Search found 4 matches

by warped_jack
Fri Jul 12, 2019 7:31 pm
Forum: Not a bug
Topic: [0.17.56] While in a game, selecting "Sync Mods with Save" from the load screen will skip the Quit confirmation dialog
Replies: 1
Views: 882

[0.17.56] While in a game, selecting "Sync Mods with Save" from the load screen will skip the Quit confirmation dialog

Just noticed this while sorting out some mod issues. Usually after a few moments within the game, attempting to quit will trigger a confirmaton dialog "The game is not saved, are you sure you want to quit?" Selecting Back , then Load , then using Sync mods with save will take the user to t...
by warped_jack
Fri Mar 15, 2019 7:29 pm
Forum: Not a bug
Topic: [0.17.3] Kills graph GUI hovertext is incorrect
Replies: 2
Views: 1023

Re: [0.17.3] Kills graph GUI hovertext is incorrect

Thought this might be the case, no problem. I think a "/s" on the tooltip would be sufficient. Or maybe label the axes with "rate / "s and "time / s" or something similar. Thanks for the response!
by warped_jack
Sat Mar 09, 2019 8:28 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.9] Non-recoverable error in scenario
Replies: 28
Views: 15004

Re: [0.17.9] Non-recoverable error in scenario

Also had this issue. It occurs as soon as the "Mining automation" objective begins, seemingly regardless of the player's actions up to that point.
by warped_jack
Fri Mar 01, 2019 3:15 am
Forum: Not a bug
Topic: [0.17.3] Kills graph GUI hovertext is incorrect
Replies: 2
Views: 1023

[0.17.3] Kills graph GUI hovertext is incorrect

The hovertext on the kill graph does not reflect the actual kills/losses that have occurred. Also, changing the timescale of the graph (eg 5s \ 1m \ 10m ... etc) changes the value of the hovertext. Screens attached: 2_radar_losses_hovertext_says_5.jpg 4_biters_killed_in_10m_hovertext_says_30_at_2.6m...

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