Search found 21 matches

by AyleeJenn
Fri Mar 06, 2020 12:41 am
Forum: Ideas and Requests For Mods
Topic: [Idea/Request] - Vehicle damage animation (smoke/fire)
Replies: 1
Views: 196

[Idea/Request] - Vehicle damage animation (smoke/fire)

dear modders, I am coming to you with the idea/request for a very simple modification. Here is the TL;DR . What I envision: When a vehicle is in yellow hull status, it should trail smoke to show that it is damaged. And when in red hull status it should trail smoke and fire to show it is in very bad ...
by AyleeJenn
Fri Jan 24, 2020 4:29 pm
Forum: Ideas and Suggestions
Topic: Suggestion: Vehicle Damage Animation
Replies: 0
Views: 122

Suggestion: Vehicle Damage Animation

TL;DR Vehicle damage animations (smoke, fire) that display when a vehicle is in yellow (smoke animation) or red (smoke and fire animation) hull status What ? A simple animation when vehicles are in a damaged state. When in yellow hull status, they emit smoke. When in red hull status they emit smoke...
by AyleeJenn
Fri Sep 06, 2019 3:44 pm
Forum: Ideas and Requests For Mods
Topic: Pollution Induced Natural Disasters
Replies: 1
Views: 270

Pollution Induced Natural Disasters

Hello community :) This was initially supposed to be a suggestion but we realized it is likely not feasable as an addition to the standard un-modded game. However, I decided to post it here as an idea for the sake of the community to discuss and determine if it is good for something like a mod maybe...
by AyleeJenn
Sun Jun 09, 2019 8:29 am
Forum: Maps and Scenarios
Topic: AyleeJenn's Maps v.16 (outdated)
Replies: 5
Views: 4086

Re: AyleeJenn's Maps

hello thanks for the feedback :)

Yeah :oops: the maximum resources is definitely an oops :oops: . Good catch, thank you very much and glad my maps were good for something.
by AyleeJenn
Sat Nov 24, 2018 9:23 pm
Forum: News
Topic: Friday Facts #270 - HR Substation & Save/Load overview
Replies: 99
Views: 14996

Re: Friday Facts #270 - HR Substation & Save/Load overview

they are not removing save conversion, just limiting from witch version you can convert saves. version 0.15.x can convert 0.12.0 and newer. version 0.16.x (current) can convert 0.13.0 and newer. version 0.17.x will be able to convert 0.15.0 and newer. from time to time you need to drop some old cod...
by AyleeJenn
Sat Nov 24, 2018 7:14 am
Forum: General discussion
Topic: [Poll] Battery design that stabilizes 0.16.51
Replies: 53
Views: 9154

Re: [Poll] Battery design that stabilizes 0.16.51

My opinion on the new battery is that it should look like something that creates a feeling of harmony in the player. Be that with a design that resembles whatever or something completely unique. I think creating dissonance in the player emotionally is more dangerous in things that are seen all the t...
by AyleeJenn
Sat Nov 24, 2018 6:47 am
Forum: Maps and Scenarios
Topic: Map exchange strings
Replies: 77
Views: 155740

Re: Map exchange strings

This is one of my maps that I have found amazingly fun to play but a fair warning it can be challenging. It features an island start and you have to migrate towards a mainland with strong biter presence to reach an oil field (further to the north on the mainland) that will allow you to build and exp...
by AyleeJenn
Sat Nov 24, 2018 6:42 am
Forum: Maps and Scenarios
Topic: AyleeJenn's Maps v.16 (outdated)
Replies: 5
Views: 4086

Re: AyleeJenn's Maps

* Update Nov 24th

- added game version notice to each map so you can see which game version generated any map
by AyleeJenn
Sat Nov 24, 2018 6:15 am
Forum: Gameplay Help
Topic: AyleeJenn's v.16 Map Generator Guide (outdated)
Replies: 2
Views: 1756

Re: AyleeJenn's Map Generator Guide

Nov 24th 2018

- added images for clarity
- cleaned up post some
- added update notice for when 0.17 comes out
by AyleeJenn
Sat Nov 24, 2018 6:04 am
Forum: News
Topic: Friday Facts #270 - HR Substation & Save/Load overview
Replies: 99
Views: 14996

Re: Friday Facts #270 - HR Substation & Save/Load overview

dear Factorio Team, I feel it is very fair and considerate of you to make migration of saves from previous versions possible. I think that considerations in this go a long way with people who played and supported the game from the beginning. I only ever joined at version 0.16.39 so when version 0.17...
by AyleeJenn
Thu Nov 22, 2018 1:08 am
Forum: Development Proposals
Topic: Peace with Aliens
Replies: 187
Views: 137377

