Search found 26 matches

by Wenihal
Fri Mar 08, 2024 12:22 pm
Forum: News
Topic: Friday Facts #401 - New terrain, new planet
Replies: 102
Views: 20282

Re: Friday Facts #401 - New terrain, new planet

"the new terrain is extremely customisable"

best part :)
by Wenihal
Fri Jan 05, 2024 2:33 pm
Forum: News
Topic: Friday Facts #392 - Parametrised blueprints
Replies: 133
Views: 24727

Re: Friday Facts #392 - Parametrised blueprints

As a developer myself, I love this feature. Is it possible that parameters have a default value? I place a blueprint, if I like default values I just confirm and go, if not change parameters first.
by Wenihal
Fri Jan 05, 2024 8:56 am
Forum: General discussion
Topic: That feeling when you overwrote a save
Replies: 13
Views: 1652

Re: That feeling when you overwrote a save

coppercoil wrote: ↑
Thu Jan 04, 2024 10:36 am
In such moment i feel like: "why the hell devs cannot add two lines of the code, whyyyyyyyyyyyyyy"
Because someone else would come and complain that they overwrote rescued.zip and spent 300h on this save and now 10k spm megabase is goneeeee. Halp please!!11
by Wenihal
Fri Dec 22, 2023 12:41 pm
Forum: News
Topic: Friday Facts #390 - Noise expressions 2.0
Replies: 69
Views: 14194

Re: Friday Facts #390 - Noise expressions 2.0

Wube should sell science packs as Christmas decorations that you can put on your Christmas Tree :D
by Wenihal
Wed Jan 27, 2021 8:28 am
Forum: Releases
Topic: Version 1.1.19
Replies: 31
Views: 28647

Re: Version 1.1.19

Jon8RFC wrote: ↑
Wed Jan 27, 2021 3:20 am
I'm appreciating the experimental updates going back to an experimental release schedule.
They marked 1.1.19 as stable! But I don't mind having new version everyday :D
by Wenihal
Thu Jan 04, 2018 7:39 pm
Forum: Technical Help
Topic: [16.13] Very slow download of zip package
Replies: 1
Views: 1121

[16.13] Very slow download of zip package

Hi.

When I download win 64 16.13 zip package download speed is something around 15KB/s, so expected download time is 7h!
But for Win exe is about 1.5MB/s - 2.0MB/s. Does anyone have similar symptoms?
by Wenihal
Mon Jul 03, 2017 6:13 pm
Forum: Releases
Topic: Version 0.15.27
Replies: 18
Views: 19332

Re: Version 0.15.27

FactorioBot wrote: All researches now require equal ratios of science pack types. This reduces the cost of some researches.
Love it. Good job as always :)
by Wenihal
Wed Jun 29, 2016 8:57 pm
Forum: Mods
Topic: [MOD 0.12.x] HardCrafting 0.3.15
Replies: 180
Views: 120987

Re: [MOD 0.12.x] HardCrafting 0.3.15

Great mod. Looking forward for the 0.13 version.
by Wenihal
Tue Apr 21, 2015 7:47 pm
Forum: General discussion
Topic: Blueprints
Replies: 15
Views: 6615

Re: Blueprints

Try Foreman Blue Print Manager mod: https://forums.factorio.com/forum/vie ... =14&t=6516

There is something like "book" that stores your blueprints and you can export blueprints to files and import them in another save.
by Wenihal
Fri Apr 17, 2015 10:30 am
Forum: Atomic Power
Topic: Uranium Power
Replies: 307
Views: 223945

Re: Uranium Power

New graphics looks really cool.
Fatmice wrote: The 5by5 reactor with its support building is slated to take up about 8x30? I'm not sure yet as that is still on the drawing board. I do hope that the large size of the complex will not have rendering issues.
Wow. Can't wait to see this!
by Wenihal
Mon Apr 06, 2015 9:57 am
Forum: Mods
Topic: [0.11.x, 0.12.x] More Logistics Slots 1.0.0
Replies: 10
Views: 21189

