Search found 6 matches

by NaurEnForven
Fri Jan 12, 2024 12:46 pm
Forum: News
Topic: Friday Facts #393 - Putting things on top of other things
Replies: 228
Views: 46164

Re: Friday Facts #393 - Putting things on top of other things

I noticed that in the last video things seemed to be flickering, looking more closely the issue seems to be that the shadows are moving around wildly. In the third last video, this does not seem to be the case. You might want to look into why that is and update the last video. The video of the new b...
by NaurEnForven
Fri Oct 20, 2023 12:40 pm
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 209
Views: 42650

Re: Friday Facts #381 - Space Platforms

Thank you for the explanations.
by NaurEnForven
Fri Oct 20, 2023 11:24 am
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 209
Views: 42650

Re: Friday Facts #381 - Space Platforms

Awesome stuff!
I am very curious about the details of the asteroids mechanics.
  • How is the number of asteroids determined, is it platform size related?
  • Is it possible that the turrets run out of ammo if only platform local production is used?
  • How many engines can I reliably run?
by NaurEnForven
Wed Jul 29, 2020 4:36 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.18.37] Cannot clear cursor when keeping a ghost item in hand
Replies: 8
Views: 4921

Re: [0.18.37] Bug with ghosting

Same issue here, clearing the curser when holding a "ghost" item does not work anymore.
Edit: fixed before i even finished my post...
by NaurEnForven
Sat Jul 20, 2019 5:33 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 208729

Re: Friday Facts #304 - Small bugs; Big changes

The oil change seems really weird to me. It completely changes the way you have to approach the game and forces you to make inefficient choices as en experienced player. Aside from all availability chain changes it causes (lube % flamethrower). It seems to me that this will be very frustrating for a...
by NaurEnForven
Sun Jun 09, 2019 10:41 am
Forum: Duplicates
Topic: 0.17.47 Game Crash (this->reservedSignalsClose[0].signal == signal was not true)
Replies: 0
Views: 490

0.17.47 Game Crash (this->reservedSignalsClose[0].signal == signal was not true)

My first ever crash. It just froze, no idea what could have caused it.

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