Search found 4 matches
- Fri Jul 12, 2019 7:31 pm
- Forum: Not a bug
- Topic: [0.17.56] While in a game, selecting "Sync Mods with Save" from the load screen will skip the Quit confirmation dialog
- Replies: 1
- Views: 882
[0.17.56] While in a game, selecting "Sync Mods with Save" from the load screen will skip the Quit confirmation dialog
Just noticed this while sorting out some mod issues. Usually after a few moments within the game, attempting to quit will trigger a confirmaton dialog "The game is not saved, are you sure you want to quit?" Selecting Back , then Load , then using Sync mods with save will take the user to t...
- Fri Mar 15, 2019 7:29 pm
- Forum: Not a bug
- Topic: [0.17.3] Kills graph GUI hovertext is incorrect
- Replies: 2
- Views: 1023
Re: [0.17.3] Kills graph GUI hovertext is incorrect
Thought this might be the case, no problem. I think a "/s" on the tooltip would be sufficient. Or maybe label the axes with "rate / "s and "time / s" or something similar. Thanks for the response!
- Sat Mar 09, 2019 8:28 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.9] Non-recoverable error in scenario
- Replies: 28
- Views: 15004
Re: [0.17.9] Non-recoverable error in scenario
Also had this issue. It occurs as soon as the "Mining automation" objective begins, seemingly regardless of the player's actions up to that point.
- Fri Mar 01, 2019 3:15 am
- Forum: Not a bug
- Topic: [0.17.3] Kills graph GUI hovertext is incorrect
- Replies: 2
- Views: 1023
[0.17.3] Kills graph GUI hovertext is incorrect
The hovertext on the kill graph does not reflect the actual kills/losses that have occurred. Also, changing the timescale of the graph (eg 5s \ 1m \ 10m ... etc) changes the value of the hovertext. Screens attached: 2_radar_losses_hovertext_says_5.jpg 4_biters_killed_in_10m_hovertext_says_30_at_2.6m...