Steam files verification helped. Forgot about this feature
Thanks!
Search found 27 matches
- Mon Oct 21, 2024 11:28 am
- Forum: Resolved Problems and Bugs
- Topic: [2.0.7] Crash on startup (Linux)
- Replies: 2
- Views: 461
- Mon Oct 21, 2024 11:19 am
- Forum: Resolved Problems and Bugs
- Topic: [2.0.7] Crash on startup (Linux)
- Replies: 2
- Views: 461
[2.0.7] Crash on startup (Linux)
Crashed after Space Age installed.
Failed to load mods: __core__/lualib/util.lua:659: attempt to index local 'sprite_data' (a boolean value)
stack traceback:
__core__/lualib/util.lua:659: in function 'sprite_load'
__base__/prototypes/entity/transport-belts.lua:120: in main chunk
[C]: in ...
Failed to load mods: __core__/lualib/util.lua:659: attempt to index local 'sprite_data' (a boolean value)
stack traceback:
__core__/lualib/util.lua:659: in function 'sprite_load'
__base__/prototypes/entity/transport-belts.lua:120: in main chunk
[C]: in ...
- Fri Jan 29, 2021 11:36 am
- Forum: News
- Topic: Friday Facts #364 - 1.1 stable
- Replies: 57
- Views: 42214
Re: Friday Facts #364 - 1.1 stable
Klonan made new Train GUI.mikiqex wrote: Fri Jan 29, 2021 10:05 am so also thanks to Klonan for the Save game speed explanation
Rsenging is optimization guy.

- Tue Jan 28, 2020 4:50 pm
- Forum: Releases
- Topic: Version 0.18.2
- Replies: 61
- Views: 34309
Re: Version 0.18.2
Thank you for your hard work! But can we have an option to disable new sound effects?
New belt sound effects are really annoying. I can't play more than 15 minutes with it. I've got headache from it...
New belt sound effects are really annoying. I can't play more than 15 minutes with it. I've got headache from it...

- Mon Sep 09, 2019 9:01 pm
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 469537
Re: [MOD 0.17+] Industrial Revolution (0.99.x)
Started today and after this craft I realized what awaits me

Great mod, great idea. Thank you kindly Deadlock, you bring me back to factorio <3


Great mod, great idea. Thank you kindly Deadlock, you bring me back to factorio <3
- Fri Sep 06, 2019 6:56 pm
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 469537
Re: [MOD 0.17+] Industrial Revolution (WIP)
Easy! Just break your legPTTG wrote: Fri Sep 06, 2019 6:38 pm Now I just need to figure out how to convince my boss I'm too sick to work.

- Fri Sep 06, 2019 1:07 pm
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 469537
- Mon Sep 02, 2019 1:21 pm
- Forum: Mods
- Topic: [MOD 0.17] Industrial Revolution
- Replies: 988
- Views: 469537
Re: [MOD 0.17+] Industrial Revolution (WIP)
The year wasn't specifiedPTTG wrote: Sat Aug 31, 2019 8:36 am Just checking, but by "early September," you do mean September 1st, right?

- Mon Jul 01, 2019 6:35 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.17.1] "'Item' is in the way" message should not appear for the same item placed
- Replies: 16
- Views: 13403
Re: [kovarex] [0.17.1] "'Item' is in the way" message should not appear for the same item placed
Yes! Finally! Thank you kovarex <3
- Fri May 31, 2019 2:45 pm
- Forum: Releases
- Topic: Version 0.17.45
- Replies: 12
- Views: 14460
Re: Version 0.17.45
Thank you kindly <3Fixed that inserter would sometimes put items on the wrong side of the belt.
- Thu Mar 21, 2019 4:43 am
- Forum: Not a bug
- Topic: [0.17.16] Tag on the map is under Power Grid
- Replies: 2
- Views: 1240
Re: [0.17.16] Tag on the map is under Power Grid
Alright, thank you for your answer 

- Wed Mar 20, 2019 8:22 pm
- Forum: Not a bug
- Topic: [0.17.16] Tag on the map is under Power Grid
- Replies: 2
- Views: 1240
[0.17.16] Tag on the map is under Power Grid
I noticed that Tags on the map rendered under Power Grid lines.
I think this is a bug, because they should be on the top.
And it looks ugly

Log in attachments if you need it.
I think this is a bug, because they should be on the top.
And it looks ugly


Log in attachments if you need it.

