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- Sun Mar 03, 2019 11:10 am
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.17.x] Crash in multiplayer: "railSignal.distance >= 0 was not true"
- Replies: 6
- Views: 4208
Re: [0.17.x] Client Crash / Server Crash - Train logic?
I think I got the same type of crash on 0.17.4. Server and all clients (both linux and windows) crashed at the same time. Unfortunately on linux machines no crash file was generated and I have no access to windows logs. I also attach the last part stdout/err of the linux headless server. All files ...