Search found 262 matches

by Therenas
Mon Jan 27, 2025 1:22 pm
Forum: Resolved Requests
Topic: Incorrect default for MapGenPreset::default
Replies: 1
Views: 134

Re: Incorrect default for MapGenPreset::default

Thanks, fixed for the next release.
by Therenas
Mon Dec 02, 2024 11:19 am
Forum: Resolved Requests
Topic: Module quality effect doesn't match documentation
Replies: 1
Views: 329

Re: Module quality effect doesn't match documentation

Quality is special, its effect value is divided by 10 internally. I added this information to the relevant places for the next release, thanks.
by Therenas
Mon Dec 02, 2024 11:02 am
Forum: Resolved Requests
Topic: CargoHatchDefinition::illumination_graphic_index invalid default or type
Replies: 1
Views: 208

Re: CargoHatchDefinition::illumination_graphic_index invalid default or type

It's the underflow one, I clarified it for the next release, thanks.
by Therenas
Mon Dec 02, 2024 10:56 am
Forum: Resolved Requests
Topic: HeatEnergySource::emissions_per_minute wrong "default"
Replies: 1
Views: 207

Re: HeatEnergySource::emissions_per_minute wrong "default"

Thanks, I removed the default value for the next release.
by Therenas
Mon Dec 02, 2024 10:50 am
Forum: Resolved Requests
Topic: Missing defaults for PipeConnection::flow_direction / connection_type
Replies: 1
Views: 190

Re: Missing defaults for PipeConnection::flow_direction / connection_type

Thanks, I noted some defaults on PipeConnectionDefinition for the next release.
by Therenas
Mon Dec 02, 2024 10:28 am
Forum: Resolved Requests
Topic: TurretPrototype::turret_base_has_direction description
Replies: 1
Views: 171

Re: TurretPrototype::turret_base_has_direction description

Thanks a lot, noted for the next release.
by Therenas
Mon Dec 02, 2024 10:24 am
Forum: Resolved Requests
Topic: [2.0.12] on_object_destroyed fires after on_built_entity for quality upgraded entities
Replies: 4
Views: 320

Re: [2.0.12] on_object_destroyed fires after on_built_entity for quality upgraded entities

Thanks for the discussion, I tried to make it a bit clearer for the next release.
by Therenas
Mon Dec 02, 2024 10:18 am
Forum: Resolved Requests
Topic: Make Stable Documentation Be 2.0.11
Replies: 1
Views: 222

Re: Make Stable Documentation Be 2.0.11

Thanks for the report, this was addressed a while ago.
by Therenas
Mon Dec 02, 2024 10:18 am
Forum: Resolved Requests
Topic: [2.0.11] small icon requirement for shortcuts
Replies: 1
Views: 222

Re: [2.0.11] small icon requirement for shortcuts

This has been fixed for a while, thanks.
by Therenas
Mon Dec 02, 2024 10:14 am
Forum: Resolved Requests
Topic: UtilitySprites::platform_entity_build_animations is optional / feature flag bound
Replies: 1
Views: 221

Re: UtilitySprites::platform_entity_build_animations is optional / feature flag bound

Thanks for the report. It's not feature flag-bound actually, it's just added by the Space Age mod instead of base. Noted this and marked it as optional for the next release.
by Therenas
Mon Dec 02, 2024 10:03 am
Forum: Resolved Requests
Topic: Mention "flip" in LuaEntity.mirroring
Replies: 1
Views: 203

Re: Mention "flip" in LuaEntity.mirroring

Yeah that's a good point, I added references to both sides of this for the next release, thanks.
by Therenas
Mon Dec 02, 2024 9:54 am
Forum: Resolved Requests
Topic: The 'quality' field is not documented for SignalID
Replies: 3
Views: 339

Re: The 'quality' field is not documented for SignalID

Thanks for the report, this is fixed for the next release.
by Therenas
Mon Nov 25, 2024 10:28 am
Forum: Resolved Requests
Topic: [2.0.16] quality support for LuaFlowStatistics (currently its name & count)
Replies: 3
Views: 359

Re: [2.0.16] quality support for LuaFlowStatistics (currently its name & count)

Thanks for the report, the flow stats docs are updated for the next release to reflect that it uses IDs instead of names now.
by Therenas
Mon Nov 04, 2024 2:05 pm
Forum: Documentation Improvement Requests
Topic: Make serpent, log, other library functions searchable in api docs
Replies: 8
Views: 484

Re: Make serpent, log, other library functions searchable in api docs

They have them, but they are never relevant except when using the property that inlines them. So you wouldn't need to search for them separately.
by Therenas
Mon Nov 04, 2024 2:04 pm
Forum: Resolved Requests
Topic: [2.0.10][api docs] Documentation links to nonexistent anchor
Replies: 1
Views: 264

Re: [2.0.10][api docs] Documentation links to nonexistent anchor

Thanks, that one and a couple of other ones were missed with the migration to LuaPrototypes. Fixed for the next release.
by Therenas
Mon Nov 04, 2024 1:31 pm
Forum: Documentation Improvement Requests
Topic: Conditionally Optional
Replies: 2
Views: 308

Re: Conditionally Optional

Thanks for the well thought-out suggestions. This idea was actually already tried internally, with a whole system for marking when a certain property is mandatory or optional. It turns out there are a lot of different ways properties can depend on each other, more than the system we had could model ...
by Therenas
Fri Oct 25, 2024 4:45 pm
Forum: Resolved Requests
Topic: API Docs don't mention updates to SimulationDefinition
Replies: 3
Views: 326

Re: API Docs don't mention updates to SimulationDefinition

Thanks for the report, LuaSimulation at runtime is now properly documented for the next release.
by Therenas
Thu Oct 24, 2024 12:47 pm
Forum: Documentation Improvement Requests
Topic: Make serpent, log, other library functions searchable in api docs
Replies: 8
Views: 484

Re: Make serpent, log, other library functions searchable in api docs

Appreciate the suggestion. I'll put it on the list.

Type fields are already searchable if they are properties, but not if they are unions/tables. We'll discuss whether adding this is worth it.
by Therenas
Thu Oct 24, 2024 12:46 pm
Forum: Resolved Requests
Topic: ConstantCombinatorParameters is no longer used
Replies: 1
Views: 189

Re: ConstantCombinatorParameters is no longer used

Thanks for spotting that, fixed for the next release.
by Therenas
Thu Oct 24, 2024 12:45 pm
Forum: Resolved Requests
Topic: LuaSurface.create_entity rail_layer for signals
Replies: 1
Views: 202

Re: LuaSurface.create_entity rail_layer for signals

Thanks, noted for the next release.

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