Search found 44 matches

by Leveller
Sun Aug 20, 2017 7:32 pm
Forum: Multiplayer
Topic: LF more help from experienced players (vanilla)
Replies: 4
Views: 2160

Re: LF more help from experienced players (vanilla)

Hey all, Im Dooces, ive got a server running 1 rocket / min easily, and pushing for 30s/ rocket (1.2k fuel, 1k control, 800k low density structure/min after 10 mins of constant launching), and looking for some help from experienced players that can balance lines, optimize layouts, etc. Its a public...
by Leveller
Mon Jun 19, 2017 10:00 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Theoretically Ideal Factory Layout
Replies: 4
Views: 13306

Re: Theoretically Ideal Factory Layout

One thing. Scrap belts.

For big/huge/mega. Bots always is more cpu-friendly. And also a lot higher throuput.


IF you now wanna use belts. Put a tank on it. In a circle and you have 16 items / sec instead of 40 items /sec. :) Also tank inventory can be filtered.
by Leveller
Sat Mar 18, 2017 10:54 am
Forum: General discussion
Topic: Transfer Blueprints
Replies: 7
Views: 3106

Re: Transfer Blueprints

Hey, i wonder if there is any preferred and easy method to transfer blueprints to a new game? I just finished my game, but wanna start a fresh one with the rails and production setups i developed. AFAIK, this is planned feature for 0.15, but there is currently no way in the vanilla game to do this....
by Leveller
Tue Feb 28, 2017 2:50 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: My base after 180 hours or so. (pict heavy)
Replies: 3
Views: 6948

Re: My base after 180 hours or so. (pict heavy)

lets talk numbers. production per hour? No idea yet. Havent gotten to the rocketparts yet. Its beeing re-worked for a 3rd time, starting with new smeltery. https://puu.sh/ukOOA/4d1bbb4381.jpg :P What you see right of the copper is the steel smelting. North and northeast is for iron. Nothing is real...
by Leveller
Sat Feb 25, 2017 9:58 pm
Forum: Pending
Topic: 14.22 Crash
Replies: 3
Views: 1903

14.22 Crash

Pastebin:

Current.log: http://pastebin.com/tB4fZyDA
Previous log: http://pastebin.com/gQSi5Um5

Vanilla Multiplayer. Hosted from within the game. Public Server 10 players.

Windows 10.

Was standing around, idling and talking ingame.
by Leveller
Mon Oct 10, 2016 4:45 pm
Forum: Railway Setups
Topic: Complete modular train system
Replies: 28
Views: 57319

Re: Complete modular train system

Many many thanks. All thats needed is the powerpoles along the tracks. But thats easy to sort out. :)
by Leveller
Fri Oct 07, 2016 11:46 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: My base after 180 hours or so. (pict heavy)
Replies: 3
Views: 6948

My base after 180 hours or so. (pict heavy)

Sooo. Here is my game as of now. Yes it has not been 180 hours of constant work. Sometimes i just run around and cleanup trees, lay concrete etc.. Housekeeping. And sometimes i just idle. while doing other things. Not all pictures are up to date. Some are a few days old. Some are weeks. Map: http://...
by Leveller
Sat Sep 17, 2016 5:52 pm
Forum: Gameplay Help
Topic: Oil Production problem
Replies: 7
Views: 4917

Re: Oil Production problem

One of your outputs is full.

example. Full of heavy oil. Then the whole refinery stops.


Solution: Crack oil down from heavy to light. Or whatever kind you use the most. :)


Thread should also be moved to gameplay help.
by Leveller
Fri Sep 16, 2016 4:53 pm
Forum: General discussion
Topic: Factorioblueprints.com? (re FFF 156)
Replies: 1
Views: 1396

Re: Factorioblueprints.com? (re FFF 156)

Its a page that "kinda works" but it aint good regarding interface, sorting, grouping. Browsing or anything. It works if you know what to search for.

