I don't know if it is related to the crash, but I use both the Linux and Windows versions with the same save. The crash happened while I was on the Linux version.
Code: Select all
0.000 2019-04-12 09:36:21; Factorio 0.17.29 (build 44443, linux64, steam)
0.055 Operating system: Linux (Debian 9.8)
0.055 Program arguments: "/home/ldnunes/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio"
0.055 Read data path: /home/ldnunes/.local/share/Steam/steamapps/common/Factorio/data
0.055 Write data path: /home/ldnunes/.factorio [6555/112162MB]
0.055 Binaries path: /home/ldnunes/.local/share/Steam/steamapps/common/Factorio/bin
0.061 System info: [CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz, 4 cores, RAM: 15747 MB]
0.061 Environment: DISPLAY=:0 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=lightdm-xsession XDG_SESSION_DESKTOP=lightdm-xsession XDG_CURRENT_DESKTOP=<unset>
0.061 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
0.076 Available displays: 1
0.076 [0]: SyncMaster 23" - {[0,0], 1680x1050, SDL_PIXELFORMAT_RGB888, 60Hz}
0.085 Initialised OpenGL:[0] Mesa DRI Intel(R) Kabylake GT2 ; driver: 4.5 (Core Profile) Mesa 13.0.6
0.085 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
0.085 [Version] 4.5
1.742 Graphics settings preset: medium
1.743 Dedicated video memory size 0 MB
1.743 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: low-quality]
1.743 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: low] [Color: 32bit]
