Search found 27 matches

by the_ave
Fri Jul 10, 2020 4:56 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1723
Views: 256369

Re: pY Coal Processing - Discussion

Unfortunately I am with the two guys above. I just started a clean new run and... boy is is PAINFUL. :-(
by the_ave
Fri Apr 24, 2020 9:52 am
Forum: Resolved Problems and Bugs
Topic: [0.18.20] Error when trying to update mods
Replies: 7
Views: 716

Re: [0.18.20] Error when trying to update mods

Boy, was this fix QUICK! GG Wube!!! :) <3
by the_ave
Tue Jul 23, 2019 5:12 am
Forum: PyMods
Topic: This modpack is nuts. Any tips for mid-game?
Replies: 9
Views: 1292

Re: This modpack is nuts. Any tips for mid-game?

*Ahem* that's exactly what we were talking about... Tailings -> coal-water slurry -> combustion mixture. :)
by the_ave
Mon Jul 22, 2019 10:08 pm
Forum: PyMods
Topic: This modpack is nuts. Any tips for mid-game?
Replies: 9
Views: 1292

Re: This modpack is nuts. Any tips for mid-game?

Sorry I forgot I owe you a response.

IT IS F***ING AWESOME!!! :D Thanking you a bunch isn't anywhere close to enough!
by the_ave
Tue Jul 16, 2019 1:49 pm
Forum: PyMods
Topic: Handcrafting kind of broke
Replies: 2
Views: 359

Re: Handcrafting kind of broke

Thanks a lot!
by the_ave
Tue Jul 16, 2019 1:10 pm
Forum: PyMods
Topic: Handcrafting kind of broke
Replies: 2
Views: 359

Handcrafting kind of broke

...at least with the latest update. https://steamcommunity.com/profiles/76561198333800388/screenshot/776225904380659063 https://steamcommunity.com/profiles/76561198333800388/screenshot/776225904380658413 So, it seems that after the latest update (0.17.58) I can't handcraft things like iron gears, th...
by the_ave
Sat Jul 06, 2019 8:30 am
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 543
Views: 49679

Re: pY Petroleum Handling

Thanks for the info! I tried looking it up, but my search-fu is less, I have been unable to find it.
by the_ave
Thu Jul 04, 2019 3:57 pm
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 543
Views: 49679

Re: pY Petroleum Handling

Is there any information anywhere about the Oil Burner? Like, is it used to generate power or just steam? If power, why doesn't it show up in the power production stats? If steam, how much?

Thanks!
by the_ave
Tue Jul 02, 2019 8:07 pm
Forum: PyMods
Topic: This modpack is nuts. Any tips for mid-game?
Replies: 9
Views: 1292

Re: This modpack is nuts. Any tips for mid-game?

Thanks for the tip! I will try it as soon as I'm out of this conf call... :D
by the_ave
Tue Jul 02, 2019 10:33 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1723
Views: 256369

Re: pY Coal Processing - Discussion

What mod portal link?!
by the_ave
Mon Jul 01, 2019 9:13 pm
Forum: PyMods
Topic: This modpack is nuts. Any tips for mid-game?
Replies: 9
Views: 1292

Re: This modpack is nuts. Any tips for mid-game?

Hello brother! "Nuts" is what some would call an euphemism. I am at the very same stage as you.. I have disbanded the whole starter base, and today I took out the whole coal processing, since my power - combustion mixture based - was ...unstable, to put it mildly. So it went away to its own outpost,...
by the_ave
Tue Jun 25, 2019 11:39 am
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 543
Views: 49679

Re: pY Petroleum Handling

Just received news from kingarthur that all is good. I have tried it and it works.

Bilka has refered us to this thread where the change is announced for all modders.
by the_ave
Mon Jun 24, 2019 5:02 pm
Forum: Mods
Topic: [0.18] Sea Block Pack 0.4.8
Replies: 1644
Views: 551032

Re: [0.17] Sea Block Pack 0.3.5

Correction where due.

I was comparing apples and oranges. Retrieved SeaBlockPack_0.3.5.zip from the first post, unzipped it in the mods folder. All is fine.

Now let's give it a try...
by the_ave
Mon Jun 24, 2019 4:44 pm
Forum: Mods
Topic: [0.18] Sea Block Pack 0.4.8
Replies: 1644
Views: 551032

Re: [0.17] Sea Block Pack 0.3.5

I did that too, but I keep getting the same error. I have already cleared up the entire 'mods' directory and retrieve just the important ones (Seablock + the mandatory mods) but no help. What I will try is: - check whether there's a difference between the mods from the portal vs. the file I got from...
by the_ave
Sat Jun 22, 2019 9:50 am
Forum: Outdated/Not implemented
Topic: Respect Windows Storage Paths
Replies: 34
Views: 2676

Re: Respect Windows Storage Paths

IMHO they should, it would show they care about their employees (and not so much about their work productivity, but that's a different story...).
by the_ave
Fri Jun 21, 2019 6:59 pm
Forum: PyMods
Topic: Py Hightech: Phosphoric Acid
Replies: 2
Views: 372

Re: Py Hightech: Phosphoric Acid

I might comment that "more complicate" is Pyanodon's motto... but I think I will refrain for now.

I have to start making that too myself, since after I finish circuits 1 I have to start making circuits 2.
by the_ave
Sat Jun 15, 2019 4:39 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1723
Views: 256369

Re: pY Coal Processing - Discussion

@katalex: just go with RSO and you should be perfectly fine (aside from some extra patches spawned in the start area when you enable RSO). That's the approach I have used. If RSO's feault settings seem too... difficult for you, you can start tweaking them. I used a Sandbox game to check the outcome ...
by the_ave
Tue Jun 11, 2019 8:20 pm
Forum: Ideas and Suggestions
Topic: Display When Unit Is Connected To Both Logistic & Circuit Networks
Replies: 1
Views: 159

Re: Display When Unit Is Connected To Both Logistic & Circuit Networks

While I agree that such a situation is quite (but not extremely) rare, I can only vote in for such a feature; pretty much like the checkbox with 'Connected to Circuit Network <ID>" there should be a "Connected to Logistic Network" checkbox too. Those 2 small icons at the top can be confusing... :((
by the_ave
Tue Jun 11, 2019 11:39 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1723
Views: 256369

Re: pY Coal Processing - Discussion

I have just ran into the same issue: The mod Pyanodons Coal Processing caused a non-recoverable error. Please report this error to the mod author. Error while running event pycoalprocessing::on_chunk_generated (ID 12) __pycoalprocessing__/scripts/resource-generation.lua:242: bad argument #2 of 2 to ...
by the_ave
Tue Jun 11, 2019 9:55 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1435
Views: 135837

Re: pY Raw Ores Discussion

Many thanks for the clarification! Now, not sure whether it belongs here, but I found a minor issue with the naming of one of the processes. Here's the screenshot: https://steamcommunity.com/sharedfiles/filedetails/?id=1767037170 . I think it should be "Convert Petroleum Gas..." instead of "Convert ...

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