Search found 9 matches

by kenmras
Thu Mar 26, 2020 7:21 pm
Forum: Resolved Problems and Bugs
Topic: [.18.16] Numpad enter doesn't work for the final check on Logistic "set request" bar
Replies: 1
Views: 378

[.18.16] Numpad enter doesn't work for the final check on Logistic "set request" bar

I recently loaded an older map and I'm loving the new UI updates as well as the logistic tab but I like to use my numpad for entering numbers and the numpad enter doesn't work to select the green check mark on the "Set request" slider bar. The keyboard enter works great Reproduce Open logistics tab ...
by kenmras
Sat Mar 14, 2020 1:36 am
Forum: Mods
Topic: [MOD 0.18] KRASTORIO^2
Replies: 169
Views: 50011

Re: [MOD 0.18] KRASTORIO^2

I'm a hobby graphic designer with lots of experience in Photoshop and Indesign. I'd love to branch out into 3D sprites but have never had a reason to... TILL NOW. Please PM me.
by kenmras
Sat Mar 07, 2020 3:33 am
Forum: News
Topic: Friday Facts #337 - Statistics GUI and Mod Debugger
Replies: 74
Views: 7144

Re: Friday Facts #337 - Statistics GUI and Mod Debugger

it always defaults to the 5 second view if you open it. I usally use the 1 and 10 minute view, since theese are more representative for the produciton of the factory than the 5 second view. Maybe if you reopen the gui, it could show the last used time frame? I came here to say exactly this. Please ...
by kenmras
Fri Nov 15, 2019 8:43 pm
Forum: News
Topic: Friday Facts #321 - Countdown
Replies: 71
Views: 12376

Re: Friday Facts #321 - Countdown

But yeah, I second the request for a paid DLC... your one of the only companies i ask for a paid DLC. Good companies need the support and the steady income to continue what they do. I disagree.. if the DLC you want is for more content go get a mod (or 25). If you want to support the Dev team find s...
by kenmras
Fri Oct 25, 2019 7:36 pm
Forum: News
Topic: Friday Facts #318 - New Tooltips
Replies: 118
Views: 13757

Re: Friday Facts #318 - New Tooltips

I love how much work you guys are still doing to make this game better every week so a big thank you. Maybe I'm the only one or maybe I missed the discussion somewhere but I would like to see units on the fluids (m^3) or (cm^3) really any unit is fine. it just feels weird to me seeing 100 km/h or 10...
by kenmras
Wed Jul 24, 2019 9:10 pm
Forum: Duplicates
Topic: [0.17.58] Blueprint Icons cannot be changed once in blueprint library
Replies: 5
Views: 445

Re: [0.17.58] Blueprint Icons cannot be changed once in blueprint library

Thanks for the great workaround. been bugging me for a bit.
by kenmras
Sun Jul 21, 2019 9:06 pm
Forum: Duplicates
Topic: [0.17.58] Blueprint Icons cannot be changed once in blueprint library
Replies: 5
Views: 445

[0.17.58] Blueprint Icons cannot be changed once in blueprint library

I've looked through the forums some and have been putting off posting about this because I figured I wasn't the first to ask for this but I can't find anything. Please correct me or scold me as needed if I've missed the discussion. The issue is that once a blueprint is placed into the blueprint libr...
by kenmras
Fri Jun 07, 2019 4:33 pm
Forum: News
Topic: Friday Facts #298 - Demo upgrade for Stable
Replies: 78
Views: 11726

Re: Friday Facts #298 - Demo upgrade for Stable

A few weeks ago I asked my wife to give me feedback on the demo and she was very confused why the items just disappeared. She also got very frustrated about the quantity of biter attacks. I was also surprised by the frequency of attacks. Perhaps you could make a "pacifist" mode for the demo or at le...
by kenmras
Fri Mar 01, 2019 3:43 am
Forum: Releases
Topic: Version 0.17.3
Replies: 42
Views: 18490

Re: Version 0.17.3

I'm not colorblind, but "pastel colors" don't help to quickly see at a glance which chest has which function, maybe even less in a real factory with differing and/or no additional lights, at night, etc. the darker "strong colors" in 0.16 were very easy to recognize and tell apart. or is it simply t...

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