1.880 Loading mod settings ClosestFirst 0.17.2 (settings.lua)
1.880 Loading mod settings weaponSoundsRedone 1.3.0 (settings.lua)
1.882 Loading mod core 0.0.0 (data.lua)
1.941 Loading mod base 0.17.29 (data.lua)
2.121 Loading mod vtk-ta-big-bertha-artillery-sounds 1.2.0 (data.lua)
2.188 Loading mod weaponSoundsRedone 1.3.0 (data.lua)
2.262 Loading mod base 0.17.29 (data-updates.lua)
2.328 Loading mod ClosestFirst 0.17.2 (data-updates.lua)
2.394 Loading mod vtk-ta-big-bertha-artillery-sounds 1.2.0 (data-updates.lua)
2.471 Checksum for core: 496857413
2.471 Checksum of base: 1852277422
2.471 Checksum of ClosestFirst: 2913986104
2.471 Checksum of vtk-ta-big-bertha-artillery-sounds: 4254568035
2.471 Checksum of weaponSoundsRedone: 1166213523
2.892 Loading sounds...
3.239 Info PlayerData.cpp:69: Local player-data.json unavailable
3.239 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1554911420
3.328 Crop bitmaps.
8.759 Parallel Sprite Loader initialized (threads: 3)
27.523 Initial atlas bitmap size is 8192
27.532 Created atlas bitmap 8192x7852 [none]
27.540 Created atlas bitmap 8192x8192 [none]
27.547 Created atlas bitmap 8192x8180 [none]
27.553 Created atlas bitmap 8192x8184 [none]
27.564 Created atlas bitmap 8192x8164 [none]
27.578 Created atlas bitmap 8192x8192 [none]
27.578 Created atlas bitmap 8192x2160 [none]
27.578 Created atlas bitmap 8192x3872 [decal]
27.578 Created atlas bitmap 8192x7264 [low-object]
27.578 Created atlas bitmap 8192x3488 [mipmap, linear-minification, linear-magnification, linear-mip-level]
27.585 Created atlas bitmap 8192x8064 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
27.585 Created atlas bitmap 8192x5968 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
27.585 Created atlas bitmap 8192x816 [smoke, mipmap, linear-minification, linear-magnification]
27.586 Created atlas bitmap 8192x760 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
27.586 Created atlas bitmap 8192x1496 [alpha-mask]
27.591 Created atlas bitmap 8192x8148 [shadow, linear-magnification, alpha-mask]
27.594 Created atlas bitmap 8192x8136 [shadow, linear-magnification, alpha-mask]
27.594 Created atlas bitmap 8192x6472 [shadow, linear-magnification, alpha-mask]
27.594 Created atlas bitmap 8192x2320 [shadow, mipmap, linear-magnification, alpha-mask]
27.602 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
27.992 Parallel Sprite Loader initialized (threads: 3)
45.183 Sprites loaded
45.486 Generated mipmaps for atlas of size 8192x7264
45.571 Generated mipmaps for atlas of size 8192x3488
45.720 Generated mipmaps for atlas of size 8192x8064
45.851 Generated mipmaps for atlas of size 8192x5968
45.912 Generated mipmaps for atlas of size 8192x816
45.976 Generated mipmaps for atlas of size 8192x760
46.012 Generated mipmaps for atlas of size 8192x2320
46.094 Custom inputs active: 6
46.184 Factorio initialised
46.202 Game is running on selected version branch on Steam.
69.867 Loading map /home/ldnunes/Nextcloud/games/savegames/factorio/rails-world-2.zip: 11118502 bytes.
69.898 Loading level.dat: 26100318 bytes.
69.904 Info Scenario.cpp:161: Map version 0.17.28-0
71.102 Loading script.dat: 328 bytes.
71.105 Checksum for script /home/ldnunes/.factorio/temp/currently-playing/control.lua: 1848333929
71.106 Checksum for script __ClosestFirst__/control.lua: 3437870126
71.107 Checksum for script __vtk-ta-big-bertha-artillery-sounds__/control.lua: 865553053
300.572 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
301.704 Info AppManagerStates.cpp:1747: Saving finished
306.701 Error CrashHandler.cpp:564: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0xaf679b, 0xc74afd, 0xb74151, 0xb742ee, 0xb74309, 0x37940, 0x86fa1b, 0x86fb48, 0x86fbd2, 0xa5961d, 0x13c535c, 0x13c6006, 0x138fa73, 0x138fa73, 0x138fa73, 0x1382e8e, 0x13c60a0, 0x13650b7, 0x9010d5, 0xf3e550, 0xf3ec5d, 0xf3ee9e, 0x5224ce, 0, 0x5305ce
312.241 Warning Logger.cpp:503: Symbols.size() == 36, usedSize == 24
#0 0x0000000000c74afd in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /usr/include/c++/8/bits/unique_ptr.h:150
#1 0x0000000000b74151 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /usr/include/c++/8/bits/unique_ptr.h:343
#2 0x0000000000b742ee in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /usr/include/c++/8/bits/unique_ptr.h:337
#3 0x0000000000b74309 in Logger::flush() at /tmp/factorio-build-jwjzKt/src/Util/Logger.cpp:541
