Not sure this new development in path finding has any relevance for Factorio, but it's an interesting read.
Finally, a Fast Algorithm for Shortest Paths on Negative Graphs
https://www.quantamagazine.org/finally- ... -20230118/
Search found 3 matches
- Sat Jan 21, 2023 10:01 pm
- Forum: News
- Topic: Friday Facts #317 - New pathfinding algorithm
- Replies: 70
- Views: 35598
- Mon Jun 21, 2021 6:34 pm
- Forum: Pending
- Topic: [1.1.35] Shortcuts Change/Reset not confirmed
- Replies: 2
- Views: 1122
Re: [1.1.35] Shortcuts Change/Reset not confirmed
And, of course, today I cannot reproduce it. But it did happen...
I've attached the config.ini that resulted from the "bug". I cannot see anything helpful, but maybe you can.
Anyway...
I've attached the config.ini that resulted from the "bug". I cannot see anything helpful, but maybe you can.
Anyway...
- Mon Jun 21, 2021 3:42 am
- Forum: Pending
- Topic: [1.1.35] Shortcuts Change/Reset not confirmed
- Replies: 2
- Views: 1122
[1.1.35] Shortcuts Change/Reset not confirmed
Factorio [1.1.35] (build 58756, win64, Steam); Windows 10 21H1 (x64), While playing a game, I went into GAME MENU | SETTINGS | CONTROLS and accidentally hit the red "Reset" button (reverting 43 custom shortcuts), and immediately hit ESC (Escape) key (I thought I was in the search box.) The...