A few months ago, Kovarex mentioned the possibility of new achievements and a 100% achievement. Is that still coming? I intended to do a 100% single-map run in 2.1 and was looking forward to new complications.
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Search found 4 matches
- Tue Jun 23, 2026 12:46 pm
- Forum: Releases
- Topic: Version 2.1.7
- Replies: 290
- Views: 171635
- Thu Jun 25, 2020 3:26 am
- Forum: Resolved Problems and Bugs
- Topic: [0.18.33][kovarex] "Unknown" hotkey for mouse button
- Replies: 2
- Views: 3504
Re: [0.18.33] "Unknown" hotkey for mouse button
I am also having the same problem, with Mouse Button 4, but I assign it to "Toggle World Map" using the right column.
I can re-assign through the GUI as usual and it works for that session, but restarting the game sets the value to a red "Unknown".
I can re-assign through the GUI as usual and it works for that session, but restarting the game sets the value to a red "Unknown".
- Mon Mar 04, 2019 8:18 pm
- Forum: Releases
- Topic: Version 0.17.5
- Replies: 83
- Views: 64114
Re: Version 0.17.5
So its cheaper earlier and more expensive later? Sounds about right.
And less individual researches, so you don't have to restart it as often.
No, actually it's cheaper always. As you get deeper into the infinite tech, the cost-per-percent for 0.17 approaches 20% of the 0.16 cost.
For instance ...
- Mon Mar 04, 2019 6:51 pm
- Forum: Releases
- Topic: Version 0.17.5
- Replies: 83
- Views: 64114
Re: Version 0.17.5
The mining productivity change is a huge buff to that research and to mining as a whole. The cost to go from 50% to 60% went from 14 rocket launches (13,500 total space science) to 3 (3,000 science).
Was this completely intentional? And will there be modifications to other things (ore density ...
Was this completely intentional? And will there be modifications to other things (ore density ...