Search found 7 matches
- Mon Jan 24, 2022 1:01 pm
- Forum: Not a bug
- Topic: Tooltip recipe for sold fuel
- Replies: 1
- Views: 748
Tooltip recipe for sold fuel
Sold fuel from light oil recipe shows that water is needed when hovering over icon in chemical plant, no water is needed.
- Fri Jul 26, 2019 6:46 pm
- Forum: News
- Topic: Friday Facts #305 - The Oil Changes
- Replies: 971
- Views: 331444
Re: Friday Facts #305 - The Oil Changes
The whole reason for these changes is to make the game easier for "new players". There have been more than 1.5 to 2 million copies of Factorio sold, and the majority of those players managed to process oil. It took me a few attempts to get it right and I learned and enjoyed the experience,...
- Sat Jun 29, 2019 10:15 pm
- Forum: Duplicates
- Topic: White science count on 17.52
- Replies: 2
- Views: 944
White science count on 17.52
I set to research worker robot speed 6 and launched my first rocket with satellite. All went well and white science flasks were routed to my research labs. Once all the flasks had been consumed the research was still not complete. It completed very quickly after the next launch and new white science...
- Sat Apr 06, 2019 11:03 am
- Forum: News
- Topic: Friday Facts #289 - Character GUI
- Replies: 137
- Views: 65505
Re: Friday Facts #289 - Character GUI
This all looks very nice. One small thing though,it would be nice to have a separate slot for bots you carry for personal roboports. It seems that they should be in the roboport(s) and not in your inventory. A slot for bots would go nice on the character tab with the armour. Other than that I am loo...
- Sun Mar 24, 2019 9:08 pm
- Forum: General discussion
- Topic: Power Armour 2 Equipment
- Replies: 5
- Views: 5331
Power Armour 2 Equipment
This may have been asked before, but what equipment line up do you find optimal in your power armour?
- Sat Mar 23, 2019 1:49 pm
- Forum: General discussion
- Topic: The worst thing that can happen...
- Replies: 3
- Views: 1769
The worst thing that can happen...
I spent hours building a large refinery and getting everything working and then found that I had an odd number of underground pipes in my inventory. This can only mean that somewhere in that vast rats maze of pipes, tanks and chemical plants, there is a single down pipe without a matching up pipe, a...
- Sun Mar 17, 2019 8:43 pm
- Forum: Ideas and Suggestions
- Topic: Things I would like to see (some already mentioned previously)...
- Replies: 2
- Views: 980
Things I would like to see (some already mentioned previously)...
I would like to see... 1. Now that we have belt immunity equipment, how about pipe immunity equipment, allowing us to walk through, or jump over pipes, then I could navigate my way round my messy refinery without getting stuck on a pipe. 2. Wormhole technology. This means when a bot goes into a robo...