Search found 20 matches

by delfiler
Thu Jan 28, 2016 7:45 pm
Forum: Mods
Topic: [MOD 0.12.x] NESTT: Build your base inside a train
Replies: 75
Views: 99607

Re: [MOD 0.12.x] NESTT: Build your base inside a train

i love this mode makes me really thing about everything i use and place but my only thing is that the train starts sower after you ad more wagons is ther anyway to increase it?
by delfiler
Sat Feb 14, 2015 9:22 pm
Forum: Mods
Topic: [MOD 0.11.22] Pocket Bots. Construction bots for your pocket.
Replies: 64
Views: 72680

Re: [MOD 0.11.x] Pocket Bots. Construction bots for your poc

can i add your mod to my mod pack, you will get credits and a link yto the od thread
by delfiler
Sat Feb 14, 2015 9:20 pm
Forum: Mods
Topic: [MOD 0.18.X] Air Filtering
Replies: 134
Views: 170799

Re: [MOD 0.11.X] Air Filtering

can i add your mod to my modpack, your mod does get credits and a link to the mod
by delfiler
Sat Feb 14, 2015 10:55 am
Forum: Mods
Topic: [discontinued][0.11.x - TreeFarm - Addon] AlienPlant
Replies: 45
Views: 58402

Re: [0.11.x - TreeFarm - Addon] AlienPlant

Okay it's allowed as long I watch the license which won't be hard right?
by delfiler
Fri Feb 13, 2015 1:36 pm
Forum: Mods
Topic: [discontinued][0.11.x - TreeFarm - Addon] AlienPlant
Replies: 45
Views: 58402

Re: [0.11.x - TreeFarm - Addon] AlienPlant

SuperSandro2000 wrote:When you have the permissions for the Treefarm mod and give credits to this topic you can do it.
okay will inform you when i have permission and that i will do with a link
by delfiler
Fri Feb 13, 2015 11:55 am
Forum: Mods
Topic: [discontinued][0.11.x - TreeFarm - Addon] AlienPlant
Replies: 45
Views: 58402

Re: [0.11.x - TreeFarm - Addon] AlienPlant

can i add your mod to a modpack?
by delfiler
Fri Feb 13, 2015 11:20 am
Forum: Mods
Topic: [0.11.13]Teleporter Belts 0.0.2
Replies: 23
Views: 29764

Re: [MOD 0.11.13]Teleporter Belts 0.0.2

ThaPear wrote:Sure, as long as you credit me and add a link to this thread.
there will be every mod in the mod pack i'm gonna make is gonna have a respectful link to the original thread
by delfiler
Fri Feb 13, 2015 11:18 am
Forum: Mods
Topic: [MOD 0.10.x] Robocharge - Robot Charging Station
Replies: 42
Views: 42170

Re: [MOD 0.10.x] Robocharge - Robot Charging Station

can i add your mod to a modpack?
by delfiler
Fri Feb 13, 2015 11:16 am
Forum: Mods
Topic: [MOD 0.12.x] Stainless Steel wagon - a larger cargo wagon
Replies: 22
Views: 44694

Re: [MOD 0.11.x] Stainless Steel wagon - a larger cargo wago

can i add your mod to a modpack?
by delfiler
Fri Feb 13, 2015 11:16 am
Forum: Mods
Topic: [MOD 0.12.x] Compression Chests: virtually unlimited storage
Replies: 93
Views: 92450

Re: [MOD 0.11.x] Compression Chests: virtually unlimited sto

can i add your mod to a modpack?
by delfiler
Fri Feb 13, 2015 11:14 am
Forum: Mods
Topic: [MOD 0.15|0.14] Rail Tanker - Liquid transport 1.4.1
Replies: 374
Views: 338957

Re: [Mod 0.11.x] Rail Tanker - Liquid transport

JamesOFarrell wrote:Sure, all my mods are licensed under the MIT license so do with them as you wish.

Also, if you want the blender files so you can extend the mod let me know and I'll upload them somewhere
oh that won't be needed just gonna add it to my mod pack of handy mods
by delfiler
Fri Feb 13, 2015 11:13 am
Forum: Mods
Topic: [MOD 0.11.x] Telepad 1.1.1
Replies: 18
Views: 20330

Re: [MOD 0.11.x] Telepad 1.1.1

Xecutor wrote:Yes. I grant permission to use my mod(s) in modpack(s) :)
okat thanks gonna name it the handy modpack, cause you know handy mods XP
by delfiler
Fri Feb 13, 2015 11:07 am
Forum: Mods
Topic: [MOD 0.15|0.14] Rail Tanker - Liquid transport 1.4.1
Replies: 374
Views: 338957

Re: [Mod 0.11.x] Rail Tanker - Liquid transport

can i add your mod to a modpack?
by delfiler
Fri Feb 13, 2015 11:05 am
Forum: Mods
Topic: [MOD 0.11.x] Telepad 1.1.1
Replies: 18
Views: 20330

Re: [MOD 0.11.x] Telepad 1.1.1

can i add your mod to a modpack?
by delfiler
Fri Feb 13, 2015 11:04 am
Forum: Mods
Topic: [MOD 0.10.x] Time Display - v1.0.0
Replies: 36
Views: 29453

Re: [MOD 0.10.x] Time Display - v1.0.0

can i add your mod to a modpack?
by delfiler
Fri Feb 13, 2015 11:03 am
Forum: Mods
Topic: [0.11.13]Teleporter Belts 0.0.2
Replies: 23
Views: 29764

Re: [MOD 0.11.13]Teleporter Belts 0.0.2

can i add your mod to a modpack?
by delfiler
Fri Feb 13, 2015 10:59 am
Forum: Questions, reviews and ratings
Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
Replies: 438
Views: 327963

Re: [MOD 0.11.13+] Treefarm REDUX

oh the newest version doesn't work with the older one cause everything that was already build was removed

and can i add your mod to a modpack?
by delfiler
Wed Feb 11, 2015 10:33 am
Forum: Questions, reviews and ratings
Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
Replies: 438
Views: 327963

Re: [MOD 0.11.13+] Treefarm REDUX

okay good then i will start today on it but can't PM you on this form yet so expect me to post it here or if i'm luck pm you

edit: okay just got the option to pm :lol:
by delfiler
Wed Feb 11, 2015 7:41 am
Forum: Questions, reviews and ratings
Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
Replies: 438
Views: 327963

Re: [MOD 0.11.13+] Treefarm REDUX

drs9999 wrote:
delfiler wrote:sorry if this is the wrong spot to do it but if you need a translator to dutch (holland) i can do it for you
That would be great!
well okay are you gonna add something new to the mod soon? just so that i can instantly add it to the translation list
by delfiler
Tue Feb 10, 2015 1:42 pm
Forum: Questions, reviews and ratings
Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
Replies: 438
Views: 327963

Re: [MOD 0.11.13+] Treefarm REDUX

sorry if this is the wrong spot to do it but if you need a translator to dutch (holland) i can do it for you

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