#4 0x0000000000037940 in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-jwjzKt/src/Util/Logger.cpp:527
#5 0x000000000086fa1b in GlobalContext::getMap() at /tmp/factorio-build-jwjzKt/src/GlobalContext.cpp:1793
#6 0x000000000086fb48 in CrashHandler::writeStackTrace(CrashHandler::CrashReason) at /tmp/factorio-build-jwjzKt/src/Util/CrashHandler.cpp:176
#7 0x000000000086fbd2 in CrashHandler::commonSignalHandler(int) at /tmp/factorio-build-jwjzKt/src/Util/CrashHandler.cpp:567
#8 0x0000000000a5961d in CrashHandler::SignalHandler(int) at /tmp/factorio-build-jwjzKt/src/Util/CrashHandler.cpp:581
#9 0x00000000013c535c in ?? at ??:0
#10 0x00000000013c6006 in std::vector<std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> >, std::allocator<std::unique_ptr<BlueprintShelf, std::default_delete<BlueprintShelf> > > >::size() const at /usr/include/c++/8/bits/stl_vector.h:806
#11 0x000000000138fa73 in BlueprintLibrary::getAllShelves() at /tmp/factorio-build-jwjzKt/src/Blueprint/BlueprintLibrary.cpp:411
#12 0x000000000138fa73 in __gnu_cxx::__normal_iterator<BlueprintShelf**, std::vector<BlueprintShelf*, std::allocator<BlueprintShelf*> > >::__normal_iterator(BlueprintShelf** const&) at /usr/include/c++/8/bits/stl_iterator.h:781
#13 0x000000000138fa73 in std::vector<BlueprintShelf*, std::allocator<BlueprintShelf*> >::begin() at /usr/include/c++/8/bits/stl_vector.h:699
#14 0x0000000001382e8e in BlueprintLibrary::getShelf(unsigned short) at /tmp/factorio-build-jwjzKt/src/Blueprint/BlueprintLibrary.cpp:560
#15 0x00000000013c60a0 in BlueprintLibrary::getBlueprintRecord(BlueprintRecordID const&) at /tmp/factorio-build-jwjzKt/src/Blueprint/BlueprintLibrary.cpp:329
#16 0x00000000013650b7 in BlueprintRecordSlotButton::paintComponent(agui::PaintEvent const&, agui::Point const&) at /tmp/factorio-build-jwjzKt/src/Gui/BlueprintRecordSlotButton.cpp:32
#17 0x00000000009010d5 in agui::Widget::paint(agui::PaintEvent const&, agui::Point const&) at /tmp/factorio-build-jwjzKt/libraries/Agui/Widget/Widget.cpp:138
#18 0x0000000000f3e550 in __gnu_cxx::__normal_iterator<agui::Widget**, std::vector<agui::Widget*, std::allocator<agui::Widget*> > >::__normal_iterator(agui::Widget** const&) at /usr/include/c++/8/bits/stl_iterator.h:781
#19 0x0000000000f3ec5d in std::vector<agui::Widget*, std::allocator<agui::Widget*> >::begin() at /usr/include/c++/8/bits/stl_vector.h:699
#20 0x0000000000f3ee9e in agui::Widget::recursivePaintChildren(bool, agui::Graphics*) at /tmp/factorio-build-jwjzKt/libraries/Agui/Widget/Widget.cpp:1241
#21 0x00000000005224ce in agui::Layout::recursivePaintChildren(bool, agui::Graphics*) at /tmp/factorio-build-jwjzKt/libraries/Agui/Widget/Layout.cpp:82
#22 (nil) in agui::Layout::recursivePaintChildren(bool, agui::Graphics*) at /tmp/factorio-build-jwjzKt/libraries/Agui/Widget/Layout.cpp:82
#23 0x00000000005305ce in agui::Layout::recursivePaintChildren(bool, agui::Graphics*) at /tmp/factorio-build-jwjzKt/libraries/Agui/Widget/Layout.cpp:82
#24 (nil) in agui::Frame::recursivePaintChildren(bool, agui::Graphics*) at /tmp/factorio-build-jwjzKt/libraries/Agui/Widget/Frame.cpp:87
#25 (nil) in agui::Widget::recursivePaintChildren(bool, agui::Graphics*) at /tmp/factorio-build-jwjzKt/libraries/Agui/Widget/Widget.cpp:1246
#26 (nil) in agui::Gui::render() at /tmp/factorio-build-jwjzKt/libraries/Agui/Gui.cpp:722
#27 (nil) in RenderParameters::setScaleRaw(double) at /tmp/factorio-build-jwjzKt/src/Graphics/RenderParameters.cpp:230
#28 (nil) in GuiRenderer::prepare() at /tmp/factorio-build-jwjzKt/src/Graphics/GuiRenderer.cpp:72
#29 (nil) in GlobalContext::prepareRenderGui() at /tmp/factorio-build-jwjzKt/src/GlobalContext.cpp:1337
#30 (nil) in MainLoop::prepare() at /tmp/factorio-build-jwjzKt/src/MainLoop.cpp:950
#31 (nil) in MainLoop::mainLoopStep(WorkerThread&, MainLoop::HeavyMode) at /tmp/factorio-build-jwjzKt/src/MainLoop.cpp:606
#32 (nil) in MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode) at /tmp/factorio-build-jwjzKt/src/MainLoop.cpp:374
#33 (nil) in main at /tmp/factorio-build-jwjzKt/src/Main.cpp:1254 (discriminator 3)
#34 (nil) in ?? at ??:0
#35 (nil) in _start at ??:?
Stack trace logging done
317.831 Warning Logger.cpp:503: Symbols.size() == 31, usedSize == 23
317.832 Error CrashHandler.cpp:177: Map tick at moment of crash: 5400299
317.832 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
414.662 Uploading log file