Search found 12 matches

by LastDawn
Mon Feb 01, 2021 2:34 pm
Forum: Ideas and Suggestions
Topic: Streamline Update Process for the Base Game
Replies: 1
Views: 722

Streamline Update Process for the Base Game

I'm sorry if this idea exists already in another thread - "update" as well as "patch" (ore patch! ;)) do provide far too many results using the search function to check them all manually. TL;DR Streamline the automatic update process by providing diff archives to skip several pat...
by LastDawn
Sat May 18, 2019 2:01 pm
Forum: Ideas and Suggestions
Topic: Blueprints Explorer like Mods Explorer
Replies: 2
Views: 1181

Re: Blueprints Explorer like Mods Explorer

I like the idea. :)
by LastDawn
Sat May 18, 2019 1:51 pm
Forum: Outdated/Not implemented
Topic: Electric network cable connections saved in the blueprint
Replies: 47
Views: 20161

Re: Electric network cable connections saved in the blueprint

Push... Still waiting for copper wires to be included in blueprints... :roll:
by LastDawn
Fri May 17, 2019 1:22 pm
Forum: Releases
Topic: Version 0.17.41
Replies: 15
Views: 12416

Re: Version 0.17.41

Works for me. Both direct link and self updater.
by LastDawn
Fri May 10, 2019 6:22 pm
Forum: Releases
Topic: Version 0.17.38
Replies: 12
Views: 11617

Re: Version 0.17.38

[*]Fluid assembler ghosts now show correct pipe connections. I think we are still waiting for correct placement of electrical connections when building a blueprint, aren't we? Hope they'll overhaul the functional issues of blueprint handling soon, I don't care as much about visual issues as long as...
by LastDawn
Fri Apr 12, 2019 6:43 pm
Forum: Releases
Topic: Version 0.17.30
Replies: 4
Views: 7585

Re: Version 0.17.30

Just updated the game to .29, restarted and got asked whether to update .30. :D
by LastDawn
Sat Mar 23, 2019 9:49 pm
Forum: General discussion
Topic: Stop making me download 1GB of assets
Replies: 16
Views: 5651

Re: Stop making me download 1GB of assets

I used "About" > "Check updates", game just telling me "No new updates available". No errors about connection or login. P.S.: Okay, found the issue. You're right, experimental updates were disabled. I couldn't image I had to enable this because I'm using an experimental...
by LastDawn
Fri Mar 22, 2019 6:43 pm
Forum: General discussion
Topic: Stop making me download 1GB of assets
Replies: 16
Views: 5651

Re: Stop making me download 1GB of assets

Still not working for me (Upgrade 0.17.16 -> 0.17.17).
by LastDawn
Fri Mar 22, 2019 6:30 pm
Forum: Releases
Topic: Version 0.17.17
Replies: 31
Views: 19119

Re: Version 0.17.17

I really hope they'll fix these blueprint issues. It's totally annoying if you're reading somewhere about an awesome logic network, download the blueprint and it doesn't work because there's one tiny mistake that keeps it from working properly. Can't be that hard only to rebuild the copper cable con...
by LastDawn
Mon Mar 11, 2019 7:22 pm
Forum: Show your Creations
Topic: Poor man's requester chest
Replies: 11
Views: 9084

Re: Poor man's requester chest

impetus maximus wrote: ↑
Mon Jan 29, 2018 9:14 pm
ok, someone care to share how to make these for us normies?
+1
What tools did you use? How are the blueprints encoded?
by LastDawn
Mon Mar 11, 2019 7:01 pm
Forum: Energy Production
Topic: Minimize nuclear fuel cell consumption
Replies: 0
Views: 1835

Minimize nuclear fuel cell consumption

I noticed the nuclear reactor refills fuel as soon the old fuel is used up - regardless of the steam being used or not. This minimal setup is not about placing reactors in the most efficient way, but features a mechanism to save fuel cells: All produced steam is stored in tanks whose contents are re...
by LastDawn
Fri Mar 01, 2019 9:04 pm
Forum: Duplicates
Topic: [0.17.4] Map generator ignores seed change after importing map exchange string
Replies: 1
Views: 863

[0.17.4] Map generator ignores seed change after importing map exchange string

The map generator ignores seed change after importing map exchange string. This is annoying when you've tweaked some map parameters in the past and want to generate a new map using these old parameters. 1.) -> "New game" -> "Preview" -> (optional) change map parameters -> export ...

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