Search found 3 matches
- Fri Dec 24, 2021 6:59 am
- Forum: Modding help
- Topic: Mapping entity to occupied tiles for processing blueprint in Python script
- Replies: 1
- Views: 1103
Mapping entity to occupied tiles for processing blueprint in Python script
I'm not actually trying to write a mod, but I thought this forum might be able to help. I'm planning to write a Python script for my own use which will take as input a blueprint string, and output another blueprint string, formed by adding some entities to the input blueprint based on some logic ...
- Sat Aug 04, 2018 3:56 pm
- Forum: Technical Help
- Topic: [0.16.51] "Server is not responding" while downloading map
- Replies: 5
- Views: 3643
Re: [0.16.51] "Server is not responding" while downloading map
The game communication uses UDP while the map download uses TCP. TCP connections can sometimes swamp out UDP packets, depending on network connections and routers used, so what you’re seeing is not too unexpected.
If the server runs on Linux, there’s some fancy network configuration stuff that you ...
If the server runs on Linux, there’s some fancy network configuration stuff that you ...
- Sun Jul 22, 2018 10:09 am
- Forum: Technical Help
- Topic: [0.16.51] "Server is not responding" while downloading map
- Replies: 5
- Views: 3643
[0.16.51] "Server is not responding" while downloading map
I'm running a Factorio headless server and trying to join it as a multiplayer game. I try to join the game by IP address and port (the game is not publicly listed). Whenever I try to join, the Factorio client starts downloading the map, and does so consistently at about 300 to 600 kB/s (as shown in ...