...
It'll be a pain if one runs out of liquid (water for steam locomotive / liquid fuel for diesel locomotive) 'cause you'll have trouble refilling it.
As well you won't be able to easily start rails while being bounded to water piping to at least one of stations for every train's schedule. This ...
Search found 6 matches
- Sat Jul 09, 2016 11:00 pm
- Forum: News
- Topic: Friday facts #146 - The GFX workflow
- Replies: 42
- Views: 29527
- Wed Jul 06, 2016 7:26 pm
- Forum: Releases
- Topic: Version 0.13.5
- Replies: 41
- Views: 30226
Re: Version 0.13.5
Come on, I still don't see any fixes regarding map generation.
If map generation is bothering you so much then generate a map in 0.12 and then load 0.13 and load up the generated map. boom, map generation problem solved and we can carry on with the mass of small problems affecting gameplay ...
If map generation is bothering you so much then generate a map in 0.12 and then load 0.13 and load up the generated map. boom, map generation problem solved and we can carry on with the mass of small problems affecting gameplay ...
- Wed Jul 06, 2016 1:43 pm
- Forum: Releases
- Topic: Factorio Roadmap for 1.0.
- Replies: 801
- Views: 1132546
Re: Factorio Roadmap for 0.12 + 0.13
or Factorio II, who knows.
So now that 0.13 is considered feature complete, when are we getting a roadmap post for Factorio 2?
The game is 0.13, not 1.0 though.
I think before that a 0.14 can be squeezed in, maybe a 0.15
So... version 1.0 in 2-3 years, then? ;)
Let's hope for 10-12 years ...
So now that 0.13 is considered feature complete, when are we getting a roadmap post for Factorio 2?
The game is 0.13, not 1.0 though.
I think before that a 0.14 can be squeezed in, maybe a 0.15
So... version 1.0 in 2-3 years, then? ;)
Let's hope for 10-12 years ...
- Sun Jul 03, 2016 12:27 am
- Forum: Releases
- Topic: Version 0.13.3
- Replies: 47
- Views: 34817
Re: Version 0.13.3
You seem to not understand this - every level you research upgrades the previous score by that extra bonus:
let's assume that we have bullet damage of 100:
...
level 4 gives you +20% extra damage (so effectively you have damage=145.2+145.2*0.2=174.24)
Not quite. Checking the Bonuses panel ...
- Wed Jun 29, 2016 7:41 pm
- Forum: Releases
- Topic: Version 0.13.0
- Replies: 213
- Views: 216659
Re: Version 0.13.0
Because the new map gen is... odd. I don't care about the dense foresty bits (it's easy to burn it all down mid/late game, with the new flamethrower<3), or the small lakes (because of new landfill<3), OR the dense oil fields (because flamethrower turrets so funnn<3) but the part that IS annoying ...
- Tue Jan 27, 2015 12:51 pm
- Forum: General discussion
- Topic: The most useless thing in game.
- Replies: 76
- Views: 45779
Re: The most useless thing in game.
I don't think a burner inserter is useless. Near my boilers I have a few chests filled with useless wood with the burner inserters next to it. If for some reason I am out of coal and the boilers can't work, I can easily connect the transport belt so the boilers get filled with wood and I have ...