Re: Peace with Aliens

oh wow, that is a really cool idea dx4 :shock: Requesting a spawner from the aliens to reduce pollutions once you achieved good relations feels like a very compelling concept for gameplay variety, provided that sort of route is added to the game at all in the end
by AyleeJenn
Thu Nov 22, 2018 1:00 am
Forum: Outdated/Not implemented
Topic: Map Generator: Re-create maps from older game versions on new versions
Replies: 2
Views: 653

Re: Map Generator: Re-create maps from older game versions on new versions

hello and thank you for the time that you took to consider the idea and then also compose a reply. I appreciate it :shock: It cannot be easy for you guys with the amount of things that go on with the development of factorio alone (and lets not forget that developers have real lives too :D) so even a...
by AyleeJenn
Wed Nov 21, 2018 1:34 am
Forum: Outdated/Not implemented
Topic: Map Generator: Re-create maps from older game versions on new versions
Replies: 2
Views: 653

Map Generator: Re-create maps from older game versions on new versions

TL;DR The ability to re-create maps (using the map exchange string) from older versions of the map generator in new versions. What ? In the upcoming improvements for the map generator, I suggest that consideration is given to the ability to re-create maps from older versions of the map generator in...
by AyleeJenn
Wed Nov 21, 2018 1:08 am
Forum: General discussion
Topic: 0.16 Map generation Feedback
Replies: 210
Views: 38602

Re: 0.16 Map generation Feedback

I can only echo what frightening wrote. I have looked into the map generator some more and the maps it generated for me were up to now all continuously playable. Yes, some might be tricky and require creative thinking and clever usage of your resources but the maps are very much playable. But then a...
by AyleeJenn
Thu Nov 15, 2018 7:39 pm
Forum: Gameplay Help
Topic: No Oil
Replies: 13
Views: 1973

Re: No Oil

If you need help with the map generator, I wrote this a little while ago.

AyleeJenn's Map Generator Guide

Hope this helps and happy factorio-ing :)
by AyleeJenn
Thu Nov 15, 2018 7:33 pm
Forum: Maps and Scenarios
Topic: AyleeJenn's Maps v.16 (outdated)
Replies: 5
Views: 4086

Re: AyleeJenn's Maps

* Update Nov 15th

- Added three new maps "Two Continents", "Continent" and "Surrounded"

- Lowered the amounts of trees in the existing maps. Way too many trees once you expanded further than the map preview.


Thank you for your kind words fur_and_whiskers :)
by AyleeJenn
Thu Nov 15, 2018 5:39 pm
Forum: Ideas and Suggestions
Topic: Map Generator: Option to adjust Day/Night Cycle
Replies: 3
Views: 374

Map Generator: Option to adjust Day/Night Cycle

TL;DR An option in the map generator (or wherever) that lets you adjust how long the day/night cycle is respectively. What ? The suggested option lets you create maps that have non-standard day/night cycles and create interesting challenges. For example, it also gives you the option to create a map...
by AyleeJenn
Tue Oct 02, 2018 11:02 am
Forum: General discussion
Topic: Thank you (Make the dev-team happy today!)
Replies: 520
Views: 149314

Re: Thank you (Make the dev-team happy today!)

hello dear developers, I am writing here to express my feelings of gratitude. When I think of the countless hours, the dedication, the passion and the devotion that went into this project I feel only more so grateful. A friend of mine (who introduced me and who I play with) has complimented the game...
by AyleeJenn
Mon Oct 01, 2018 5:09 pm
Forum: General discussion
Topic: 0.16 Map generation Feedback
Replies: 210
Views: 38602

Re: 0.16 Map generation Feedback

hello everyone :) I am new here and I introduced myself in this thread . A friend of mine who is very fond of this game managed to spark my interest (and love) for this wonderful and involving game and I kept hearing from him how people seem to be displeased with the random map generator. I have tri...
by AyleeJenn
Mon Oct 01, 2018 5:01 pm
Forum: Gameplay Help
Topic: AyleeJenn's v.16 Map Generator Guide (outdated)
Replies: 2
Views: 1756

AyleeJenn's v.16 Map Generator Guide (outdated)

https://wiki.factorio.com/images/Factorio-logo.png Hello and welcome :) This thread is meant to share my experiences with the map generator of Factorio. A controversial thing as I learned, but I found it very easy and intuitive to use. So I felt maybe I can share my experiences and help people use ...

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