Search found 14 matches

by Wolfwaffe
Wed Oct 19, 2016 10:39 am
Forum: News
Topic: Friday Facts #159 - Research revolution
Replies: 248
Views: 50784

Re: Friday Facts #159 - Research revolution

Furnaces and pumpjacks for science packs. OK, so whose brilliant idea is that? :roll:
by Wolfwaffe
Wed Jul 06, 2016 3:06 am
Forum: Not a bug
Topic: [0.13.5] Map version cannot be loaded
Replies: 4
Views: 1414

[0.13.5] Map version cannot be loaded

Can't load my map after patch 0.13.5. Says "Map version 0.13.0-93 cannot be loaded".
I hope this is just my luck, because it'd be sad if every patch will break saves :cry:
by Wolfwaffe
Sat Mar 05, 2016 8:31 am
Forum: News
Topic: Friday Facts #128 - Back down to earth
Replies: 422
Views: 107729

Re: Friday Facts #128 - Back down to earth

Well, since we lack hopper wagons and loaders, i'll say yes - this loader thing will make loading/unloading trains more effective.
by Wolfwaffe
Sat Oct 31, 2015 10:13 am
Forum: News
Topic: Friday Facts #110 - Tech art finished
Replies: 52
Views: 29459

Re: Friday Facts #110 - Tech art finished

Mr.Fusion - thanks, right where it hurts :C Are "lunchboxes" modules? Looks like something straight out from Fallout verse. So, are we getting the railgun and... - looks like, uh, melta-pistol to me - in .13? What do the pipes with balls and cables and metal sheets represent? Also, i seem to fail in...
by Wolfwaffe
Thu Sep 24, 2015 3:25 am
Forum: Show your Creations
Topic: Oil transporting tips!
Replies: 13
Views: 20011

Re: Oil transporting tipps!

Uh, i just use assembly machines on both ends, unload empty and full barrels straight into them.
by Wolfwaffe
Fri Jul 24, 2015 12:22 pm
Forum: Duplicates
Topic: [0.12.0] Concrete/Bricks glitches terrain
Replies: 1
Views: 2676

[0.12.0] Concrete/Bricks glitches terrain

This is kinda random and hard to reproduce, but sometimes, when you're placing tiles near water, water bodies may shrink. And when removing tiles that covered water/were near water, water may pop up in random formation, or disappear. EDIT Here are some results http://i.imgur.com/fLWt3j0m.jpg http://...
by Wolfwaffe
Thu Jul 23, 2015 5:28 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.0] Tank doesn't turn when standstill
Replies: 4
Views: 1528

[0.12.0] Tank doesn't turn when standstill

Tank does not turn when not moving. Used to be able to in .11
by Wolfwaffe
Mon Jul 20, 2015 5:01 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.0] [posila] Save won't load in MP
Replies: 7
Views: 817

Re: [0.12.0] Save won't load in MP

Ugh, forgot to attach saves in question.
by Wolfwaffe
Mon Jul 20, 2015 4:58 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.0] [posila] Save won't load in MP
Replies: 7
Views: 817

[0.12.0] [posila] Save won't load in MP

0.000 2015-07-20 19:50:07; Factorio 0.12.0 (Build 103, win64) 0.001 Operating system: Windows 7 Service Pack 1 0.001 Read data path: I:/Zed/Factorio/data 0.001 Write data path: C:/Users/Wolfwaffe/AppData/Roaming/Factorio 0.001 Binaries path: I:/Zed/Factorio/bin 0.035 Initialised Direct3D: NVIDIA Ge...
by Wolfwaffe
Fri Jul 10, 2015 8:30 pm
Forum: News
Topic: Friday facts #94 - No 0.12 Release today
Replies: 116
Views: 43952

Re: Friday facts #94 - No 0.12 Release today

I waited a month for Factorio 0.12, and all I got is this lousy T-shirt. :lol:
by Wolfwaffe
Sat May 16, 2015 8:11 am
Forum: News
Topic: Friday Facts #86 - Trees
Replies: 86
Views: 35024

Re: Friday Facts #86 - Trees

Ah, this is what i'd like to see. Nature dying to our machines. Sight for sore eyes.


...Yeah, I'm kinda weird.
by Wolfwaffe
Tue Apr 21, 2015 3:27 am
Forum: News
Topic: Friday Facts #82 - Optimisations
Replies: 58
Views: 29873

Re: Friday Facts #82 Optimisations

Steam integration This is not technically part of 0.12 as we plan to go to the steam when the 0.12 is stable, but this time we decided to postpone it no more. Finally! Been waiting for this forever. One question though, will there be byers tiers like game has right now (belt repair man and others)....
by Wolfwaffe
Sun Feb 01, 2015 5:03 pm
Forum: Off topic
Topic: Games Like Factorio
Replies: 168
Views: 187756

Re: Games Like Factorio

I don't know how to put it... Well i want a game where you build factories in buildings, as is this building is filled with blast furnaces and produces metals, that building has workshops that make construction components, that one makes expendable materials, etc... And you can connect them via rail...

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