Search found 20 matches
- Thu Jan 28, 2016 7:45 pm
- Forum: Mods
- Topic: [MOD 0.12.x] NESTT: Build your base inside a train
- Replies: 75
- Views: 109149
Re: [MOD 0.12.x] NESTT: Build your base inside a train
i love this mode makes me really thing about everything i use and place but my only thing is that the train starts sower after you ad more wagons is ther anyway to increase it?
- Sat Feb 14, 2015 9:22 pm
- Forum: Mods
- Topic: [MOD 0.11.22] Pocket Bots. Construction bots for your pocket.
- Replies: 64
- Views: 80094
Re: [MOD 0.11.x] Pocket Bots. Construction bots for your poc
can i add your mod to my mod pack, you will get credits and a link yto the od thread
- Sat Feb 14, 2015 9:20 pm
- Forum: Mods
- Topic: [MOD 0.18.X] Air Filtering
- Replies: 134
- Views: 187134
Re: [MOD 0.11.X] Air Filtering
can i add your mod to my modpack, your mod does get credits and a link to the mod
- Sat Feb 14, 2015 10:55 am
- Forum: Mods
- Topic: [discontinued][0.11.x - TreeFarm - Addon] AlienPlant
- Replies: 45
- Views: 63253
Re: [0.11.x - TreeFarm - Addon] AlienPlant
Okay it's allowed as long I watch the license which won't be hard right?
- Fri Feb 13, 2015 1:36 pm
- Forum: Mods
- Topic: [discontinued][0.11.x - TreeFarm - Addon] AlienPlant
- Replies: 45
- Views: 63253
Re: [0.11.x - TreeFarm - Addon] AlienPlant
okay will inform you when i have permission and that i will do with a linkSuperSandro2000 wrote:When you have the permissions for the Treefarm mod and give credits to this topic you can do it.
- Fri Feb 13, 2015 11:55 am
- Forum: Mods
- Topic: [discontinued][0.11.x - TreeFarm - Addon] AlienPlant
- Replies: 45
- Views: 63253
Re: [0.11.x - TreeFarm - Addon] AlienPlant
can i add your mod to a modpack?
- Fri Feb 13, 2015 11:20 am
- Forum: Mods
- Topic: [0.11.13]Teleporter Belts 0.0.2
- Replies: 23
- Views: 32526
Re: [MOD 0.11.13]Teleporter Belts 0.0.2
there will be every mod in the mod pack i'm gonna make is gonna have a respectful link to the original threadThaPear wrote:Sure, as long as you credit me and add a link to this thread.
- Fri Feb 13, 2015 11:18 am
- Forum: Mods
- Topic: [MOD 0.10.x] Robocharge - Robot Charging Station
- Replies: 42
- Views: 47972
Re: [MOD 0.10.x] Robocharge - Robot Charging Station
can i add your mod to a modpack?
- Fri Feb 13, 2015 11:16 am
- Forum: Mods
- Topic: [MOD 0.12.x] Stainless Steel wagon - a larger cargo wagon
- Replies: 22
- Views: 47371
Re: [MOD 0.11.x] Stainless Steel wagon - a larger cargo wago
can i add your mod to a modpack?
- Fri Feb 13, 2015 11:16 am
- Forum: Mods
- Topic: [MOD 0.12.x] Compression Chests: virtually unlimited storage
- Replies: 93
- Views: 101984
Re: [MOD 0.11.x] Compression Chests: virtually unlimited sto
can i add your mod to a modpack?
- Fri Feb 13, 2015 11:14 am
- Forum: Mods
- Topic: [MOD 0.15|0.14] Rail Tanker - Liquid transport 1.4.1
- Replies: 374
- Views: 378688
Re: [Mod 0.11.x] Rail Tanker - Liquid transport
oh that won't be needed just gonna add it to my mod pack of handy modsJamesOFarrell wrote:Sure, all my mods are licensed under the MIT license so do with them as you wish.
Also, if you want the blender files so you can extend the mod let me know and I'll upload them somewhere
- Fri Feb 13, 2015 11:13 am
- Forum: Mods
- Topic: [MOD 0.11.x] Telepad 1.1.1
- Replies: 18
- Views: 22056
Re: [MOD 0.11.x] Telepad 1.1.1
okat thanks gonna name it the handy modpack, cause you know handy mods XPXecutor wrote:Yes. I grant permission to use my mod(s) in modpack(s)
- Fri Feb 13, 2015 11:07 am
- Forum: Mods
- Topic: [MOD 0.15|0.14] Rail Tanker - Liquid transport 1.4.1
- Replies: 374
- Views: 378688
Re: [Mod 0.11.x] Rail Tanker - Liquid transport
can i add your mod to a modpack?
- Fri Feb 13, 2015 11:05 am
- Forum: Mods
- Topic: [MOD 0.11.x] Telepad 1.1.1
- Replies: 18
- Views: 22056
Re: [MOD 0.11.x] Telepad 1.1.1
can i add your mod to a modpack?
- Fri Feb 13, 2015 11:04 am
- Forum: Mods
- Topic: [MOD 0.10.x] Time Display - v1.0.0
- Replies: 36
- Views: 32832
Re: [MOD 0.10.x] Time Display - v1.0.0
can i add your mod to a modpack?
- Fri Feb 13, 2015 11:03 am
- Forum: Mods
- Topic: [0.11.13]Teleporter Belts 0.0.2
- Replies: 23
- Views: 32526
Re: [MOD 0.11.13]Teleporter Belts 0.0.2
can i add your mod to a modpack?
- Fri Feb 13, 2015 10:59 am
- Forum: Questions, reviews and ratings
- Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
- Replies: 438
- Views: 372992
Re: [MOD 0.11.13+] Treefarm REDUX
oh the newest version doesn't work with the older one cause everything that was already build was removed
and can i add your mod to a modpack?
and can i add your mod to a modpack?
- Wed Feb 11, 2015 10:33 am
- Forum: Questions, reviews and ratings
- Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
- Replies: 438
- Views: 372992
Re: [MOD 0.11.13+] Treefarm REDUX
okay good then i will start today on it but can't PM you on this form yet so expect me to post it here or if i'm luck pm you
edit: okay just got the option to pm
edit: okay just got the option to pm

- Wed Feb 11, 2015 7:41 am
- Forum: Questions, reviews and ratings
- Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
- Replies: 438
- Views: 372992
Re: [MOD 0.11.13+] Treefarm REDUX
well okay are you gonna add something new to the mod soon? just so that i can instantly add it to the translation listdrs9999 wrote:That would be great!delfiler wrote:sorry if this is the wrong spot to do it but if you need a translator to dutch (holland) i can do it for you
- Tue Feb 10, 2015 1:42 pm
- Forum: Questions, reviews and ratings
- Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
- Replies: 438
- Views: 372992
Re: [MOD 0.11.13+] Treefarm REDUX
sorry if this is the wrong spot to do it but if you need a translator to dutch (holland) i can do it for you