Search found 12 matches
- Mon May 27, 2019 9:39 pm
- Forum: Technical Help
- Topic: Impossibly Slow Load Times, and Jerky Gameplay (Solved)
- Replies: 14
- Views: 4535
Re: Impossibly Slow Load Times, and Jerky Gameplay (Troubleshooting Terminal)
Huh. Well so it did. That is very bizarre. Something I did after that point in the troubleshooting process must have fixed the original issue, and compatibility essentially propped up a different issue that looked very similar. It appears to be working normally now. Thanks so much for your help! I c...
- Mon May 27, 2019 3:56 pm
- Forum: Technical Help
- Topic: Impossibly Slow Load Times, and Jerky Gameplay (Solved)
- Replies: 14
- Views: 4535
Re: Impossibly Slow Load Times, and Jerky Gameplay (Troubleshooting Terminal)
Yeah, if you look at my OP, running the game (and steam) in compatibility mode was one of the things I tried to correct the issue. It didn't help or hurt; so I left it. I can turn it back, but it won't correct the problem.
- Mon May 27, 2019 6:23 am
- Forum: Technical Help
- Topic: Impossibly Slow Load Times, and Jerky Gameplay (Solved)
- Replies: 14
- Views: 4535
- Sun May 26, 2019 11:57 pm
- Forum: Technical Help
- Topic: Impossibly Slow Load Times, and Jerky Gameplay (Solved)
- Replies: 14
- Views: 4535
Re: Impossibly Slow Load Times, and Jerky Gameplay (Troubleshooting Terminal)
Mods should be the same on laptop and desktop. Deleted all mods, then synchronized with the save.
Here's the .dat:
https://pastebin.com/5FbNpXvx
Here's the .dat:
https://pastebin.com/5FbNpXvx
- Wed May 22, 2019 10:01 pm
- Forum: Technical Help
- Topic: Impossibly Slow Load Times, and Jerky Gameplay (Solved)
- Replies: 14
- Views: 4535
Re: Impossibly Slow Load Times, and Jerky Gameplay (Troubleshooting Terminal)
Here's my most recent log, loading in on the terminal with mods enabled:
Before this, based on linked posts with similar issues, I tried defragmenting the hard drive. No luck.
https://pastebin.com/3y9iZgiE
Before this, based on linked posts with similar issues, I tried defragmenting the hard drive. No luck.
https://pastebin.com/3y9iZgiE
- Wed May 22, 2019 12:39 am
- Forum: Technical Help
- Topic: Impossibly Slow Load Times, and Jerky Gameplay (Solved)
- Replies: 14
- Views: 4535
Re: Impossibly Slow Load Times, and Jerky Gameplay (Troubleshooting Terminal)
I checked. And my previous save which gave me no problems on my terminal was .17.14
- Mon May 20, 2019 10:18 pm
- Forum: Technical Help
- Topic: Impossibly Slow Load Times, and Jerky Gameplay (Solved)
- Replies: 14
- Views: 4535
Impossibly Slow Load Times, and Jerky Gameplay (Solved)
Playing on Desktop PC which I have used to play Factorio consistently for the past 200 or so hours. VR-Capable Machine with a 1060 GTX, 16GB RAM, SSD. Since the last time I played Factorio (a few months ago) loading screen now takes 3-4 minutes (regardless of mods). Loading old saves produces jerky ...
- Sun May 19, 2019 6:26 pm
- Forum: Ideas and Requests For Mods
- Topic: Make a (Configurable) Set of Items Free to Craft
- Replies: 6
- Views: 1764
Re: Make a (Configurable) Set of Items Free to Craft
Can you say internal name of red or blue chips? What about mods? So what if you don't know them off the top of your head, or how to look them up from within the game? The .txt config file could/should contain the names for all the base game's items, and have them turned off by default. Comments in ...
- Sun May 19, 2019 6:17 pm
- Forum: Texture Packs
- Topic: [Submission] High Res Concrete Textures - old style
- Replies: 3
- Views: 5200
Re: [Submission] High Res Concrete Textures - old style
Any reason these textures or their associated mod wouldn't work in .17.41? They don't seem to be working, but I've used them before. I tried manually installing them. Changing my graphics settings, removing WaiTex, and wiping and reinstalling all of the game's terrain files. Then reinstalling them m...
- Thu May 16, 2019 4:10 pm
- Forum: Ideas and Requests For Mods
- Topic: Make a (Configurable) Set of Items Free to Craft
- Replies: 6
- Views: 1764
Re: Make a (Configurable) Set of Items Free to Craft
Much easier than config file will be some constant combinator, that have signals with amount of items in your inventory. The script can read this combinator and insert them to your inventory for free, maybe also to special passive provider chests. Changing recipes can be done before the game starts...
- Wed May 15, 2019 6:39 pm
- Forum: Ideas and Requests For Mods
- Topic: Make a (Configurable) Set of Items Free to Craft
- Replies: 6
- Views: 1764
Make a (Configurable) Set of Items Free to Craft
I don't want to play in creative, and it would be nice to have 1 mod that can make certain recipes free. A config file where you could add or remove items and when the mod loads it makes that recipe free. My personal preferences would be for Roboports, rails, concrete, landfill, and power poles. I n...
- Thu Feb 28, 2019 11:16 pm
- Forum: Ideas and Requests For Mods
- Topic: Lowering Pollution via Equipment Alternatives
- Replies: 2
- Views: 1229
Lowering Pollution via Equipment Alternatives
There exist several mods which add electric versions of all the furnaces, but those furnaces produce the same amount of pollution as coal-fueled furnaces, so there isn't much point unless you run out of coal. Having these furnaces emit half as much, or no pollution, would make more sense to me. Also...