Search found 6 matches

by rrrman2002
Fri Apr 12, 2019 4:46 pm
Forum: Duplicates
Topic: Client crash current build 0.17.29
Replies: 5
Views: 1398

Re: Client crash current build 0.17.29

Bilka wrote: Fri Apr 12, 2019 4:42 pm Duplicate of 69398
Thanks for the heads up!
by rrrman2002
Fri Apr 12, 2019 4:45 pm
Forum: Duplicates
Topic: Client crash current build 0.17.29
Replies: 5
Views: 1398

Re: Client crash current build 0.17.29 additional info

Also just noticed that when I open the Blueprint Library is when the crash happens. The last crash or #3 was with Infinity Zoom disabled.
by rrrman2002
Fri Apr 12, 2019 4:40 pm
Forum: Duplicates
Topic: Client crash current build 0.17.29
Replies: 5
Views: 1398

Re: Client crash current build 0.17.29

I'm uploading the file that it points to after the CTD, I also attached it here. The only other files are 2 DMP, and a JSON files. Added photo of appdata folder at Dropbox.
by rrrman2002
Fri Apr 12, 2019 4:14 pm
Forum: Duplicates
Topic: Client crash current build 0.17.29
Replies: 5
Views: 1398

Client crash current build 0.17.29

Game crash #2 at a Copper field see dropbox link for 3 attachments consisting of 2 photos (Mods enabled and location) and 1 log file. Crash started happening after new update.

https://www.dropbox.com/sh/mipqskhtomov ... c4Zua?dl=0
by rrrman2002
Sun Oct 14, 2018 11:49 pm
Forum: Logistic Train Network
Topic: [1.9.1] Error when trying to start game for first time. (FIXED)
Replies: 4
Views: 2123

[1.9.1] Error when trying to start game for first time. (FIXED)

Error while running on_init: __LogisticTrainNetwork__/control.lua:263: bad argument #1 to 'pairs' (table expected, got nil)

Loaded through Mod section in game (Steam); everytime I try to play I get the above pop up and no further. I have tried uninstalling both Mod and game but always goes back to ...

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