. See here : viewtopic.php?f=30&t=87496
thanks
by infantryman4life
Mon Aug 03, 2020 4:17 pm
Forum: Releases
Topic: Version 0.18.41
Replies: 5
Views: 4672

Re: Version 0.18.41

i was able to place items down on map mode before and now i have to move the map view to be able to put an item down.
by infantryman4life
Mon Jun 29, 2020 4:07 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.33] High GUI update time with production window open
Replies: 8
Views: 1287

Re: [0.18.33] High GUI update time with production window open

Rseding91 wrote:
Mon Jun 29, 2020 3:50 pm
infantryman4life wrote:
Mon Jun 29, 2020 3:47 pm
Rseding91 wrote:
Mon Jun 29, 2020 2:11 am
Thanks for the report. It's now fixed for the next release.
when i look at my power...it also drops my ups/fps.

im not sure if you guys know that too.
It's the same problem on any production-stats style GUI. They're all fixed.
thanks :)
by infantryman4life
Mon Jun 29, 2020 3:47 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.33] High GUI update time with production window open
Replies: 8
Views: 1287

Re: [0.18.33] High GUI update time with production window open

Rseding91 wrote:
Mon Jun 29, 2020 2:11 am
Thanks for the report. It's now fixed for the next release.
when i look at my power...it also drops my ups/fps.

im not sure if you guys know that too.
by infantryman4life
Sun Jun 28, 2020 11:12 pm
Forum: Duplicates
Topic: Production screen
Replies: 1
Views: 148

Production screen

Whenever I look at my stats to how much stuff I’m making. I noticed that my ups/fps drops down to single digits, but when I look at fluids tab the ups/fps goes back to 60.
by infantryman4life
Fri Sep 13, 2019 4:02 am
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 969
Views: 105325

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

PyCoalTBaA_0.9.0.zip thank you sooooo much. i really appreciate all your hard work :) be forewarned. it loads and thats as far as ive checked it. i have no idea if there are going to be any progression issues as i just havent had time to check it. ill be up and around to fix any issues you find rig...
by infantryman4life
Fri Sep 13, 2019 2:54 am
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 969
Views: 105325

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

do you have an updated pycoaltbaa zip? PyCoalTBaA_0.9.0.zip thank you sooooo much. i really appreciate all your hard work :) be forewarned. it loads and thats as far as ive checked it. i have no idea if there are going to be any progression issues as i just havent had time to check it. ill be up an...
by infantryman4life
Fri Sep 13, 2019 1:49 am
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 969
Views: 105325

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Alright. Quick update. I've managed to get full omnipy working but when I add ab to the mix omnicompression is hopelessly broken as something or other cuases it to break literally every icon and I've fixed as many as I can. So if you leave out compression then abpz is g2g do you have an updated pyc...
by infantryman4life
Fri Sep 13, 2019 1:45 am
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 969
Views: 105325

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Alright. I'll see what I can do i can wait till friday :) thanks for your hard work :) Alright. Quick update. I've managed to get full omnipy working but when I add ab to the mix omnicompression is hopelessly broken as something or other cuases it to break literally every icon and I've fixed as man...
by infantryman4life
Fri Sep 13, 2019 1:42 am
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 969
Views: 105325

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

ok. i figured as much. id hold off til friday then and ill hopefully have all the issues resolved between them. out of curiosity what all mods are you attempting to use? if i get the time ill check that setup to make sure it works angels, bobs, pys, omni they are all full suite and qol mods Alright...

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