- Wed Mar 06, 2019 7:45 pm
- Forum: Duplicates
- Topic: [0.17.7] Shortcuts unlocked after Sandbox game with cheats
- Replies: 1
- Views: 1041
[0.17.7] Shortcuts unlocked after Sandbox game with cheats
1. Play sandbox game
2. Load different save without research
3. ...
4. Profit!

...

2. Load different save without research
3. ...
4. Profit!

...

- Wed Mar 06, 2019 6:49 pm
- Forum: Releases
- Topic: Version 0.17.7
- Replies: 26
- Views: 22533
Re: Version 0.17.7
Thank you! 

- Sun Mar 03, 2019 9:01 am
- Forum: Not a bug
- Topic: [0.17.2] Cannot save map: "Couldn't remove (path to file): Incorrect Function" (MR)
- Replies: 9
- Views: 6334
Re: [0.17.2] Cannot Save Map: Couldn't remove (path to file): Incorrect Function
Okay, sorryRseding91 wrote: Sat Mar 02, 2019 2:02 pm We aren't looking into this at all. Update windows and it works - that's all the work we're going to put into it.

- Fri Mar 01, 2019 6:04 pm
- Forum: Not a bug
- Topic: [0.17.2] Cannot save map: "Couldn't remove (path to file): Incorrect Function" (MR)
- Replies: 9
- Views: 6334
Re: [0.17.2] Cannot Save Map: Couldn't remove (path to file): Incorrect Function
Alright. I did an expetiment.
Completely uninstall and install Steam version of Factorio 0.17.3 and deleted all AppData files.
Still have this issue.
After this I downgraded to a stable version 0.16.51
Everything works perfectly fine. Saves and ini files deleted/rewrites without any issue ...
Completely uninstall and install Steam version of Factorio 0.17.3 and deleted all AppData files.
Still have this issue.
After this I downgraded to a stable version 0.16.51
Everything works perfectly fine. Saves and ini files deleted/rewrites without any issue ...
- Fri Mar 01, 2019 6:04 pm
- Forum: Duplicates
- Topic: [0.17.0 - 0.17.2] Error on autosave: "Couldn't remove ..."
- Replies: 6
- Views: 3676
Re: [0.17.0 - 0.17.2] Error on autosave: "Couldn't remove ..."
Alright. I did an expetiment.
Completely uninstall and install Steam version of Factorio 0.17.3 and deleted all AppData files.
Still have this issue.
After this I downgraded to a stable version 0.16.51
Everything works perfectly fine. Saves and ini files deleted/rewrites without any issue ...
Completely uninstall and install Steam version of Factorio 0.17.3 and deleted all AppData files.
Still have this issue.
After this I downgraded to a stable version 0.16.51
Everything works perfectly fine. Saves and ini files deleted/rewrites without any issue ...
- Thu Feb 28, 2019 9:49 am
- Forum: Duplicates
- Topic: [0.17.0 - 0.17.2] Error on autosave: "Couldn't remove ..."
- Replies: 6
- Views: 3676
Re: [0.17.0 - 0.17.2] Error on autosave: "Couldn't remove ..."
Thanks for the report - this is a duplicate of: https://forums.factorio.com/viewtopic.php?f=23&t=65726
Something about your system is special in that the operating system rejects any attempts to remove files from directories the game should be able to remove files from. If you know what might be ...
- Wed Feb 27, 2019 8:50 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.0][keybind] Picking up items from ground doesn't work (F bound to pickup/enter/exit)
- Replies: 23
- Views: 11808
Re: [0.17.0] Picking up items from ground doesn't work
Still have this issue in 0.17.2
- Wed Feb 27, 2019 6:26 pm
- Forum: Duplicates
- Topic: [0.17.0 - 0.17.2] Error on autosave: "Couldn't remove ..."
- Replies: 6
- Views: 3676
Re: [0.17.0 - 0.17.2] Error on autosave: "Couldn't remove ..."
Still have this issue in 0.17.2

