Search found 31 matches
- Tue Feb 11, 2020 6:04 pm
- Forum: Releases
- Topic: Version 0.18.5
- Replies: 2
- Views: 8404
Re: Version 0.18.5
Oh no now i have to play Factorio and Satisfactory at the same time!
- Tue Jun 11, 2019 3:09 pm
- Forum: Releases
- Topic: Version 0.17.48
- Replies: 13
- Views: 12129
Re: Version 0.17.48
That is a hell of a lot of ram, servers dont even have that much!FactorioBot wrote: βTue Jun 11, 2019 2:14 pm
- Added a sanity check to LuaForce::chart() that errors on large sizes instead of trying to use 71,000 gigabytes of RAM.
- Thu May 30, 2019 3:33 pm
- Forum: Releases
- Topic: Version 0.17.44
- Replies: 20
- Views: 14040
Re: Version 0.17.44
I am always up for faster inserters!FactorioBot wrote: βThu May 30, 2019 3:15 pm Changes
- Inserters with stack bonus are now smarter when picking up items, and thus slightly faster. (66973)
- Thu May 16, 2019 4:33 pm
- Forum: Releases
- Topic: Version 0.17.40
- Replies: 20
- Views: 13936
Re: Version 0.17.40
Every little update gets me more excited for the full release!
- Thu Mar 07, 2019 1:12 am
- Forum: Releases
- Topic: Version 0.17.7
- Replies: 26
- Views: 21067
Re: Version 0.17.7
Not everyone uses steam for Factorio (i don't because i don't want to see how many hours i have played )mocg402 wrote: βWed Mar 06, 2019 9:00 pm
It's not mandatory you update for every versions.
http://prntscr.com/mu9tmb
- Sun Aug 12, 2018 4:41 am
- Forum: Technical Help
- Topic: Game will not even start to load
- Replies: 2
- Views: 1525
Re: Game will not even start to load
That did it thanks!Loewchen wrote:Update your graphics driver.
- Sat Aug 11, 2018 9:57 pm
- Forum: Technical Help
- Topic: Game will not even start to load
- Replies: 2
- Views: 1525
Game will not even start to load
My laptop will not even launch the game recently I didn't do anything (as far as i know) it just stopped being able to launch. I tried reinstalling and still had this problem. Even the log is super short and i dont really know what to make of it. Pastebin link: https://pastebin.com/W7Z1mHGv 0.003 20...
- Tue Apr 25, 2017 11:52 pm
- Forum: Pending
- Topic: [0.15.2] Crash when loading old save
- Replies: 4
- Views: 2056
Re: [0.15.2] Crash when loading old save
I uploaded the right fileRseding91 wrote:There's no crash in the log file you uploaded.
- Tue Apr 25, 2017 9:55 pm
- Forum: Pending
- Topic: [0.15.2] Crash when loading old save
- Replies: 4
- Views: 2056
[0.15.2] Crash when loading old save
Decided to load an old save (0.13.0) to see what would happen and it crashed. So here is the log!
Reloaded the world and it crashed again and here is that log. (i think because i relaunched to check the version the world was on that it was the wrong log, derp )
Reloaded the world and it crashed again and here is that log. (i think because i relaunched to check the version the world was on that it was the wrong log, derp )
- Tue Apr 25, 2017 9:50 pm
- Forum: Releases
- Topic: Version 0.15.2
- Replies: 50
- Views: 39943
Re: Version 0.15.2
NOOOOOOOOOOFactorioBot wrote:Bugfixes
- The "Kovarex enrichment process" is no longer usable with productivity modules. (44635)
- Fri Nov 18, 2016 7:55 pm
- Forum: News
- Topic: Friday Facts #165 - Death by a thousand cuts
- Replies: 101
- Views: 49258
Re: Friday Facts #165 - Death by a thousand cuts
I have only one problem with this post....