I would soooo like to see a better page or some global including ingame.
by Leveller
Thu Sep 15, 2016 11:27 pm
Forum: Resolved Problems and Bugs
Topic: [HanziQ] [14.7] Crash in MP on: "RailBlock::trainEntered"
Replies: 7
Views: 3075

Re: 0.14.7 CTD

Take the unfueled train at the Refinery intake station. travel north. :) Crash to desktop

been reproducing it 3 times now.


http://puu.sh/rcE3a/dd6c7c7849.jpg


Re-uploading correct save.
by Leveller
Thu Sep 15, 2016 10:53 pm
Forum: Resolved Problems and Bugs
Topic: [HanziQ] [14.7] Crash in MP on: "RailBlock::trainEntered"
Replies: 7
Views: 3075

[HanziQ] [14.7] Crash in MP on: "RailBlock::trainEntered"

MP Headless on linux. 4 Online players. I was in a train building tracks with logibots. (i didnt have enough tracks to complete it so i went back for more. Just got back more or less and it crashed) Cant speak for other players. Vanilla. http://pastebin.com/1Fg3ps88 Current.log when it happened. (Wi...
by Leveller
Mon Sep 12, 2016 1:15 pm
Forum: General discussion
Topic: System Reqiurements
Replies: 4
Views: 2190

Re: System Reqiurements

You answered it yourself:

mods ofc.
by Leveller
Thu Sep 08, 2016 11:42 pm
Forum: General discussion
Topic: How do you exploid large oil fields?
Replies: 13
Views: 5616

Re: How do you exploid large oil fields?

Nope! Not to my mind. All fields are different so you gotto do it by hand the hard way.
by Leveller
Sun Aug 28, 2016 3:14 pm
Forum: Releases
Topic: Version 0.14.1
Replies: 21
Views: 23778

Re: Version 0.14.1

bump for trangarbot.

: )
by Leveller
Sat Jul 30, 2016 10:08 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: CPU architecture inspired factory
Replies: 2
Views: 5226

Re: CPU architecture inspired factory

Really nice and neat. Reminds me of my Blueprint of a rocket per 15 minute factory:


https://puu.sh/qhyGm/38e943ed79.jpg :)
by Leveller
Thu Jul 28, 2016 8:36 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: WIP- Rocket Factory
Replies: 2
Views: 9553

Re: WIP- Rocket Factory

I made a blueprintable rocket-outpost.

Its not finished but ratios are almost perfect. It creates a rocket every 15 minutes.

Image


here is the blueprint for it so far. I still need to clean up some stuff and testrun it a few hours before it goes more public. :)
by Leveller
Sun Jul 03, 2016 1:26 am
Forum: Railway Setups
Topic: I Haven't Seen Any Bigger Train Base Than This One...
Replies: 16
Views: 16319

Re: I Haven't Seen Any Bigger Train Base...

What the previous people said. If you do some quick googling for OTTD different kind of ... nevermind here is the link: https://wiki.openttd.org/Railway_station Here you have some good examples of great trainstationing. I find terminal stations the most useful, also had huge problems with loops in f...
by Leveller
Sat Jul 02, 2016 10:13 am
Forum: Show your Creations
Topic: The nano factory - only one assembling machine
Replies: 7
Views: 8296

Re: The nano factory - only one assembling machine

I just dropping by to tell you i love that idea.

Now if we could only get recepieswitching automatic.... :P
by Leveller
Mon May 23, 2016 9:31 am
Forum: F.A.R.L
Topic: [0.12] Bugs, crashes & other issues
Replies: 309
Views: 129358

Re: [0.12] Bugs, crashes & other issues

Hello i have a slight problem. I will try to give as much info as possible. It seems to use very many extra solarpanels when laying down this blueprint: http://factorioblueprints.com/view/P6XGBWEGAsCNioM5a Instead of the 320 or so Solarpanels is uses a few thousand. (I had 17k panels loaded in cargo...
by Leveller
Sat May 21, 2016 12:02 pm
Forum: Show your Creations
Topic: Largest solar field I made so far - still not enough power
Replies: 15
Views: 8525

Re: Largest solar field - still not enough power

I have around 45k solars in my current map. The thing is you need to blueprint it, And when you get far away from the production of solars/accus, you have to start loading them into a train and bring them out closer so blueprints dont expire. :)

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