Search found 4 matches
- Fri Mar 01, 2019 1:14 pm
- Forum: Not a bug
- Topic: [0.17.3] Cliff Deconstruction With Bots
- Replies: 2
- Views: 652
Re: [0.17.3] Cliff Deconstruction With Bots
You are right, I reconstruct the scenario and now it works perfectly fine. So it seem like I was too slow to provide the explosives
- Fri Mar 01, 2019 1:04 pm
- Forum: Not a bug
- Topic: [0.17.3] Cliff Deconstruction With Bots
- Replies: 2
- Views: 652
[0.17.3] Cliff Deconstruction With Bots
I placed a blueprint on a region where cliffs were(this area has full roboport coverage). At this point there were no cliff explosions inside the logistic network. The bots, which are loaded with the items they want to place now hover over the cliffs, which are marked for deconstruction. Now I added ...
- Thu Feb 28, 2019 7:48 pm
- Forum: Duplicates
- Topic: [0.17.3] False error while placing pipes [FIXED]
- Replies: 2
- Views: 481
Re: [0.17.3] False error while placing pipes
You're right, the game didn't updated while my resart. It's fixed now
- Thu Feb 28, 2019 7:38 pm
- Forum: Duplicates
- Topic: [0.17.3] False error while placing pipes [FIXED]
- Replies: 2
- Views: 481