THE PICTURE ISNT DESKTOP SIZED
Anyways I can't wait for the update
THE PICTURE ISNT DESKTOP SIZED
Anyways I can't wait for the update
- Fri Jul 01, 2016 7:33 pm
- Forum: 1 / 0 magic
- Topic: [0.13.2] Unable to Update
- Replies: 7
- Views: 3763
Re: [0.13.2] Unable to Update
does the 0.13.2 installer work? Yes, I installed the new version with the 0.13.2 installer, and everything was fine. I'll file this under magic then. Guess what!! the auto installer still didnt work from 0.13.2-0.13.3! same issue. I'm going to do a complete delete everything install. Update: uninst...
- Fri Jul 01, 2016 7:05 pm
- Forum: 1 / 0 magic
- Topic: [0.13.2] Unable to Update
- Replies: 7
- Views: 3763
Re: [0.13.2] Unable to Update
Yes, I installed the new version with the 0.13.2 installer, and everything was fine.kinnom wrote:does the 0.13.2 installer work?
- Fri Jul 01, 2016 3:57 pm
- Forum: 1 / 0 magic
- Topic: [0.13.2] Unable to Update
- Replies: 7
- Views: 3763
Re: [0.13.2] Unable to Update
No everytime i start factorio it is in 0.13.1 and it tries to install 0.13.2 again.kinnom wrote:When I updated to 0.13.2, it gave an error, but it installed properly. does factorio start in 0.13.2 after updating?
- Fri Jul 01, 2016 2:16 am
- Forum: 1 / 0 magic
- Topic: [0.13.2] Unable to Update
- Replies: 7
- Views: 3763
[0.13.2] Unable to Update
Hello, Just want to inform that i have been unable to update to version 0.13.2. It downloads the .zip fine, then it checks the file and the error report pops up. I have even tried installing 0.13.1 and updating again and it still didnt work. Here is a link to the log: https://www.dropbox.com/s/u9smg...
- Thu Jun 30, 2016 11:43 pm
- Forum: Duplicates
- Topic: [0.13.1] World not loading after update
- Replies: 5
- Views: 1992
Re: [0.13.1] World not loading after update
Yes I did save it in 0.13.0. I just wanted to get my log out there so other people don't have the same issues . Also I hoped it was recoverable.Rseding91 wrote:Did you save that map in 0.13.0? If so, there's a high chance that it's corrupt and you'll need to load a save from 0.12 in 0.13.1 to continue.
- Wed Jun 29, 2016 4:38 pm
- Forum: Duplicates
- Topic: [0.13.1] World not loading after update
- Replies: 5
- Views: 1992
[0.13.1] World not loading after update
Basically I updated to 0.13.1 and now my world won't load. All I did was update and try to load the world. I have tried twice and it has happened both times. Save: https://www.dropbox.com/s/s6rphx62m23yjjb/Survival.zip?dl=0 Log 1: https://www.dropbox.com/s/u9smgg7vel5krsp/factorio-current.log?dl=0 L...
- Sat Feb 13, 2016 12:29 am
- Forum: News
- Topic: Friday Facts #125 - Achievements
- Replies: 119
- Views: 94572
Re: Friday Facts #125 - Achievements
A suggestion for a exploration achievement could be like minecraft's travel 1km in one direction on rails. For factorio it would have to be further since factorio trains are self powered. Maybe something like 100km.
- Fri Aug 21, 2015 4:31 pm
- Forum: Energy Production
- Topic: Night switch for steam engines based on combinators
- Replies: 22
- Views: 26507
Re: Night switch for steam engines based on combinators
I didn't know that was a thing!Reticality wrote: Remember you can shift right click power poles to disconnect them and use the copper cable item to connect specific poles.
- Fri Jul 24, 2015 1:51 pm
- Forum: News
- Topic: Friday Facts #96 - The fixing phase
- Replies: 51
- Views: 40009
Re: Friday Facts #96 - The fixing phase
Well hopefully there we wont see 22 patches for this new update. I played it for a bit and it seems much better in stability and resource management, its an amazing update to an amazing game! Also can we use that picture like the other artwork like is it free to use for videos and such?