Search found 5 matches

by baberg
Sat Sep 12, 2026 1:12 pm
Forum: Ideas and Suggestions
Topic: New 2.1 refinery graphics hide pipe connections behind them
Replies: 3
Views: 507

Re: New 2.1 refinery graphics hide pipe connections behind them

+1
The sprite is beautiful but when building from a blueprint without bots, it is difficult to see whether a pipe behind the refinery should be an underground or a normal pipe.
by baberg
Tue Jun 23, 2026 12:46 pm
Forum: Releases
Topic: Version 2.1.7
Replies: 305
Views: 222192

Re: Version 2.1.7

A few months ago, Kovarex mentioned the possibility of new achievements and a 100% achievement. Is that still coming? I intended to do a 100% single-map run in 2.1 and was looking forward to new complications.

viewtopic.php?p=669490#p669490
by baberg
Thu Jun 25, 2020 3:26 am
Forum: Resolved Problems and Bugs
Topic: [0.18.33][kovarex] "Unknown" hotkey for mouse button
Replies: 2
Views: 3567

Re: [0.18.33] "Unknown" hotkey for mouse button

I am also having the same problem, with Mouse Button 4, but I assign it to "Toggle World Map" using the right column.

I can re-assign through the GUI as usual and it works for that session, but restarting the game sets the value to a red "Unknown".
by baberg
Mon Mar 04, 2019 8:18 pm
Forum: Releases
Topic: Version 0.17.5
Replies: 83
Views: 65663

Re: Version 0.17.5


So its cheaper earlier and more expensive later? Sounds about right.
And less individual researches, so you don't have to restart it as often.


No, actually it's cheaper always. As you get deeper into the infinite tech, the cost-per-percent for 0.17 approaches 20% of the 0.16 cost.

For instance ...
by baberg
Mon Mar 04, 2019 6:51 pm
Forum: Releases
Topic: Version 0.17.5
Replies: 83
Views: 65663

Re: Version 0.17.5

The mining productivity change is a huge buff to that research and to mining as a whole. The cost to go from 50% to 60% went from 14 rocket launches (13,500 total space science) to 3 (3,000 science).

Was this completely intentional? And will there be modifications to other things (ore density ...

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