Re: [0.11.x] More Logistics Slots 1.0.0

darkshadow1809 wrote:Might i add this fine mod to both the modpacks ;) ?
Yes, of course.
by Wenihal
Tue Mar 31, 2015 8:44 pm
Forum: Mods
Topic: [0.11.x, 0.12.x] More Logistics Slots 1.0.0
Replies: 10
Views: 21189

Re: [0.11.x] More Logistics Slots 1.0.0

I strongly recommend Larger Inventory mod. That's how I play :)

Image
by Wenihal
Tue Mar 31, 2015 3:01 pm
Forum: Mods
Topic: [0.11.x, 0.12.x] More Logistics Slots 1.0.0
Replies: 10
Views: 21189

[0.11.x, 0.12.x] More Logistics Slots 1.0.0

This mod adds more logistics slots to your hero. It adds 6 new rows. Every row requires a research.

Base game slots:
Image

More Logistics Slots:
Image
by Wenihal
Tue Mar 31, 2015 7:07 am
Forum: Atomic Power
Topic: [0.11.x] Uranium Power
Replies: 249
Views: 211618

Re: [0.11.x] Uranium Power

Nagshell wrote:So with current build fuel assembly never runs out?
Read this: https://forums.factorio.com/forum/vie ... 180#p69909

Fatmice is going to implement fuel decay in version 0.7. Many people (including me) really looking forward to this feature :)
by Wenihal
Thu Mar 26, 2015 10:04 pm
Forum: Mods
Topic: [0.12.x] Mining Drill & Better ore storage - v1.0.3
Replies: 48
Views: 62597

Re: [MOD 0.11.x] Mining Drill & Better ore storage

You get 5 steel plates back in decompression process, so actual cost is 3 steel bars (3 * 5 = 15 iron plates).
by Wenihal
Thu Mar 26, 2015 1:24 pm
Forum: Mods
Topic: [0.12.x] Mining Drill & Better ore storage - v1.0.3
Replies: 48
Views: 62597

Re: [MOD 0.11.x] Mining Drill & Better ore storage

Hello goblinm, I agree with your pints 1,2,3,4. That's why I changed few things in this mod for my personal purposes: 1. Vanilla game stack sizes are not changed. 2. Packing recipes take 20x time more than original, unpacking recipes take 18x time more. 3. To pack plates you need steel chest. To pac...
by Wenihal
Thu Feb 19, 2015 9:38 pm
Forum: Releases
Topic: Version 0.11.16
Replies: 69
Views: 64331

Re: Version 0.11.16

There is no link to 0.11.16 on download page.
by Wenihal
Thu Feb 05, 2015 11:56 am
Forum: Mods
Topic: [Mod 0.11.x] Foreman - Blueprint Manager
Replies: 71
Views: 89842

Re: [Mod 0.11.x] Foreman - Blueprint Manager

When I try to load blueprint I receive msg:
Unknown key:"msg-blueprint-notloaded"
__Foreman__/control.lua:735: Name field is supposed to be string

Foreman_0.0.4 (Choumiko version)
Factorio 0.11.15
by Wenihal
Wed Feb 04, 2015 8:26 pm
Forum: F.A.R.L
Topic: [0.11.11+] FARL 0.2.8 (Rail Layer)
Replies: 171
Views: 157664

Re: [0.11.11+] FARL 0.1.6 (Rail Layer)

Choumiko wrote: option to connect poles with red/green wires
Thanks a lot! This is awesome :D

Edit: got this bug
Image
by Wenihal
Mon Feb 02, 2015 1:50 pm
Forum: Mods
Topic: [MOD 0.10.2] Automatic Rail Laying Machine
Replies: 143
Views: 77581

Re: [MOD 0.10.2] Automatic Rail Laying Machine

SuperSandro2000 wrote:Use FARL it does the same
Can't agree with that. FARL does much more and is much better :)

Go to advanced search