Search found 8 matches

by The Locator
Mon Jun 17, 2019 8:22 pm
Forum: Mods
Topic: [MOD 0.17.x] Krastorio
Replies: 21
Views: 7789

Re: [MOD 0.17.x] Krastorio

andre2 wrote:
Sun Jun 16, 2019 10:38 pm
Does the Krastorio advanced assembly machine have a base of 3x3? It would make it easy to switch from yellow machines over then.
No, they are larger. At work so can't tell you the exact size, but I think 5x5.
by The Locator
Wed Jun 05, 2019 4:46 pm
Forum: Ideas and Suggestions
Topic: Multi-window / multi-monitor gaming
Replies: 4
Views: 233

Re: Multi-window / multi-monitor gaming

I would love to be able to keep the map open on all or part of my second monitor, that would be an awesome addition.
by The Locator
Mon Jun 03, 2019 3:48 pm
Forum: General discussion
Topic: Adding mods, which mods?
Replies: 9
Views: 888

Re: Adding mods, which mods?

Shout out for Krastorio which is a complete mod (not like Bob's where you have to pick up a bunch of individual mods) that adds a few new ores and more complicated recipes and some new items.

He does recommend some complimentary mods to go with it but works fine by itself.
by The Locator
Mon Jun 03, 2019 3:43 pm
Forum: Gameplay Help
Topic: Too much robots
Replies: 10
Views: 572

Re: Too much robots

when robots are stuck without a specific reason this is propably a bug and i would report it In all the screenshots provided in this thread, it looks like a classic case of not enough charging, which is not a bug. In case it wasn't clear, my screenshot was just for fun and I am well aware of why th...
by The Locator
Mon Jun 03, 2019 6:01 am
Forum: Gameplay Help
Topic: Too much robots
Replies: 10
Views: 572

Re: Too much robots

I agree completely!
SoManyBots.jpg
SoManyBots.jpg (1.01 MiB) Viewed 449 times
by The Locator
Sun May 05, 2019 7:41 am
Forum: General discussion
Topic: Forts or walls
Replies: 28
Views: 2657

Re: Forts or walls

I have settled on the overkill system. It's beautiful! :D I've added flamethrower turrets on both sides of every artillery set now, and triple sets at the corners... no real reason except to try it really, but they are awesome to watch. Now all my expansion area walls are surrounded by the burned o...
by The Locator
Tue Apr 30, 2019 3:26 pm
Forum: General discussion
Topic: Forts or walls
Replies: 28
Views: 2657

Re: Forts or walls

Why would you ever want to build something that instantly overflows your inventory if you ever want to deconstruct it? My base is a large rectangle which expands to the west as I need more resources. I expand by opening the wall and extending the north wall along with the belt and track as far west...
by The Locator
Mon Apr 29, 2019 6:16 pm
Forum: General discussion
Topic: Forts or walls
Replies: 28
Views: 2657

Re: Forts or walls

I have settled on the overkill system. http://www.magetower.com/Factorio/StandardDefenseWall.jpg I just stamp this identical pattern out as I extend the wall to encompass more territory. Really huge attacks will sometimes damage the walls/turrets/power poles, but the redundant large power poles and ...

Go to advanced search