Search found 6 matches
- Fri Nov 08, 2019 9:00 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.74] Text explaining why achievement isn't achievable is cut off in the German translation.
- Replies: 3
- Views: 1522
Re: [0.17.74] Text explaining why achievement isn't achievable is cut off in the German translation.
Ah, it's fixed in 0.17.76. Guess I didn't read the patch notes thoroughly enough.
- Fri Nov 08, 2019 8:46 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.74] Text explaining why achievement isn't achievable is cut off in the German translation.
- Replies: 3
- Views: 1522
Re: [0.17.74] Text explaining why achievement isn't achievable is cut off in the German translation.
Automatic (100%). I don't remember changing any of the UI settings.valneq wrote: Fri Nov 08, 2019 7:50 pm Which UI scale do you use on that screen? In the German settings it is "UI-Skalierung".
Edit: I should probably also mention that I play in windowed mode.
- Fri Nov 08, 2019 7:33 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.74] Text explaining why achievement isn't achievable is cut off in the German translation.
- Replies: 3
- Views: 1522
[0.17.74] Text explaining why achievement isn't achievable is cut off in the German translation.
When playing in a world where some achievements are not achievable due to the world settings, the texts under those achievements are cut off, ending mid-sentence and showing the upper parts of the characters in the next line. I'd expect that the texts are either always fully visible or that they can ...
- Thu Aug 01, 2019 7:25 pm
- Forum: Minor issues
- Topic: [0.17.60] [Minor Nitpick] Sideways scrolling on the map preview is inverted
- Replies: 1
- Views: 932
[0.17.60] [Minor Nitpick] Sideways scrolling on the map preview is inverted
I'm running the game without mods on Windows 10 64 Bit Version 1903.
When creating a map and opening the preview window, I can use the mouse wheel to scroll the preview image. As expected, scrolling upwards corresponds to the view moving upwards and scrolling downwards corresponds to moving ...
When creating a map and opening the preview window, I can use the mouse wheel to scroll the preview image. As expected, scrolling upwards corresponds to the view moving upwards and scrolling downwards corresponds to moving ...
- Thu May 30, 2019 1:32 pm
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] [0.17.43] Hotbar warning moves to the left after opening
- Replies: 5
- Views: 3397
Re: [0.17.43] Hotbar warning moves to the left after opening
The bug is that the alarm moves to the right, even though the space this frees is not used. Look at the arrow, that empty space shouldn't be there.
- Thu May 30, 2019 12:25 pm
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] [0.17.43] Hotbar warning moves to the left after opening
- Replies: 5
- Views: 3397
[Oxyd] [0.17.43] Hotbar warning moves to the left after opening
When opening the Hotbar Button setup menu by clicking on the small button with three dots on the right of the hotbar, warning icons unexpectedly move to the right. I expected the warning icon to remain where it is with the button selector open above it.
Screenshots (Bug is marked with a red square ...
Screenshots (Bug is marked with a red square ...